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    posted a message on SCT 6.0 / SCTD 3.0
    Okey thankyou for the reply, I'll have to hack the lua or contact the original author to get his options sorted out into a usable manner.


    Idy.
    Posted in: General AddOns
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    posted a message on ag_UnitFrames - suggestions, requests and temp fixes thread
    Quote from Lakhana »

    Quote from Idylla »

    Today i've been having a bug where when I'm dragging the raid frames around they get 'stuck' to my mouse. The only way to unstick them is to reloadui or restart wow.


    Thanks, was wondering if I was crazy there. This has been happening to me since the 2.0 patch and it is highly annoying (especially since a reloadui takes about 3 min for me with all my Ace mods, haha). I don't get any error message when this happens either, which makes it a lot harder to diagnose.


    Yep same as me, I have about 120 addons ticked in WoWaceupdater so it takes a long time to reloadui or to load wow from scratch again. Today whilst using Bartender3 I noticed a similar problem and this time my toolbar got stuck to my mouse. Except this time I noticed a correlation between the events - it got stuck when Bartender3 told me I was entering combat and therefore the frames would be locked! (Teaches me to fight whilst messing around with my UI). So it appears to be part of the fact that you cant modify UI stuff whilst incombat - so perhaps the mod needs to make sure it doesn't drag the frame around when it enters combat? Not sure on this one because I don't know lua in the slightest :P
    Posted in: Unit Frames
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    posted a message on Capping and InFlight - Official Thread
    Quote from wyattboyuz »

    I've also had the Capping bars disappearing in AV. It happens when I shift Druid forms, but not every time I shift. Seems to be every 5 or 10 minutes I'll see them all disappear. Haven't played enough WSG or AB to notice if it happens there.

    I'm using Antagonist, Chronometer, CooldownTimers2, oRA2, and BigWigs as far as Ace2 stuff that uses Candybar. (Maybe more, that's what I know off the top of my head.)

    Quote from totalpackage »

    About the disappearing timers, I'm going to conclude it's a conflict between mods. It never happened to me (I sometimes play a druid too), and I'm actively using oCD, HonorFu, and Chronometer in battlegrounds.


    Ok, so the the common elements between me and wyattboyuz whilst not including yours seems to be Atagonist, Cooldowntimers2, ora2 and bigwigs. Can you just confirm that you dont use Ora2 and bigwigs, then i'll go disable the 4 mentioned addons and see what happens.

    Idy.
    Posted in: General AddOns
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    posted a message on Capping and InFlight - Official Thread
    Ooops forgot about the two most obvious, yeah ORA2, and also Bigwigs I'm using as well.

    Glad to see I'm not the only one but the question is - what on earth is causing the problem?

    I've noticed something that is annoying with the timer bars but I think its a problem with candybar rather than your mod - when they are counting down it sometimes goes: 4:01, 3:60, 4:00, 3:59, 3:58

    (the 3:60 being rather odd and slightly annoying). Don't know if you can fix this - think the author of candybar needs to.
    Posted in: General AddOns
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    posted a message on Capping and InFlight - Official Thread
    Quote from totalpackage »

    Quote from Idylla »

    Couple of things - My bars are still just 'dissapearing' halfway through a match, and I can find no event that correlates to them going.

    - Perhaps have 'allow request sync' disabled by default, but people that want to help out can select it to enabled and that way we can grab information from people willing to help?

    If that isn't any good, how about having the option to automatically send the data every 1 minute or so, to refresh newcomers with the situation?
    I have no idea what's causing that. Which client are you using and are there any other CandyBar or battleground mods you're running? If so, try running Capping by itself to see if it still happens.

    For the syncing, I think how it is suffice...actually, I went too far by implementing it. Don't think it'll be all too useful; plus Capping is not super popular.


    Eeek, well Candybar mods hmmm, I'm using Chronometer, CooldownTimers2, EKKBuffBar, Inflight, Antagonist, and god knows how many more. And as for battleground infos, I'm currently using FU_BattlegroundFU and GloryLib - also Fubar_HonorFu but I don't think this counts.

    I'll try disabling some of these and see if the problem goes away.
    Posted in: General AddOns
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    posted a message on ClosetGnome - Wear it or lose it.
    I love this mod so much, but is there any chance of getting rid of the spam about it maybe not working? If you could get it to show that the first time you load it and then only show it in the about screen from then onwards, that would be superb!

    Also, I LOL'd at the Quips :P
    Posted in: General AddOns
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    posted a message on SCT 6.0 / SCTD 3.0
    Regarding SCTC;

    I found a mod that hooks into SCT, called Scrolling Combat Text Cooldowns, its a great idea that I'd like to see implemented into the base version of SCT since it has no GUI to configure it's elements, and for some reason it seems to appear by default in my damage against me scrolling even when I select it as a crit.

    I suppose my question would be, please please please can you add cooldown support to SCT? :)
    Posted in: General AddOns
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    posted a message on CooldownTimers 2.0
    Hiya, just started using your cooldown timers and they have a lot of potential, however you have a couple of coding errors in the current version.

    Line 362 currently reads:

    _, _, name = string.find(GetContainerItemLink(i,j), "Hitem[^|]+|h%[([^[]+)%]");

    This should however read:

    _, _, name = string.find(GetInventoryItemLink("player", i), "Hitem[^|]+|h%[([^[]+)%]");

    (You should be looking in your inventory not your containers).

    Line 369 Currently reads:

    ["icon"] = GetContainerItemInfo(i,j),

    This should read:

    ["icon"] = GetInventoryItemTexture("player", i),

    (For the same reason as above).

