if(not IsAddOnLoaded('Blizzard_TimeManager')) then
LoadAddOn('Blizzard_TimeManager')end
TimeManagerClockButton:SetPoint("BOTTOM",Minimap,0,-6)
local ClockFrame, ClockTime = TimeManagerClockButton:GetRegions()
ClockFrame:Hide()
GameTimeFrame:Hide()
MinimapZoomIn:Hide()
MinimapZoomOut:Hide()
MiniMapTracking:Hide()
MiniMapMailBorder:Hide()
MiniMapWorldMapButton:Hide()
QueueStatusMinimapButtonBorder:Hide()
MinimapNorthTag:SetAlpha(0)
MinimapZoneTextButton:SetScale(0.84)
MinimapZoneText:ClearAllPoints()
MinimapZoneText:SetPoint("BOTTOM",Minimap,0,165)
MiniMapMailFrame:ClearAllPoints()
MiniMapMailFrame:SetPoint("BOTTOM",Minimap,55,-5)
QueueStatusMinimapButton:ClearAllPoints()
QueueStatusMinimapButton:SetPoint("BOTTOM",Minimap,-56,-2)
MinimapCluster:SetScale(1.3)
MinimapCluster:ClearAllPoints()
MinimapCluster:SetPoint("BOTTOMRIGHT",UIParent,"BOTTOMRIGHT",15,650)
MinimapCluster.SetPoint = function() end
Minimap:SetMaskTexture("Interface\\Buttons\\WHITE8x8")
MiniMapMailIcon:SetTexture("Interface\\Minimap\\Tracking\\Mailbox")
Minimap:SetScript("OnMouseUp", function(self, btn)
if btn == "Button4" then
ToggleDropDownMenu(1, nil, MiniMapTrackingDropDown, self, - (Minimap:GetWidth() * -3),130)
elseif btn == "MiddleButton" then
return ToggleCalendar()
elseif btn == "RightButton" then
return ToggleFrame(WorldMapFrame)else
Minimap_OnClick(self)end end)
===============================================
The mini-map lua code I use.
If you use the code supposed to go only minimap ObjectiveTrackerFrame, the boss is also moving frame together. So it discards beyond the edge of the screen.
Is there any way I want to be moved and only the mini-map?
We answer in shallow English of my experience, thank you.
I tried to copy and use the commands that you created Phanx san who wrote the new lua file, but an error will occur ...
Maybe if my way is wrong and I do?
(Please use [CODE] tags around your code.Otherwise the formatting is broken.)
I would not understand what this means ... (and sorry to not understand English well.)
Thank you for help again
Error command.
=================================
Message: Interface\AddOns\Ace_Focus\Ace_Focus.lua:2: unexpected symbol near 'and'
Time: 12/24/14 21:33:52
Count: 1
Stack:
Locals:
hooksecurefunc("TargetFrame_UpdateDebuffAnchor",function(self,name,i)
if i == 1 then
local buff = _G[name..i]
buff:ClearAllPoints()
buff:SetPoint("TOPLEFT",self,"BOTTOMLEFT",0,0)
end end)
hooksecurefunc("TargetFrame_UpdateBuffAnchor",function(self,name,i)
if i == 1 then
local debuff = _G[name..i]
debuff:ClearAllPoints()
debuff:SetPoint("BOTTOMLEFT",self,"TOPLEFT",0,0)
end end)
====================================================
This is the original instruction ...
If you use the above command, target, focus all buff, debuff is make the move.
I previous buff, debuff without change, wants because I want to move the focus of buff, debuff only.
So it has been changed targetframe to focusframe, error I stray ...
Focus of buff, I think there is no way to move only debuff? .
That they do not know my language, do not know Harujuru English.
Eagle also, to write a sentence with the help of Google's language translation I might have been very content of the transfer is well.
However, you can write a sentence so because help is needed.
Thankfully if you can help
==================================================
This is the error code.
Message: Interface\AddOns\1212\1212.lua:4: hooksecurefunc(): FocusFrame_UpdateDebuffAnchor is not a function
Time: 12/23/14 21:36:14
Count: 1
Stack: [C]: in function `hooksecurefunc'
Interface\AddOns\1212\1212.lua:4: in main chunk
hooksecurefunc("FocusFrame_UpdateDebuffAnchor",function(self,name,i)
if i == 1 then
local buff = _G[name..i]
buff:ClearAllPoints()
buff:SetPoint("BOTTOMLEFT",self,"TOPLEFT",-20,50)
end
end)
hooksecurefunc("FocusFrame_UpdateBuffAnchor",function(self,name,i)
if i == 1 then
local debuff = _G[name..i]
debuff:ClearAllPoints()
debuff:SetPoint("TOPLEFT",self,"BOTTOMLEFT",-30,30)
end
end)
===============================================
I don't speak English... I need your help
Focus buff location instruction
focus Instruction error
help me please~
0
PlayerFrame:ClearAllPoints()
PlayerFrame:SetPoint("CENTER",UIParent,"CENTER",-212,-310);
TargetFrame:ClearAllPoints()
TargetFrame:SetPoint("CENTER",UIParent,"CENTER",212,-310);
FocusFrame:ClearAllPoints()
FocusFrame:SetPoint("CENTER",UIParent,"CENTER",-298,-205); end)
Darkmoon Quest - in the Tonk Commander PlayerFrame return to its original position.
