I realize this is a forum full of coders, with few graphical artists visiting this forum, but here goes anyways:
Image copied and pasted together in mspaint, as a rough rough idea of a new interface design. I really wish I were an artist, then I could do it myself.
inspired by the lines of http://novoo.deviantart.com/art/WTR-118965438
and the smoothness of the objectdock colors here http://otisbee.deviantart.com/art/april-impact-118316450
If anything, I'd love to see the blue objectdock become a new border used for buttonfacade/minimaps/etc, just like how "simple square" is what everyone is going ga-ga over currently.
Anyone with some skill or a bit of time, wish to make it a reality?
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Oct 27, 2008 Posted in: General Chat
Oct 21, 2008Posted in: General ChatQuote from Lynthat is sweet. what font is that? same as from neal's ui?
can you please put a list of your addons? (and, also, what ui scale you use - IF you use one).
The font is BLUEHIGH.ttf that searah put in her latest pocketplot addon.
My uiScale is 0.84.
Full list of addons: Action Bar Saver 2, Bartender 4, BasicChatMods, Buttonfacade, Buttonfacade customskin, Classtimer, Closetgnome, Combuctor, Omen3, Omnicc, oUF, oUF_p3lim modded, proximo, rantTooltip, nMinimap
if you don't have photoshop and want a quick and easy way to edit .tga's while preserving transparency, use a small program called Paint.net
Quote from EllissDeeBeen dying to transfer my Pitbull layout over to oUF, but haven't build up the nerve yet. Would you be able to tell me where I could go to get started on doing something similar? Surprisingly, the part of Pitbull I feel I'll miss the most is my aura filtering, which I'm not sure if oUF can do. Great layout, BTW.
I've only been using oUF for 2 days now. So with that said, I have no idea regarding aura filtering. To get started with oUF I'd recommend downloading a clean unitframe as an example (I love oUF_P3lim's code) then modify it to your liking.
and http://www.wowinterface.com/forums/showthread.php?t=18363 for oUF discussions
Oct 21, 2008IDLE:Posted in: General Chat
modified oUF_P3lim layout, bartender4, custom buttonfacade skin, basic chat mods, nMinimap.
Got sick of pitbull giving me errors since 3.0, so I copied my pitbull layout over to oUF with surprising ease. As a very nice bonus, I no longer lag in battlegrounds.
Will edit post with a combat screenshot tomorrow.
Oct 15, 2008I'm curious how I would get BT4 to work with my ShadowDance macro (51 point rogue talent). It allows for rogues to use stealth abilities out of stealth, yet doesn't switch to the stealth bar.Posted in: General AddOns
My stealth bar is bar2, and my normal out of stealth bar is bar3
I have tryed this macro:
/cast Shadow Dance
/swapactionbar 2 3
and I have tryed the new custom conditions feature but cannot get it to work right.
Oct 5, 2008Cluttered (combat)Posted in: General Chat
NonCluttered (out of combat)
Sep 28, 2008This addon was created by Antiarc.Posted in: General AddOns
It puts an animated avatar on your screen that does various sounds and animations. You can choose between a murloc costume, firedancer, and kael'thas.
Because this has been out for 3 weeks and I see no mention of it on any forum thread, I thought I would create this thread in hopes of gaining support for it.
Flippy is exactly the type of innovative and fun addon that can be used to relay common events to us in a new way. It has the potential to do much more than it currently does, to be expanded, and incorporated into other addons or librarys.
Aside from adding more animations, characters, and polish to the addon, it could:
Animate depending on the current state of the player (dead, attacking, eating, poisoned, etc).
Take the data from a waypoint addon and /point animation while rotating.
Use the games chat bubbles to relay tells, optionally popping up a new character and using that persons race/sex as an avatar.
Animations linked to selected bigwig events.
Please reply with any suggestions or ideas? Although I have no idea if the author plans to continue development of this.
Sep 6, 2008Phanx: I just recently used your minimap border skin code on my minimap and it works great. ( http://pastey.net/95477 )Posted in: General Chat
I'm wondering if you or anyone else could help me with trying to make my Pitbull_Aura borders to use the Buttonfacade_SimpleSquare skin like I did to my minimap. Currently if I replace border.tga in Pitbull\\Aura\\ it ends up looking like this:
Aug 9, 2008Posted in: General ChatQuote from SeventySe7en »
Addons used for this layout? (Hidden/shown) :)
pitbull / quartz / bartender4 / basicchatmods / chinchilla / closetgnome / omnicc / onebag / poisonmenu / tiptac / buttonfacade & simplesquare1.0 skin
Nov 22, 2007I've grown sick of horizontal player/target buff mods (ex: necb/antagonist). I only really stare at target nameplates anyways.Posted in: General AddOns
So I'm requesting a module that would display (above the nameplate of course) when an enemy gains or loses specific abilities. This could be utilized either from standalone code or by "plugging in" from addons such as antagonist/sorrenstimers/necb.
Now that target buffs are known to everyone; as introduced in 2.3, it should be even easier to determine when a target gains/loses a buff. Compared to the old combat log parsing.
To make the buffs obvious and visually eye catching, I recommend having them scroll upward (like in combat text module) or flash into view (a big icon). Also putting a timer next to them would make it extremely helpful.
As a side question: Would it be possible to display casting bars on nameplates that are not targeted via checking the combat log as to when someone near you is casting?
Oct 21, 2007Posted in: General AddOnsQuote from Tyrrael »
and ofcourse prat
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