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    posted a message on UnderHood Official Thread
    @yakuko: the most probable answer is: when you shift to the crow you spend mana, so you're in "regen" until your mana is full. If HUD is still visible AFTER you have 100% of your mana - let me know please.
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    @yakuko: Thank you. Global scaling sounds good enough, will be in next release. Rounded (as well as other bars) are under development. All my attempts to just "plug in round textures" looked SO ugly that I had a nightmares :) So I'm in the stage of rethinking styles implementation. To address all past and future requests "why are other bars are not there yet" I have to say: Guys, I DO want them as much as you do. But I also want to make "best possible" solution, not the quick patch that I'll redo over and over again. That's why it takes so long. Sorry, but I can't force myself to do it other way :(

    @Garfi: I'll check the threat bar scaling. I was sure that it works as intended :(
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    @ronaldscott: Thank you :)
    @Rabbit: I can make LibMobHealth/LibDruidMana optional, bu LDT-3.0 is an essencial part - all text frames are based on it. Will mark latter two as optional in next release.

    Edit: I've just checked, both LDM-1.0 and LMH-4.0 are marked as optional dependencies.
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    @Garfi: Fixed. Thank you.
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    @Deathhamster: I've tried to reproduce this by loading WoW with UH only - cast bar is hiding normally. Maybe some other addon turns it on for you?
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    ant1pathy: buffs/debuffs for focus as well as spellcast data is already implemented, AFAIK :)

    I finish testing new Threat provider, will bring it on Archimonde tonight, so tomorrow we'll have a release :)
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    First of all, thank you for your waiting. I'm back with some new features:

    (from Changelog):

    - All modules now support several new units (pet target, party players and their pets, focus target, ToT target).
    - Added ability to enable/disable individual frames without deleting them (works for Bars now, more to come)
    - Added two new Alpha conditions (have focus and have pet)
    - Added ability to color health bar by pet happiness
    - Bar visibility management changed in preparation for Threat provider update.
    - Minor optimization and bug fixes.

    The next steps would be implement enable/disable for other modules, add new functionality to Threat provider (maximum of 150% threat, tank detection, bar colorization by threat amount/deficit, ability to hide bar when player have no threat, etc). It'll take me a day or two, I guess.

    And answering some questions:

    @Alarisha: Unfortunatelly you can't use outline zone for horizontal bars due to the stupid decision I've made when I was designing this style. It will be redone soon, I promise, and you'll have all the features that other style have.

    @Garfi: Done, Threat bar hiding will be in the next release.

    @ant1pathy: "Have focus" condition implemented. Lag timer: I'll think about it. And fonts - make sure that you have SharedMedia installed and enabled.
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    To all:

    Sorry, guys, real life have stolen couple of days :) I expect to continue development on Thursday, so most of your request/bug reports are on my todo list. Thank you for understanding and patience.
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    Okay, I've spent 6 hours to merge the changes from dev branch into trunk on SVN, got a lot of errors from SVN server but finally managed to bring on my changes to public (many thanks to mitchell who actually commited my changes).

    Every bar style can now define 1 or more zones. Those zones (think about them as "sub-bars") can be mapped to providers. As a result there is no more "Casting bar" toggles in Bar configuration. If you want to show casting bar - map one of the zones to "Casting" provider.

    I've added Energy/Mana Ticker provider as was requested

    Individual alpha settings as well as show/hide options for frames is on my ToDo list, ETA is next monday.

    Unfortunatelly I wasn't able to solve a problem with range selectors (x/y) in configuration, but still trying. For now you can just click on the number below tracking bar and enter desired value.

    Again, thank you for your patience and support.
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    Quote from cptmurdok »

    I posted this earlier but didn't see a response:

    Any chance of separate alpha settings for text/bars/icons?


    Yes, but I think it will make overall configuration more complex and I'm not sure that it worth it. Will try on my sandbox to say yes or no.

    @Anshrr: It is done in my dev version. Will publish it as soon as I'll fix all bugs in other parts of UH.
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    @andomar: In configuration dialog check General / Colors / Power colors for Rage color. Maybe it's Alpha is not 100%?

    @luxus: It will take some time due to the nature of styles and bars. I will think about it, though.
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    @luxus: (whistles innocently) what? what you've just said? :)
    @Anshrr: Yes, I found the error and now trying to understand what caused it - will be fixed as soon as I'll find the source. The Druid Mana is showing estimated mana for the druids in ferral form and not visible for any other class or for druid in form that has mana.

    I've just finished moving casting support into separate provider and will test it tonight (I'm sure that Archimond will be more than glad to give away all his epics just because I have new addon :)). If testing proves that I have no serious mistakes then I'll move on with mirror bars/energy tickers/5 seconds and stuff. I'm not sure about libhealcomm, though. I just don't see how it should work (read: look), so if someone is willing to explain it to me I'll be glad to listen.
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    @andomar: 9 regions? I've only created 4 and was sure that I DO release them all :) Will check, though...

    @Quagmire: Thank you :)
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    To all: Thank you for comments and feature requests. I will update my todo list and I think will implement them all, but first I want to finish moving casting bar logic into provider and make some more providers like 5sec rule and stuff.

    As of nonexisting tags in LDT-3 I think I've changed them in default configuration. If you wish you can try to reset profile and will get correct tags.

    P.S. instead of [AFKDND] you should use [AFK | DND]. And I really should start using ":HideZero" instead of "HasMP ?". Lazy, lazy me...
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    @andomar: It seems that Threat-2.0 requires AceBucket-3.0. I've added it to list of dependencies.

    @Flarin: That's strange. A lot of people using both mods without any problems. Try to reinstall it through WAU.
    Posted in: General AddOns
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