Please tell me how to fix.
I need help.
0
I understood.
Thank you ~
0
LoadAddOn('Blizzard_TimeManager')end
TimeManagerClockButton:SetPoint("BOTTOM",Minimap,0,-6)
local ClockFrame, ClockTime = TimeManagerClockButton:GetRegions()
ClockFrame:Hide()
GameTimeFrame:Hide()
MinimapZoomIn:Hide()
MinimapZoomOut:Hide()
MiniMapTracking:Hide()
MiniMapMailBorder:Hide()
MiniMapWorldMapButton:Hide()
QueueStatusMinimapButtonBorder:Hide()
MinimapNorthTag:SetAlpha(0)
MinimapZoneTextButton:SetScale(0.84)
MinimapZoneText:ClearAllPoints()
MinimapZoneText:SetPoint("BOTTOM",Minimap,0,165)
MiniMapMailFrame:ClearAllPoints()
MiniMapMailFrame:SetPoint("BOTTOM",Minimap,55,-5)
QueueStatusMinimapButton:ClearAllPoints()
QueueStatusMinimapButton:SetPoint("BOTTOM",Minimap,-56,-2)
MinimapCluster:SetScale(1.3)
MinimapCluster:ClearAllPoints()
MinimapCluster:SetPoint("BOTTOMRIGHT",UIParent,"BOTTOMRIGHT",15,650)
MinimapCluster.SetPoint = function() end
Minimap:SetMaskTexture("Interface\\Buttons\\WHITE8x8")
MiniMapMailIcon:SetTexture("Interface\\Minimap\\Tracking\\Mailbox")
Minimap:SetScript("OnMouseUp", function(self, btn)
if btn == "Button4" then
ToggleDropDownMenu(1, nil, MiniMapTrackingDropDown, self, - (Minimap:GetWidth() * -3),130)
elseif btn == "MiddleButton" then
return ToggleCalendar()
elseif btn == "RightButton" then
return ToggleFrame(WorldMapFrame)else
Minimap_OnClick(self)end end)
===============================================
The mini-map lua code I use.
If you use the code supposed to go only minimap ObjectiveTrackerFrame, the boss is also moving frame together. So it discards beyond the edge of the screen.
Is there any way I want to be moved and only the mini-map?
0
It is applied without error.
Thank you very much.
0
I tried to copy and use the commands that you created Phanx san who wrote the new lua file, but an error will occur ...
Maybe if my way is wrong and I do?
(Please use [CODE] tags around your code.Otherwise the formatting is broken.)
I would not understand what this means ... (and sorry to not understand English well.)
Thank you for help again
Error command.
=================================
Message: Interface\AddOns\Ace_Focus\Ace_Focus.lua:2: unexpected symbol near 'and'
Time: 12/24/14 21:33:52
Count: 1
Stack:
Locals:
0
if i == 1 then
local buff = _G[name..i]
buff:ClearAllPoints()
buff:SetPoint("TOPLEFT",self,"BOTTOMLEFT",0,0)
end end)
hooksecurefunc("TargetFrame_UpdateBuffAnchor",function(self,name,i)
if i == 1 then
local debuff = _G[name..i]
debuff:ClearAllPoints()
debuff:SetPoint("BOTTOMLEFT",self,"TOPLEFT",0,0)
end end)
====================================================
This is the original instruction ...
If you use the above command, target, focus all buff, debuff is make the move.
I previous buff, debuff without change, wants because I want to move the focus of buff, debuff only.
So it has been changed targetframe to focusframe, error I stray ...
Focus of buff, I think there is no way to move only debuff? .
That they do not know my language, do not know Harujuru English.
Eagle also, to write a sentence with the help of Google's language translation I might have been very content of the transfer is well.
However, you can write a sentence so because help is needed.
Thankfully if you can help
==================================================
This is the error code.
Message: Interface\AddOns\1212\1212.lua:4: hooksecurefunc(): FocusFrame_UpdateDebuffAnchor is not a function
Time: 12/23/14 21:36:14
Count: 1
Stack: [C]: in function `hooksecurefunc'
Interface\AddOns\1212\1212.lua:4: in main chunk
Locals
0
===============================================
I don't speak English... I need your help
Focus buff location instruction
focus Instruction error
help me please~