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    posted a message on Grid2 Help Request
    So, I've seen it done, and I've tried it their way, but it didn't seem to work so I'm coming here to ask if someone knows a different way. I want to make grid have transparent frames and have class background when health fades.
    Example
    Posted in: AddOn HELP!
  • 0

    posted a message on Masque - Official Thread
    So I'm getting these errors for some reason.

    64x Masque\Libs\AceDB-3.0\AceDB-3.0-22.lua:263: bad argument #1 to 'sub' (string expected, got nil)
    [C]: in function `sub'
    Masque\Libs\AceDB-3.0\AceDB-3.0-22.lua:263: in main chunk
    
    Locals:
    ACEDB_MAJOR = "AceDB-3.0"
    ACEDB_MINOR = 22
    AceDB = <table> {
     db_registry = <table> {
     }
     frame = <unnamed> {
     }
     New = <function> defined @AtlasLoot\Libs\AceDB-3.0\AceDB-3.0.lua:710
    }
    oldminor = 1
    type = <function> defined =[C]:-1
    pairs = <function> defined =[C]:-1
    next = <function> defined =[C]:-1
    error = <function> defined =[C]:-1
    setmetatable = <function> defined =[C]:-1
    getmetatable = <function> defined =[C]:-1
    rawset = <function> defined =[C]:-1
    rawget = <function> defined =[C]:-1
    _G = <table> {
     ContainerFrame5Item7 = ContainerFrame5Item7 {
     }
     MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
     }
     MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
     }
     GetTrainerServiceTypeFilter = <function> defined =[C]:-1
     UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
     UNIT_NAMEPLATES_TYPE_TOOLTIP_3 = "This method avoids overlapping nameplates by spreading them out horizontally and vertically."
     SetTrainerServiceTypeFilter = <function> defined =[C]:-1
     SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
     RecruitAFriendFrame = RecruitAFriendFrame {
     }
     CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture = CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture {
     }
     TutorialFrameLeft19 = TutorialFrameLeft19 {
     }
     MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {
     }
     ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
     PVP_RANK_6_1 = "Corporal"
     BOOKTYPE_PROFESSION = "professions"
     AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture = AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture {
     }
     InterfaceOptionsDisplayPanelShowAggroPercentageText = InterfaceOptionsDisplayPanelShowAggroPercentageText {
     }
     VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture = VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture {
     }
     MerchantItem3AltCurrencyFrameItem1Text = MerchantItem3AltCurrencyFrameItem1Text {
     }
     OPTION_TOOLTIP_ACTION_BUTTON_USE_KEY_DOWN = "Action button keybinds will respond on key down, rather than on key up."
     BINDING_NAME_NAMEPLATES = "Show Enemy Name Plates"
     INSTANCE_UNAVAILABLE_OTHER_TEMPORARILY_DISABLED = "%s cannot enter. This instance is temporarily disabled."
     IsReferAFriendLinked = <function> defined =[C]:-1
     MAIL_LETTER_TOOLTIP = "Click to make a permanent
    copy of this letter."
     AudioOptionsVoicePanelMicrophoneVolumeThumb = AudioOptionsVoicePanelMicrophoneVolumeThumb {
     }
     ItemTextFrameInsetInsetTopRightCorner = ItemTextFrameInsetInsetTopRightCorner {
     }
     MANA = "Mana"
     CHAT_CONFIG_OTHER_COMBAT = <table> {
     }
     CONSOLIDATED_BUFFS_PER_ROW = 4
     TutorialFrameRight19 = TutorialFrameRight19 {
     }
     MoneyFrame_OnEvent = <function> defined @FrameXML\MoneyFrame.lua:225
     BN_UNABLE_TO_RESOLVE_NAME = "Unable to whisper '%s'. Battle.net may be unavailable."
     CinematicFrameRaidBossEmoteFrame = CinematicFrameRaidBossEmoteFrame {
     }
     InterfaceOptionsCombatTextPanelFCTDropDown_OnClick = <function> defined @FrameXML\InterfaceOptionsPanels.lua:1661
     CompactRaidFrameManagerDisplayFrameHiddenModeToggleTopRight = CompactRaidFrameManagerDisplayFrameHiddenModeToggleTopRight {
     }
     LFGTeleport = <function> defined =[C]:-1
     GetMonitorAspectRatio = <function> defined =[C]:-1
     ToggleEncounterJournal = <function> defined @FrameXML\UIParent.lua:704
     LOSS_OF_CONTROL_DISPLAY_FEAR = "Feared"
     Graphics_QualityText = Graphics_QualityText {
     }
     TalentMicroButtonAlertShadowTopLeft = TalentMicroButtonAlertShadowTopLeft {
     }
     ROGUE_COMBAT_CORE_ABILITY_4 = "Keep applied to yourself when you have 5 combo points."
     JoinSkirmish = <function> defined =[C]:-1
     Advanced_GraphicsAPIDropDownButtonHighlightTexture = Advanced_GraphicsAPIDropDownButtonHighlightTexture {
     }
     CompactUnitFrameProfilesSaveButton = CompactUnitFrameProfilesSaveButton {
     }
     PaperDollFrame_SetReadiness = <function> defined @FrameXML\PaperDollFrame.lua:1360
     LFGListSearchPanelScrollFrameButton10BottomRight = LFGListSearchPanelScrollFrameButton10BottomRight {
     }
     ACTION_S


    3x Masque\Masque-40300.lua:72: attempt to call method 'New' (a nil value)
    Masque\Masque-40300.lua:72: in function <Masque\Masque.lua:50>
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
    (tail call): ?
    ...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0-11.lua:514: in function `InitializeAddon'
    ...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0-11.lua:629: in function <...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0.lua:621>
    
    Locals:
    nil


    3x Masque\Skins\Skins.lua:63: attempt to index field 'db' (a nil value)
    Masque\Skins\Skins.lua:63: in function `AddSkin'
    Masque_Ryver\Masque_Ryver-1.lua:6: in main chunk
    
    Locals:
    MSQ = <table> {
     GetSkins = <function> defined @Masque\Skins\Skins.lua:94
     Group = <function> defined @Masque\Core\Groups.lua:109
     GetSpellAlert = <function> defined @Masque\Core\Button.lua:470
     Register = <function> defined @Masque\Core\Groups.lua:38
     GetBackdrop = <function> defined @Masque\Core\Button.lua:108
     GetSkin = <function> defined @Masque\Skins\Skins.lua:99
     AddSpellAlert = <function> defined @Masque\Core\Button.lua:452
     AddSkin = <function> defined @Masque\Skins\Skins.lua:62
     GetGloss = <function> defined @Masque\Core\Button.lua:274
     GetNormal = <function> defined @Masque\Core\Button.lua:213
    }


    3x Masque\Masque-40300.lua:93: attempt to index field 'db' (a nil value)
    Masque\Masque-40300.lua:93: in function <Masque\Masque.lua:92>
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
    (tail call): ?
    Bartender4\libs\AceAddon-3.0\AceAddon-3.0-11.lua:558: in function `EnableAddon'
    Bartender4\libs\AceAddon-3.0\AceAddon-3.0-11.lua:651: in function <Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:636>
    [C]: in function `LoadAddOn'
    FrameXML\UIParent.lua:327: in function `UIParentLoadAddOn'
    FrameXML\UIParent.lua:350: in function `CombatLog_LoadUI'
    FrameXML\UIParent.lua:830: in function <FrameXML\UIParent.lua:789>
    
    Locals:
    nil


    15x Masque\Core\Groups-Groups.lua:350: attempt to index field 'db' (a nil value)
    Masque\Core\Groups-Groups.lua:350: in function `Update'
    Masque\Core\Groups-Groups.lua:88: in function <Masque\Core\Groups.lua:65>
    Masque\Core\Groups-Groups.lua:77: in function <Masque\Core\Groups.lua:65>
    Masque\Core\Groups-Groups.lua:94: in function <Masque\Core\Groups.lua:93>
    (tail call): ?
    Bartender4\ButtonBar.lua:40: in function `Create'
    Bartender4\StateBar.lua:42: in function `Create'
    Bartender4\ActionBars.lua:176: in function `Create'
    Bartender4\ActionBars.lua:79: in function <Bartender4\ActionBars.lua:71>
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
    (tail call): ?
    Bartender4\libs\AceAddon-3.0\AceAddon-3.0-11.lua:558: in function `EnableAddon'
    Bartender4\libs\AceAddon-3.0\AceAddon-3.0-11.lua:571: in function `EnableAddon'
    Bartender4\libs\AceAddon-3.0\AceAddon-3.0-11.lua:651: in function <Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:636>
    [C]: in function `LoadAddOn'
    FrameXML\UIParent.lua:327: in function `UIParentLoadAddOn'
    FrameXML\UIParent.lua:350: in function `CombatLog_LoadUI'
    FrameXML\UIParent.lua:830: in function <FrameXML\UIParent.lua:789>
    
    Locals:
    nil
    Posted in: General AddOns
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