• 0

    posted a message on [Grid2] Lack of Swiftmendable status
    Quote from Phanx
    I'm not involved with the Grid2 project, but I would guess that your ticket was declined [...]

    On a side note, don't feel like you have to switch from Grid to Grid2. Despite its name, Grid2 is not an official continuation of, or replacement for, Grid; the two are separate addons by separate authors. Grid is still actively maintained and developed.


    It wasn't my ticket and it was filed back in Sept of '11.

    I know what Grid2 is and isn't.

    I forgot to mention it in the original post, but one of the biggest reasons I was complaining is from reading the Grid2 forum posts with "Will X and Y fuctions be added to Grid2?" and getting flat "No" and some base reasoning (main one being, mana bars) and then, they get added anyway.

    And, pretty much every plugin that has been written for Grid2, has been absorbed into the core. (I actually can't think of one that hasn't been)
    Posted in: Addon Ideas
  • 0

    posted a message on [Grid2] