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    posted a message on BigWigs
    Quick question: may I commit Russian translations to repository or should I keep them for the personal use only?

    Edit: I mean Ulduar localization, of course.
    Posted in: Raid AddOns
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    posted a message on UnderHood Official Thread
    @sun & diewolf: Jesus, I've never even thought about doing so with UH... Amazing...
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    @phosdex: thank you for information, I'll try to reproduce it and will let you know.
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    I'm leaving for vacation today (oh, at last, sun instead of snow). I'm almost sure that I will not EVENT TOUCH my computer. Well, almost. Probably. As soon as I'll return I'll start work on new release.
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    @diewolf (Mr. Nightmare for short): Some time ago I'd posted a piece of code in project comments that helps you to get reference to actual UI frame for the UH frame. I hope that you can use it in eepanels scripts. Try it out.

    @sun: Thank you very much, that helps.
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    @Jiminimonka: Please upgrade to the latest version, the problem is fixed.
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    Quote from Darkmoone
    Maybe i missed the options somewhere but can you remove the text off the auras?.

    Darkmoone, UH do not paint text over auras, it is done by other addons such as OmniCC.
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    @diewolf: If you'll look in the project comments you'll find a piece of code that you can use to access real frame by it's name. Have fun, but be careful!
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    @diewolf: As I've said in project comments - frames are created dynamically, so they do not have names and there is no guaranty that player power frame will stay player power frame after ui reload. So the answer is "no" now.
    @kyth: Select category "None".
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    Guys, I've just created a poll on project's main page for turning off borders. Go there and vote, and if enough of you vote for it - I'll add an option to hide borders. But it will look ugly. UGLY! You are warned.

    Here is the link.

    P.S. Remember, I'd warned you!
    P.P.S. Please, please, use Ticketing system for bugreports and feature requests. You can't imagine how it saves my time and keeps me from forgetting my promises :)
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    @Morgalm: It takes me only 10 minutes to reconstruct my full layout from scratch :) [humor on]Since you are not as smart as me :) :) :) and you have not created like 50 layouts manually, I estimate that it will take you much more. Say, 15 minutes?[humor off]

    Seriously, the main problem with layout construction in UH 1.x was that you have to manually adjust each frame. Now you have "snap to" feature so you don't have to adjust X and Y pixel-by-pixel. It's really easy, trust me.
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    @Morgalm: Unfortunatelly no :( The core implementation is changed too much, so I was forced to change the way settings are stored :( I'm sorry about that.
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    @kcuhc: No, i don't think so. Will check just after NY.

    By the way, Happy New Year to everyone. And my thanks to those who use UH :-)
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    For the beta versions there is no "Default" setup yet. To create bars/texts/etc open configuration panel, navigate to "Frames" on the left, type the frame name to the input box on the right and press Enter (or just skip it to use suggested frame name; you always can change it at the later time). Then press one of the buttons below to create frame of the specified type. As soon as you press the button that frame will be created and added as a child to "Frames" on the left.
    Posted in: General AddOns
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    posted a message on UnderHood Official Thread
    NMQ (stands for No More Quartz)? :-)
    Posted in: General AddOns
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