I'm not sure if this is a known problem that isn't fixable, but I figured I'd mention it anyway.
My Fubar is not docked/attached and it is not the full width of the screen (it's a bit shorter than the entire width of the screen). When I have just leveled, the spark goes off the edge of my fubar (it is not clipped at the edge of fubar).
If I set spark intensity to 0.0, the spark (and the problem) goes away, but that is a bummer because the spark is nice :)
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Apr 29, 2007_ForgeUser18306 posted a message on agUF: Smooth Bar Coloring doesn't respect Show Health as DeficitHere is a fix... (I also attached a patch file on the google code site)Posted in: Unit Frames
1. Open ag_UnitClass.lua
2. Find this code (near line 940):
if ( (max - min) > 0 ) then value = (value - min) / (max - min) else value = 0 end if(value > 0.5) then r = (db.HealthColor.r) + (((1-value) * 2)* (1-(db.HealthColor.r))) g = db.HealthColor.g else r = 1.0 g = (db.HealthColor.g) - (0.5 - value)* 2 * (db.HealthColor.g) end
3. Change it to this:
if ( (max - min) > 0 ) then value = (value - min) / (max - min) else value = 0 end if (self.database.HealthDeficit) then value = 1 - value end if(value > 0.5) then r = (db.HealthColor.r) + (((1-value) * 2)* (1-(db.HealthColor.r))) g = db.HealthColor.g else r = 1.0 g = (db.HealthColor.g) - (0.5 - value)* 2 * (db.HealthColor.g) end
Dec 14, 2006It was working fine for me until last night. The two things that changed last night were the hotfix/maintenance that blizz did, and I upgraded my Ace addons with WAU (it grabbed new versions of honorFu, BigWigs, oRA, and another, I think).Posted in: FuBar AddOns
I'll grab the standalone versions of the libs and try that when I get home.
Dec 13, 2006Sometime in the last couple days HonorFu started double counting all kills and honor gains. Is this a known bug? I notice that there was a bug with AceEvent related to events being called twice, but I don't know if that is related. I did try grabbing the fixed AceEvent, but that didn't help (and I tried to replace all the copies of AceEvent-2.0.lua in all of my Ace2 addons, but I could have screwed that up, I guess).Posted in: FuBar AddOns
Dec 10, 2006Love the addon! Thanks for the time and effort to make it!Posted in: Unit Frames
I have a question about the range check. Is there a way (easy or otherwise) to tweak the range at which someone is "out of range"? Using sRaidFrames in MC today, I found that it was dimming people (marking them as out of range) when in fact they were still in healing range (just barily). If I could adjust the limit by just 10-20 feet or so, that would be awesome. I'd almost always rather have it say someone was in range when in fact they were just out of range vs. the opposite.
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