    Another bug that I can't fix because I have no idea about LUA at all - is zoning whilst having a cooldown produces multiple bars. If you have evocation up for example it can create 4 new bars everytime you zone in/out to another place.

    Finally, a suggestion : The default cutoff time of 120 seconds is a little short as a few mage abilities and also trinkets are higher than this, perhaps 5minutes would be a better starting base rate ? And also, is it really worth having two lists (items+spells) by default to begin with, why not have one list by default and the user can add another if they wish?

    One more thing that may be a bug or a suggestion: if you use a short cooldown then a long cooldown (fireblast, evocation), the evocation bar will not move down a slot when the shorter cooldown is finished, would this be possible to implement ?

    Thanks and HTH anyone stuck with trinket cooldowns.


    Posted in: General AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    In reply to my earlier post, unbinding the keys via the keybiding interface for BT3 stops it hijacking them, however I still think it would be nicer if once a keybinding has been changed elsewhere, BT3 doesn't keep hijacking it :(

    Keep up the good work!
    Posted in: General AddOns
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    posted a message on ag_UnitFrames - suggestions, requests and temp fixes thread
    Hiya, love the frames, just a couple of quick things -

    Today i've been having a bug where when I'm dragging the raid frames around they get 'stuck' to my mouse. The only way to unstick them is to reloadui or restart wow.

    Trying to escape the above I tried /aguf suspend, which seemed to do nothing and then when toggling it back to enabled everything went VERY VERY wrong. :(

    I then also tried /aguf reset, which OFC wasn't quite what I was thinking it was and reset ALL of my finely tuned options =(. Perhaps we could have a confirmation dialog for such a powerful / command?

    Thanks!
    Posted in: Unit Frames
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    posted a message on Chronometer (Ace2'ed AceTimer)
    Love the mod, but got a quick question - when I try to change the bar colour it doesn't seem to affect the bar - they stay the same. Any ideas?
    Posted in: General AddOns
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    posted a message on Capping and InFlight - Official Thread
    Couple of things - My bars are still just 'dissapearing' halfway through a match, and I can find no event that correlates to them going.

    - Perhaps have 'allow request sync' disabled by default, but people that want to help out can select it to enabled and that way we can grab information from people willing to help?

    If that isn't any good, how about having the option to automatically send the data every 1 minute or so, to refresh newcomers with the situation?
    Posted in: General AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    First of all - Thanks for the great mod!

    I've just found one problem so far; due to the way keybindings are done in BT3 it seems to keep over-writing any changes I make with other mods - I havn't tried unsetting the key bound to a button yet, but perhaps it would be nice to stop the trashing of other mod's keybindings:

    CLICK BT3Button12:LeftButton Function is Now Unbound! Is what I get when I have to rebind a key everytime I start wow.

    Going to check that I can clear the keybinding and it stops hijacking this keybind now - if so its just a nicety that should be respected.
    Posted in: General AddOns
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    posted a message on Capping and InFlight - Official Thread
    After some more experimenting and using bugsack, I think i've found a few errors at load-up, but can't find any errors whilst its running that would cause bars to dissapear.

    (Bars Still dissapear in AV using the latest version - this time without even dying).

    Bugsack:

    [2006/12/22 16:28:45-3-x1]: Capping-2.11\options.lua:230: attempt to index field 'bar' (a nil value)
    XRS\XRS.lua:23: in main chunk

    ---
    [2006/12/22 16:28:45-3-x1]: Capping-2.11\options.lua:230: attempt to index field 'bar' (a nil value)
    XRS\XRS.lua:22: in main chunk

    ---
    [2006/12/22 16:28:45-3-x1]: Capping-2.11\options.lua:230: attempt to index field 'bar' (a nil value)
    XRS\XRS.lua:21: in main chunk

    ---
    [2006/12/22 16:28:30-3-x1]: Capping-2.11\options.lua:230: attempt to index field 'bar' (a nil value)
    Chronometer-0.10\Core\Chronometer.lua:144: in function <Interface\AddOns\Chronometer\Core\Chronometer.lua:122>
    <in C code>: in function `pcall'
    AceAddon-2.0-21703 (Ace2):23: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:22>
    AceAddon-2.0-21703 (Ace2):581: in function `InitializeAddon'
    AceAddon-2.0-21703 (Ace2):447: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:424>
    <in C code>: ?
    AceEvent-2.0-21157 (Ace2):295: in function `TriggerEvent'
    AceEvent-2.0-21157 (Ace2):857: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:850>

    ---
    Posted in: General AddOns
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    posted a message on Capping and InFlight - Official Thread
    hi totalpackage,

    just wanted to say thanks for the two brilliant mods, InFlight and Capping both are amazing :D

    Since possibly a version update or installing another mod I am having trouble with Capping in battlegrounds. Here are a few of the bugs I've come across:

    WSG: Flag carrier for enemy / your own team sometimes magically disappears - (Without them dropping the flag). It seems to happy when I die (at a guess).

    AV: The timers for all currently tracked objectives (Graveyards, Towers) sometimes randomly dissapear completely whilst BattlegroundFu is able to keep track of them. This again seems to happen more often when I die than elsewhere (and since i'm a mage, I die often).

    AB: No bugs as far as I can tell.

    Is anyone else experiencing this kind of bug ?

    (Note: I havn't tested the version you have just released yet, perhaps it fixes it :) )
    (I have 103 ace addons ticked in wowace updater so if its just me I have no idea where to start troubleshooting this bug!).

    Ohh also another suggestion that someone else brought up - would it be possible to communicate with other raid members to get timers that you weren't in the battleground for (such as joining AV late).

    Thanks!
    Posted in: General AddOns
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