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    posted a message on FuBar_RestFu suggestion
    I just got this addon today and I do love it for keeping track of rest XP on my leveling alts, I only have one suggestion: some way to tell when a character has enough rest xp to reach the next level up. A minor feature, true, but still useful. Otherwise, this is an awesome addon. Good job.
    Posted in: FuBar AddOns
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    posted a message on DreamChat
    This is a good mod, and I know that I would use it if it were fixed up just a little bit. All I can say is that I hope someone takes over this mod or makes another one similar to it.
    Posted in: Addon Ideas
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    posted a message on PitBull - official topic
    So I fixed my problem, somehow, by deleting the lua and lua.bak files, logging in and out, and then putting back a copy of the lua file. Weird.
    Posted in: Unit Frames
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    posted a message on PitBull - official topic
    So for some reason pitbull completely reset on one of my new characters. It still looks just like it's supposed to on the others, but it's all in the center on the new one. I also tried copying from/selecting one of the other working profiles, but none of them changed it at all. Weird.

    Guess I gotta redo it all =/


    p.s. - Is there a way to just use the party interface when in a raid instead of the raid? I could swear I saw an option for this before, but I can't find it anymore.
    Posted in: Unit Frames
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    posted a message on CowTip - a tooltip addon - Official Topic
    Ok, I reinstalled MobHealth but it still won't show up in the tooltips. I know it's working though because I can see their HP when I target the mobs.

    Also, had been having trouble with the tooltip background not showing up on some characters. I deleted the lua file and redid cowtip and found out that the background disappeared when I set the position on the cursor to the bottom, bottom-left, or bottom-right. Not sure why it does this, thought the author would want to know. (I also checked for addons conflicts already, not so). I attached a picture of what I mean.

    Posted in: General AddOns
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    posted a message on CowTip - a tooltip addon - Official Topic
    Phillips, that line worked great. Thanks. For some reason I though you would only be able to have one "else", so I tried using "or" instead. You can tell I'm not a programmer :P


    On another note, I've noticed that CowTip doesn't show info on the tooltip from "MobHealth", yet it would show the info from "MobInfo2", which I just recently changed from.
    Posted in: General AddOns
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    posted a message on DreamChat
    This addons would most definitely be useful, but it's not quite up to a useable state right now. Here's a list of things I've noticed that need addressing before this addon can really be used:

    1. A way to hid the main chat frame(!!!)
    2. A combat log
    3. Make the chat entry box respond to enter and "/"
    4. DreamChat doesn't pick up all the messages that WoW generates. Most notable, the loot messages (Person recieves: [LOOT]).

    5. The way DC puts "System" and "Emote" before messages without any kind of divider between it and the message is kind of annoying, but not vital like the other 4. Also, some kind of channel name shortening would be nice.
    Posted in: Addon Ideas
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    posted a message on CowTip - a tooltip addon - Official Topic
    I'm trying to make the [Classification] tag show as yellow if elite or rare-elite, gray if rare, and some other color if "boss", but I'm not good with dogtag, so I'm not totally sure how to do it. I came up with:

    [Classification:IsEqual(Elite:Rare-Elite)?Classification:Yellow:IsEqual(Rare)?Classification:Gray:IsEqual(Boss)?Classification:Fuchsia]

    but I'm not sure if that's right. The dogtag page said that : was "or", but since it's also used for modifiers I don't know if it would get confused. Would that line work?
    Posted in: General AddOns
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    posted a message on CowTip - a tooltip addon - Official Topic
    I'm using [Level:DifficultyColor] on one of my lines for the level, but when I mousover a ?? enemy, it appears gray. Is there anyway I can force Cowtip to show ?? as red? I took a look at dogtag, but I coudln't figure it out since the value of ?? is relative to my level.
    Posted in: General AddOns
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    posted a message on FuBar - QuestsFu
    I don't know when it happened, but I don't get an error when trying to track quests with the default blizzard tracker anymore. Nice.
    Posted in: FuBar AddOns
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    posted a message on CowTip - a tooltip addon - Official Topic
    I figured I might have been doing something like that, but I wasn't sure if the one was just for color or something like that :P Thanks.
    Posted in: General AddOns
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    posted a message on CowTip - a tooltip addon - Official Topic
    Suggestions:
    1. Universal alpha control. And perhaps make it possible to set the alpha differently when in combat.
    2. Adjustable fade time. I'd like to use the fader, but the tooltips stay too long for my tastes atm.

    Bugs:
    1. Might be a suggestion too: Enemies that are ?? in relation to me appear gray, red would make much more sense.
    2. Enemies that are Elite, Rare, or World Bosses have the descriptor appear twice in their tooltip. For example, the relevant line would usually say "47 Hunter Troll", but for elites it says "EliteElite 65 Warrior Beast". One elite is white while the second is colored by difficulty. The code that I use for that line is below.
    3. Some objects in the world make the tooltip stay, as if it were going to fade out, but simply stats there for a few seconds and then disappears, with no fading. I have all fading options set to "immediate Hide".
    Some objects I have noticed with "sticky" tooltips: Mighty Blaze, player corpses, Bonfire, Warm Fire, Burning Embers. Similar objects such as mailboxes and most store signs do not have this problem.

    Line: [Classification][Classification:DifficultyColor] [Level:DifficultyColor] [SmartClass:ClassColor] [SmartRace]
    Posted in: General AddOns
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    posted a message on CowTip - a tooltip addon - Official Topic
    So I got the level color and the target thing working. I'm having the same problem as some others here though, in that the background only shows the color of "other" no matter what I'm targeting.

    Also, some suggestions: An alpha setting would be really useful, as would an option to hide and/or change the appearance of the tooltip while in combat.
    Posted in: General AddOns
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    posted a message on CowTip - a tooltip addon - Official Topic
    What would the full line be for that "smart target" text? I can't figure out where to put the extra text :P

    Also, is there any way to make the level text change color relative to my level? (green, yellow, red etc.)
    Posted in: General AddOns
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    posted a message on FuBar - QuestsFu
    MobMap support would be awesome, and I know it would fix my problem, since MobMap is the only reason I'm not using the questfu tracker.
    Posted in: FuBar AddOns
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