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    posted a message on ag_UnitFrames - suggestions, requests and temp fixes thread
    Request:
    Party Targets so I can tell which party member is targeting what mob and I know which one to avoid when the Mage says "Sheeping - you break it, you tank it".

    Posted in: Unit Frames
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    posted a message on Clique 0.2.0-Beta Released
    I posted this under ag_uf, but since it affects both mods, I'm hoping I can get some input here too:

    Issues with Clique and ag_UF

    Using the latest version of both on my Priest. I have right click on friendlies undefined. When I highlight someone to trade with and right click on the target to bring up the trade menu, it freezes the game. Then I need to CTRL+ALT+DEL and go into task manager and terminate the WoW process since its process utilization has reached 99%. I've tried waiting upto 5 minutes without any change.

    Clique seems to work fine with Discord UF and Nurfed UF.

    If I enable self-casting in the default game UI, this ceases to be a problem - but then clique keeps nagging me that it doesn't work with the in-game selfcast.

    Nevermind - removed NeedyList and CastParty and everything works now.
    Posted in: General AddOns
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Issues with Clique and ag_UF

    Using the latest version of both on my Priest. I have right click on friendlies undefined. When I highlight someone to trade with and right click on the target to bring up the trade menu, it freezes the game. Then I need to CTRL+ALT+DEL and go into task manager and terminate the WoW process since its process utilization has reached 99%. I've tried waiting upto 5 minutes without any change.

    Clique seems to work fine with Discord UF and Nurfed UF.

    If I enable self-casting in the default game UI, this ceases to be a problem - but then clique keeps nagging me that it doesn't work with the in-game selfcast.

    Nevermind - removed NeedyList and CastParty and everything works now.
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames - suggestions, requests and temp fixes thread
    Request: Show buff/debuff frame and timers on the player frame. I've done away with any on screen buff display since I started using discord unit frames awhile ago since it can show (de)buffs and durations right on the player frame, so it helps reduce clutter.

    Posted in: Unit Frames
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    posted a message on Prat: Chat Mod Framework
    Quote from lotheac »

    I'd like to request a feature for Prat_Timestamps - namely to be able to display timestamps after, not before messages in certain chatframes (such as those justified to the right).


    Yes please! It should be checking where Prat_Justify is setting alignment to and positioning the timestamps appropriately.
    Posted in: General AddOns
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    posted a message on Chronometer (Ace2'ed AceTimer)
    I'm just curious how DoTimer manages to identify between:
    - spells cast by you and other people
    - different mobs with the same name

    Btw, loving the recast options on the ghost bar for soloing. Not so much in MC unfortunately :o

    Posted in: General AddOns
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    posted a message on Chronometer (Ace2'ed AceTimer)
    Request:
    - Option to group them by unit please, like DoTimer
    - Persistent ghost bars per unit
    - The ability to click a ghost bar to recast that buff/debuff on the unit

    Please take a look at DoTimer, after getting used to it, I've just gotten hooked on the functionality.

    Posted in: General AddOns
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    posted a message on What to use...timers...
    Currently, the best DoT timer for Warlocks is called DoTimer (http://www.curse-gaming.com/en/wow/addons-4304-1-dotimer.html). If the features from that could be added to HoTs and it incorporated cooldowns, it would be teh besto!

    Well, after someone aces it of course.

    Hostelbar is still incredibly buggy. It sometimes forgets bar positions and puts them in the default place. Other times it only shows one set of bars and the other sets are positioned off screen. In addition, it suddenly stops working after relogs or ReloadUI and there are no bars displayed. The only way I managed to partially solve the bar positioning issue is to use Vizor to position the bars and it still messes up every now and then :\

    I also wish it were modular so that I could just enable DoT and cooldown tracking for my Warlock, then enable DoT, cooldown and HoT tracking for my Priest, etc.
    Posted in: AddOn HELP!
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    posted a message on Detox
    I guess what happened is that you had your pet targetted that moment, as Detox will always attempt to clean your target first.


    Well, I don't recall seeing an option to turn this functionality off and always have me as target number one and I was under the impression you took all your cure logic from quu's decursive mod, which actually cures me first without needing to set up a priority list for it.

    Needless to say, it was amusing, but only the first time it happened :p

    Posted in: General AddOns
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    posted a message on Detox
    I had a unexpected behaviour with my Felhunter in WSG last night. When I hit the cleanse key after my puppy and I were Frost Novaed, the Felhunter cleansed himself and not me!

    Posted in: General AddOns
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    posted a message on Better combatlog?
    I'm getting very weird behavious from SCL.

    I have cf1 on the left side of my screen and cf2 and cf3 on the right side of my screen. cf2 is supposed to be my SCL window and cf3 is supposed to be my /whisper window. Well, this is where the weirdness starts - SCL will output to whichever (cf2 or cf3) window is SMALLER in terms of height and that has /whisper enabled in that window.

    So if SCL is outputting to cf2 and I resize cf3 to be shorter than cf2, it starts outputting the combat log to that window :\

    Only chat frame mods I'm running are idChat2 (Buttons, DisableFade, FontSize, Justify, PlayerNames, Scroll, StickyChannels, Timestamps, UrlCopy).
    Posted in: Addon Ideas
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Quote from Craygz »

    Quote from tarrantm »

    I guess if I want buffs to show below the unit frame and debuffs to show above the unitframe, I will have to create my custom theme?

    imo it isn't possible at all ... at least until ag revamps the buff-system ;)


    That is a total bummer. I was hoping I could use this to ditch Discord Unit Frames :(

    Posted in: Unit Frames
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Any chance to add a setting for Font size/scale to make it easier to see the labels without having to scale the whole thing up?

    I guess if I want buffs to show below the unit frame and debuffs to show above the unitframe, I will have to create my custom theme?
    Posted in: Unit Frames
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