is there a hack or anything to make a unit vertical instead of horizontal and add padding between the bars? I am trying to use as few mods as possible and in order to get rid of IceHUD i need to simulate it in some shape or fasion. Any ideas?
edit runebar.lua
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for i = 1,6 do
bars.RuneBar["Rune"..i] = newFrame("StatusBar", object.frame)
bars.RuneBar["Rune"..i]:SetMinMaxValues(0,1000)
bars.RuneBar["Rune"..i]:SetID(runeID[i])
bars.RuneBar["Rune"..i].bg = newFrame("Texture", object.frame, "BORDER")
bars.RuneBar["Rune"..i].bg:ClearAllPoints()
bars.RuneBar["Rune"..i].bg:SetAllPoints(bars.RuneBar["Rune"..i])
end
for i = 1,6 do
bars.RuneBar["Rune"..i] = newFrame("StatusBar", object.frame)
bars.RuneBar["Rune"..i]:SetMinMaxValues(0,1000)
bars.RuneBar["Rune"..i]:SetID(runeID[i])
bars.RuneBar["Rune"..i].bg = newFrame("Texture", object.frame, "BORDER")
bars.RuneBar["Rune"..i].bg:ClearAllPoints()
bars.RuneBar["Rune"..i].bg:SetAllPoints(bars.RuneBar["Rune"..i])
bars.RuneBar["Rune"..i]:SetOrientation("VERTICAL")
end
0
edit runebar.lua
search for or similar
add
it becomes