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    posted a message on Improved Damage / Healing Meters..
    Quote from lundvalnaden
    OK..
    When you want to join a raid pug they ask you to link your achievement or GS..
    We all know that's irrelevant.
    But if you could link them your heals or damage on particular bosses that would be the real thing!
    I don't think that this already exist, but I am using Recount and I can't find this option - to save damage / healing meter that you want to save so you can link it to others anytime. That would be cool.

    Example:
    You're healing on the Blood-Queen and you had 6k hps. Click on the save button and save first 3, 5, 10 or only 1 healer of that fight, the same way what you can report to a guild / raid / say chat. So you have it in the meter base. Next time when you see someone spamming "LFM healers icc10 link achi and gs and /poke me in mid Dala for inspect!!" you just link them your saved healing meter..


    World of Logs
    WoW Meter Online

    It's very easy to put up combat logs of your raids that you participate in.
    Posted in: Addon Ideas
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    posted a message on Recount
    Will do. However, I believe a blue posted tonight saying that you will no longer be able to kill somebody on the Blood Queen encounter via the bite :( Of course hopefully you didn't waste your time and this will prevent any future problems. Thanks again.
    Posted in: General AddOns
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    posted a message on Recount
    Quote from Mikari
    It's not the actual recording of friendly fire it's missing, it's death's caused by them. On the Blood Queen encounter it's possible to be killed by others friendly fire, but when you look at the deathlog it's not visible, you just see the person go from a high amount of HP to dead with no reason logged.


    I have actually had this exact same problem. Recount does not show how somebody died if somebody else killed them. For example, I have killed somebody in the encounter by biting them and a KB shows up on my screen (happened a few times) but then I check Recount and it doesn't say anything. So either there is something wrong with Recount or wrong with the way the the logs are being recorded for that particular event.

    I would not be surprised if it was the latter at all.
    Posted in: General AddOns
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    posted a message on Recount
    Quote from Starinnia
    No, you want r37, which was created 16 hours ago (at time of posting).


    Why thank you, much appreciated.
    Posted in: General AddOns
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    posted a message on Recount
    Is the library I grabbed, which was uploaded on Dec. 9th (before the Plaguewing release), going to fix the problem I am having with Festergut and boss segmentation?
    Posted in: General AddOns
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    posted a message on Recount
    Ok, I grabbed r35 from here and replaced the LibBossID folder that was in the Recount directory with the new files. I'll be able to check tomorrow if it worked. Thanks :)
    Posted in: General AddOns
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    posted a message on Recount
    Would there be any reason why Festergut, both on 10 and 25 man, refuses to keep a log. I have Recount setup to only keep Boss segments and every clear (about 7 between 10 man/25 on main/alt) that fight refuses to log. Everyone else in the raid gets a segment for it. Is there a way to fix this?

    Thank you in advance.
    Posted in: General AddOns
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    posted a message on Jim's Cooldown Pulse
    That mod is not quite what I had in mind. I already have a CD counter and my CD spells are on my bar so that doesn't help a lot. Jim's is nice because it puts 1 graphic right above your head very quickly whenever your CD for the ability is up. You don't have essentially another spell bar like ReadySpells basically is. Like, if I cast The Beast Within and my Rapid Fire TBW graphic will pop up after 2 minutes above my head to remind me I can use it again in case I don't happen to be staring at my CD bar. And then Rapid Fire will show up a minute later. ReadySpells doesn't even show either of those CD's when they pop up.

    ReadySpell's is close but not quite the same thing as Jim's. I'd wager it could be modified to be exactly like Jim's but I am not talented enough to do so. Thank you for the suggestion however.
    Posted in: Addon Ideas
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    posted a message on Jim's Cooldown Pulse
    JIM_toolbox\ItemUse.lua:115: attempt to concatenate local 'itemName'(a nil value))

    That is the error I get and a lot of others do too. It's not a big deal but I just can't imagine it will remain working forever and it's such a good mod it's hard to believe there isn't another equivalent mod.

    If anybody could help it would be super.
    Posted in: Addon Ideas
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    posted a message on Jim's Cooldown Pulse
    I've come across this mod recently that quite a few in the community seem to use but I do not believe it is updated any longer. I get some random errors with it and people seem to be getting the same. It is still quite functional but I can't imagine that will last forever. I was wondering if any developer in the ACE community would mind taking a crack at updating it? According to the .lua file he does not care at all if anybody copies and uses his code either in a new form or updating his (it's non-ace though sooo).

    I just wanted to see if there is anybody out there who would like to see this mod updated and could possibly update it themselves.

    Thanks for reading!

    Jim's Cooldown Pulse
    http://www.curse.com/downloads/details/2235/

    You can watch a video that shows the cooldown pulse in use here, http://files.filefront.com/archimonde+hq2zip/;9025148;/fileinfo.html
    Posted in: Addon Ideas
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    posted a message on Parrot? Link?
    Quote from Grizz »

    This has probably been posted, but if someone could just point me in that direction, that would be appreciated...don't want to scan through 15 pages :(

    I use Parrot, replaced SCT, and absolutely love it.

    One qualm, which i hope is an easy fix:

    When I crit, and Kill command is triggered, the notification "Kill Command!" is shown, but the crit which triggered it is not.

    Is there a way I can get both the notification and the crit itself to show?


    I can confirm this. It used to work correctly a couple weeks ago when I was first configuring Parrot and now the crit will not show in any scroll frame yet the "test" option wills how a sticky. If I turn off the Kill Command trigger then crits come up and sticky like they should. You can get the crits to show at random if you have your pet attacking at the same time but that is only random.

    Also, the feign death trigger does not work. I can give more details if needed just email me at [email]admin.mikemo@gmail.com[/email].
    Posted in: General AddOns
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    posted a message on ClosetGnome - Wear it or lose it.
    I started a new topic here but nobody ever replied. Closet Gnome does not allow you to switch outfits while Feigning Death on a hunter. I was wondering if this problem had been resolved yet.
    Posted in: General AddOns
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    posted a message on Closet Gnome
    I tried contacting the maker of Closet Gnome to inform them that you can not change outfits while Feigning Death on a hunter. I figured this was a bug so I shot him an email about the bug but I have not seen a revision that fixes the bug yet. I figured I'd toss something up here since he stated that he MAY get the email. I am currently forced to used Outfitter (even with the Rapid Fire bug that changes your outfit to riding gear) until this bug is fixed up. Thank you very much for your time!!!!
    Posted in: General AddOns
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