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    posted a message on UI Screenshots - Show us what you use!
    Quote from Brimstone »

    Sure I sent you the pitbull layout for self and target frames in a PM. Behind the frames is a simple Kgpanel anchored to the frame and well the portaits are ZMC so you will have to do that yourself :)

    Made them by playing around 'till I got something functional and pretty according to my own tastes.


    Thanks!
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    Quote from Brimstone »

    Long time reader of this so time to post a few of mine:
    ...


    I personally really like your unitframes a lot ... care to share?
    Posted in: General Chat
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    posted a message on kgPanels Offical Thread
    Quote from Kagaro »

    sorry for the comma
     nQuestLogFrame:SetScript("OnSizeChanged",function(frame,...)


    And yeah Script Dependency is correct.


    Ok last thing to fix and then its perfect. Whenever I login or /rl the panel still shows up as indicated in the pictures I linked above. To fix it I just open up a quest and then the resize function kicks in. How do I have it size correctly upon entering the game world?
    Posted in: General AddOns
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    posted a message on kgPanels Offical Thread
    First off, THANKS. You are super helpful!

    Quote from Kagaro »

    In OnLoad (Add a Script dependency to nQuestLog or what ever the addon is that makes the frame)
    self.foundLog = false



    I tried to find an example for adding a script dependency. Are you referring to the setting in kgpanels (under scripts called "Script Depnendecny") or some code that I put for onload option? I added the addon name of "nQuestLog".

    I attached some screen shots with the results and my current setup.

    Also just noticed this in the my chat logs:

    [14:33:13]kgPanels: [string "nQuestFrame_OnUpdate"]:4: ')' expected near 'function' 

    Posted in: General AddOns
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    posted a message on kgPanels Offical Thread
    I was hope getting this old eepanels script updated for kgpanels ... it resizes nQuestLogFrame on update.

    Thanks in advance!

    local nQuestLogExists = getglobal("nQuestLogFrame")
    
    if nQuestLogExists then
    
    THIS_Hook = AceLibrary("AceAddon-2.0"):new("AceHook-2.1")
    
    function THIS_Hook:OnSizeChanged(frame, ...)
      THIS:SetWidth(frame:GetWidth()+15)
      THIS:SetHeight(frame:GetHeight()+15)
    end
    
    THIS_Hook:HookScript(nQuestLogFrame, "OnSizeChanged")
    end
    Posted in: General AddOns
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    posted a message on kgPanels Offical Thread
    Quote from avazza »

    I've converted my whole layout to kgPanels, I'll send you the scripts.


    I'd be interested in your scripts too ... do you have your UI uploaded somewhere?
    Posted in: General AddOns
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    posted a message on Shared Media Errors
    Know nothing about lua, but I installed shared media and got this error ...

    2008/05/03 09:58:08-320-x1]: SharedMedia-3.0.70014\MyMedia.lua:31: nesting of [[...]] is deprecated near '['

    I got this using the default file installed ... all I changed was the name to "MyMedia.lua" Is the
    Posted in: Libraries
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    posted a message on kgPanels Offical Thread
    sorry for being a noob, but i could not find any reference to "RothSquare" in the config menu. Where should I be looking.

    And an update, I did parent the border panel to the background panel. I just logged back in and its working as it should? I cannot really explain it.

    Is there a better way of achieving a layer boxed look?
    Posted in: General AddOns
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    posted a message on kgPanels Offical Thread
    Ok .. have some questioning about panels tied to pitbull frames. I am having trouble with Target and target target frames. The first panels (background panels) seem to work properly, but my border panel is completely resized incorrectly after ever reload or new login. To correct it I have to reset the anchor (switch from center to something else then back to center)

    Normal
    http://img404.imageshack.us/img404/4231/wowscrnshot050108154326fm0.jpg

    Messed
    http://img410.imageshack.us/img410/1166/wowscrnshot050108152942hh0.jpg

    Now it won't stop me from using this mod, it rocks but this problem is annoying. Again the backdrop panel works fine its just the border frames (white).

    Thanks in advance for the help.
    Posted in: General AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    Ok, Now I know that this has been answered somewhere in the last 149 pages but I just spent the last hour going through the posts and cannot find the answer.

    Q1. How do I hide a bar when I am not in combat? I know its manipulating the alpha but what exactly is the process? The post I did find was not clear on how to implement it.

    Q2. I play a holy priest that uses "focus" and macro to emergency heal my target of interest. Is it possible to "hide" a set of bars if I do not have anything set as a valid focus? Can I somehow have it only show if my focus is friendly?

    Thanks in advance for any help you can offer ...
    Posted in: General AddOns
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    posted a message on CowTip 2.0
    Quote from Kerecha »

    set tooltip to only show out-of-combat or with an modifier (i use alt modifier)


    Thanks .. I will try this tonight
    Posted in: General AddOns
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    posted a message on CowTip 2.0
    Went through some of the latest couple of pages and did not see this posted anywhere. I am new to cowtip and play a healer. During raids when I hover over grid to click cast heal people "sometimes" their tooltip will show covering my grid frame. This is NOT a good thing when trying to find people to heal, I actually had to disable cowtip in order to continue. The is install is pretty much left unedited and I noticed a setting to now not show tooltips when over raid frames. Is anyone else having this problem - or does anyone know of a workaround. I would love to continue using cowtip :-)
    Posted in: General AddOns
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    posted a message on eePanels2 - Official Thread
    Quote from Seerah »

    I think someone posted a script for this a page or two back. :) (Should go through the thread again and update the wiki.....)


    function THIS_update()
    local i = 1
    while true do
    local buffIndex, untilCancelled = GetPlayerBuff(i, "HELPFUL")
    if buffIndex == 0 then break end
    i = i + 1
    end
    THIS:SetHeight(2 + i * 16)
    end

    eePanels2:RegisterEvent("PLAYER_AURAS_CHANGED",THIS_update)


    I think that is what you were referring too ... and It works great. But how do you parent this eePanel to elkBuffBars? I looked through the lua (I have little to zero knowledge of lua) and used the get frame name macro (always returned nil). If anyone has be able to get a panel to parent to elkBuffBars please share :-)
    Posted in: General AddOns
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    posted a message on eePanels2 - Official Thread
    How to build panels for violation or elkbuffbars.

    The getname macro returns "nil". What is the best way to make panels pop up these frames exist? Sorry for the noob question, but I didn't really find a solution for this. I was hoping to make panels populate when these frames exists.

    Thanks in advance.
    Posted in: General AddOns
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    posted a message on DKPmon Module: BossAuction
    Do you support a silent bid option? I like a lot of the features you added, but a silent auction is what our guild prefers to use.

    One additional question, does your bidder version augment or replace bidder. Do we simply load both addons and your bidder will automatically become active?
    Posted in: General AddOns
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