• 0

    posted a message on SCT 6.0 / SCTD 3.0
    Quote from SaberHawke »

    The dual SCT folders in http://www.wowace.com/files/ apparently confuses WinAceUpdater.  It tried to update SCT/sct twice and I ended up with an sct folder that contained no extrenals.  It is not unique to your addon either, Autobar/AutoBar has the same problem.


    I have somewhat the same problem. it just seems to check the SCT and then skip sct & sct_options. When I uncheck SCT it works like a charm though :)
    Posted in: General AddOns
  • 0

    posted a message on Big Wigs Thaddius Arrows
    Would it be possible to change this to set the options for each Part?

    Something like:

    [Big Wigs Plugin Menu for TA]
    -[Start Debuff]
    --[Positive]
    ---o[Run Through]
    ---o[Go Left]
    ---o[Go Right]
    -[Debuff Change]
    --o[Run Through]
    --o[Go Left]
    --o[Go Right]

    And assume the opposite ofc.
    Posted in: Raid AddOns
  • 0

    posted a message on WowAceUpdater - An update tool for Windows users.
    Just an idea but in options would it be possible to add a backup setting?

    It would zip the changed AddOns and the WTF folder into a WinAceUpdater/Backup folder with something like datetime of updating.zip :)
    Posted in: Updaters
  • 0

    posted a message on Tracking.
    Quote from Shifta »

    It would print the tracking mode in plain text..

    [Humanoid]

    Then I guess you could click it and the rest of the options would popup from the bottom [options to make the menu grow up or down would be nice]

    [Humanoid]
    -------------
    [Beast]
    [Elemental]
    [Undead]
    [Dragonkin]

    You could do the same thing as bc_trackingmenu and make it show on mouseover or onclick.  What I would really like to see this do is make sure that its just plain simple text the whole time.


    Hmm. I like this idea, did anyone make it or ...
    Posted in: Addon Ideas
  • 0

    posted a message on SCT 6.0 / SCTD 3.0
    :( I want to unsubscribe from curse, wowinterface, worldofwar ;)
    Posted in: General AddOns
  • 0

    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Is there any way to show ALL possible frames? I've been repositioning them kinda frequently lately in order to get everything where I want ;)

    A debug mode that assumes everyone has a pet and shows the buff/debuff areas etc greyed out or something?
    Posted in: Unit Frames
  • 0

    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Quote from pinchweasel »

    I have mobhealth3 installed and I've tried all the [ag*hp] options, but I can't get it to show eg. 45k/60k (75%)

    It will show 45k (75%) using either the Health Text > Style > Absolute, or using Health Text > Custom > [aghp]


    The wiki does say that only the default style supports MobHealth3 for now so I'm guessing more options will come in a near future :)

    Quote from Zhe Wiki »

    Does ag_UnitFrames support any kind of mob information addons (MobInfo, MobHealth, etc.)?
    ag_UnitFrames only supports MobHealth3. Currently only the predefined statustext styles show mobhealth, custom styles can't yet.
    Posted in: Unit Frames
  • 0

    posted a message on SCT 6.0 / SCTD 3.0
    Not sure this is where this should be posted but using the WinAceUpdater SCT kinda screws me.

    First of all I don't use SCTD but it's included in the zip and using WinAceUpdater I can't find an alternative download.

    Second of all the zip extracts into:

    SCT/sct
    SCT/sct_options
    SCT/sctd
    SCT/sctd_options

    This means WoW wont load SCT as the SCT folder has no SCT.lua it's in SCT/sct/sct.lua. My sct_options don't get updated instead it's inside SCT/sct_options etc etc.

    Any chance theese can be breaken into 2-4 modules that extracts correctly with the WinAceUpdater? Every time I use the WinAceUpdater and update all installed it usually takes me a while to figure out why I have no scrolling combat text anymore ;)
    Posted in: General AddOns
  • 0

    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Someone should include the [raidgroup] tag on the wiki ;)
    Posted in: Unit Frames
  • 0

    posted a message on sRaidFrames: Alternative CTRA raid frames
    Quote from Saroz »

    Dunno about the colors, I might add the ability to change colors for powers and health bars, but I just don't see a reason to do so.
    Health is green, rage is red, mana is blue and energy is yellow - why change it?


    I guess one reason could be this:

    The most frequent forms of human color blindness result from problems with either the middle or long wavelength sensitive cone systems, and involve difficulties in discriminating reds, yellows, and greens from one another. They are collectively referred to as "red-green color blindness", though the term is an over-simplification and somewhat misleading. Other forms of color blindness are much rarer. They include problems in discriminating blues from yellows.
    Posted in: Unit Frames
  • 0

    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Some comments and questions.


    Rewrite aura system to allow seperate placement of buffs/debuffs and inside frames

    I tried yesterday to set up my UnitFrames with the bufffs below the unitframe. However when I group the Party frames the buffs end up behind the next unitframe. It doesn't make space below the unitframe for them. Is this what you mean you are looking into with the above sentence?


    Add maintanks perhaps through oRA

    May I suggest that all three (MT, MT's Target, MT Target's Target) can be turned on and off. Depending on wheter I play my Warrior, Mage or Priest I really want to see different things.

    My Warrior for example don't care about the MT's health (he's an MT himself) only about their targets.
    My Priest on the other hand don't really care about the MT Target's Target if he turns around and faces me I fcuked up pretty bad and would notice him running the 20 yards to me ;)


    One last thing, when I join a raid I can't find my party number anywhere. I couldn't find a tag among the custom ones that gives this unless it's [fkey]? It's not a big thing most of the time when I raid PvE wise but in BG's someone often likes to suggest group 1 defend etc, having the info without bringing up the raidwindow would be nice :)
    Posted in: Unit Frames
  • 0

    posted a message on sRaidFrames: Alternative CTRA raid frames
    I really hope you'll rethink and add support for MT Frames to this package they are simply that imba :)
    Posted in: Unit Frames
  • 0

    posted a message on oRA2
    I've been trying it for a while now and it works marvelous for me however I have one small thing I want to ask. The MT frames are to low (height) and with the MT himself first they become way to wide. I just can not place them anywhere in my UI without beeing very annoyed by them.

    Is there any plan to create optional versions? Or Skins?
    Posted in: Raid AddOns
  • To post a comment, please or register a new account.