Anything specific you were looking to get warnings about? From what I can see, we could put up a 20 second bar for Claw's Enrage, give a 1 second warning for Freeze Trap(not enough time to get away), and announce who has Hunter's Mark(which is who appears to get hit for the 2k Aimed shot). I'm not sure if getting warnings for any of those would be all that useful, but I'll gladly add whatever you like.
Hmm, I guess not then, Aimed shot is announced via emotes if I remember right. Pretty easy to hold agro on bear while tanking boss, and didn't even know it enraged :p So all in all, it's a quite simple fight :) Maybe it would be a bit overkill, but would a warning for aimed shot be posible if the target was low on hp?
Anyway, I'll try to remember to record more fights (or just let us know which, if any, you are missing), and let you decide if you want to add anything or not :)
Hmm there seems to be 2 versions of 1.7. The link you just put seems to be working. However, the confusion could come from the fact that the version I was using was 1.7 to. Was there a update to it and not a rev change?
Edit: This could be why alot of people are having issues actually. The version I was using was modified the 25th of january and the version you linked was on Feb 18th. Both say 1.7 though.
I wasn't aware I was running a beta either, but downloading the one from sf.net solved my recent similar problems.. Thanks for the fix :)
Update almost daily with WAU, deleted all mods recently and reinstalled to make sure no files were leftover that caused it. Play on EU but with english client. Happened on all bosses in kara yesterday. Havn't deleted my saved var yet..
Thought it was a general problem, I'll try to pinpoint it more tonight (and deleted saved var file)..
Anyone else have the problem I'm having with boss modules not activating when you mouse over the boss? Sometimes they activate, most times they don't. Sometimes they even activate in the middle of a boss fight. Manually activating them works fine..
Uhh I like that idea.. Maybe even make it able to calculate tankpoints from inspect if the other person don't have tankpoints (minus the points from talents ofc).
On a side note, any other "mandated" addons I should add to KMFDM besides CTRA? Anyone got a RL bitching about an addon you don't want to install that he can query the version of?
Deadly Boss Mods please (I know I already requested this :p).
0
0
Hmm, I guess not then, Aimed shot is announced via emotes if I remember right. Pretty easy to hold agro on bear while tanking boss, and didn't even know it enraged :p So all in all, it's a quite simple fight :) Maybe it would be a bit overkill, but would a warning for aimed shot be posible if the target was low on hp?
Anyway, I'll try to remember to record more fights (or just let us know which, if any, you are missing), and let you decide if you want to add anything or not :)
0
Here's one from Underbog heroic - Swamplord Musel'ek. Forgot to record the others.
0
Yes it does..
Warning doesn't work for Pandemonius in ManaTombs heroic. Only kill msg.
0
http://sf.net/projects/wowaceupdater
0
I wasn't aware I was running a beta either, but downloading the one from sf.net solved my recent similar problems.. Thanks for the fix :)
0
0
Thought it was a general problem, I'll try to pinpoint it more tonight (and deleted saved var file)..
0
Best mod ever btw :)
0
0
0
For your own, http://www.wowace.com/wiki/Chronometer works.. Not sure about your grps, but I think Natures enemy cast bar does that, not ace though..
0
http://ui.worldofwar.net/ui.php?id=1969
0
0
Deadly Boss Mods please (I know I already requested this :p).