Ok, I replaced 'then' with 'do' and get no more errors.
Still, the bags don't resize, tho. They are at 100%, even if I set 'newScale = 0.1'
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Mar 15, 2008I know... there are like dozens around, but none of them can do the most simple thing I can think of:Posted in: Addon Ideas
I'd like to scale my bags!
I want to keep 5 seperate, I want them to be docked together, I want them messy, I want the ugly Blizzard Background... I just want to scale them down. Like when you open all your bags + all the bags in your bank - then the game scales them down by itsself.
Would anybody be up to help me here, please. I'd be pretty happy after 2 years of browsing through Addon Sites.
Mar 12, 2008Concerning Trinity Bars:Posted in: General AddOns
Maul wrote in the comments of his Beta:
For DrDamage, here is the code needed for beta.28 an on -
at line124 - elseif IsAddOnLoaded("TrinityBars") or IsAddOnLoaded("TrinityBars2") then ABglobalbutton = "TrinityActionButton" ABgetID = function( button ) if (button.config.type == "spell") then return nil, SecureButton_GetModifiedAttribute(button,"spell",SecureStateChild_GetEffectiveButton(button)), button.config.spellrank else return SecureButton_GetModifiedAttribute(button,"action",SecureStateChild_GetEffectiveButton(button)) end end and at line 1120 (to account for unlimited button count) - if ABglobalbutton then local i = 1 while (_G[ABglobalbutton..i]) do DrD_ProcessButton(_G[ABglobalbutton..i], i, updateSpell, manaUpdate) i = i + 1 end elseif CTBar then for i, list in pairs(ABtable) do DrD_ProcessButton(list.button, i, updateSpell, manaUpdate) end end
In order to get spell buttons to work, I had to add some data to the button, which is done in beta.28
Feb 9, 2008I had that idea as well... but sadly I can't configure WitchHunt, so that only Aurafades are shown. And even if I could... it would also show when things like MS-Effect fade. Witchhunt is great, but much too spammy imo.Posted in: General AddOns
Somebody did post some pages earlier, how to add dispell effects. If that's possible, shouldn't my request be possible as well?
Or in other words: is it impossible at all, concerning the lua-files Parrot actually uses, or are the people who could do it simply not up for it?
Feb 9, 2008Nono, it ain't Parrot. In the Vid there is MikScrollingBattleText used.Posted in: General AddOns
What I was asking for is the option "Enemy debuff fade" in the condition menue for triggers. There simply isn't such an option.
I was trying to "help", as I found out that CHAT_MSG_SPELL_AURA_GONE_OTHER is the one, that parrot would have to look for.
Then I could make triggers for the skills Sheep and Blind and assign the warnings to a scrollarea.
But well, as I said... I have no idea, how to change which .lua to create such an option in the candition dropdown menu :(
Feb 8, 2008I hope someone here is willing to help me with my current task:Posted in: General AddOns
I saw in this Vid: http://www.warcraftmovies.com/movieview.php?id=61797 , that the mage has warnings for CC breaks in is MSBT.
I'd love to have those in Parrot as well, but there is'n an appropriate condition to trigger such an event.
Me being a total noob to coding found out, that the chatmessage event should be CHAT_MSG_SPELL_AURA_GONE_OTHER, but I dun have a clue what I have to add to which library, to have the triggeroption in Parrot.
If someone could help me I'd be pretty happy. Thanks in advance,
Sep 27, 2007I'm getting the following errors in SCL since 2.2:Posted in: General AddOns
[q]2007/09/27 20:40:21-1517-x85]: SimpleCombatLog-188.8.131.52877\opt_gui_filter.lua:164: bad argument #2 to 'format' (string expected, got nil)[/q]
[q][2007/09/27 20:47:11-1517-x24]: SimpleCombatLog-184.108.40.206877\opt_gui_filter.lua:164: bad argument #2 to 'format' (string expected, got nil)
AceEvent-2.0-49307 (Ace2):303: in function `TriggerEvent'
AceEvent-2.0-49307 (Ace2):962: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:955>
[q][2007/09/27 20:47:44-1517-x1]: SimpleCombatLog-220.127.116.11877\opt_gui_filter.lua:164: bad argument #2 to 'format' (string expected, got nil)
SimpleCombatLog-18.104.22.168877\opt_gui_filter.lua:164: in function `func'
SimpleCombatLog-22.214.171.124877\opt_gui_core.lua:80: in function `MenuSettings'
SimpleCombatLog-126.96.36.199877\opt_gui_core.lua:60: in function <Interface\AddOns\SimpleCombatLog\opt_gui_core.lua:60>
Dewdrop-2.0-48630 (Cartographer):1883: in function <...AddOns\Cartographer\libs\Dewdrop-2.0\Dewdrop-2.0.lua:1832>
Dewdrop-2.0-48630 (Cartographer):1894: in function `Refresh'
AceConsole-2.0-48940 (Ace2):2279: in function <...erface\AddOns\Ace2\AceConsole-2.0\AceConsole-2.0.lua:1549>
AceConsole-2.0-48940 (Ace2):2389: in function `?'
Interface\FrameXML\ChatFrame.lua:2980: in function `ChatEdit_ParseText':
Interface\FrameXML\ChatFrame.lua:2709: in function `ChatEdit_SendText':
Interface\FrameXML\ChatFrame.lua:2730: in function `ChatEdit_OnEnterPressed':
<string>:"*:OnEnterPressed":1: in function <[string "*:OnEnterPressed"]:1>
Does anybody have an idea, what the problem is?
P.S.: Also since 2.2, I get some strange lines in all versions of SCL: [Unknown] ++ "skillname". This occassionally occurs. Usually with hunters' or paladins' Auras. but only sometimes, not with all hunters or paladins... strange, uh?
Sep 18, 2007_ForgeUser212486 posted a message on New Cartographer Error just showing up tonight (09-17-2007)I'm getting another error with the newest version:Posted in: Map/Minimap AddOns
\Interface\AddOns\Cartographer\libs\Roster-2.1\Roster-2.1.lua:18:Roster-2,1 requires AceOO-2,0
I'm using the newest Ace2 libs and the german client (in case this matters)
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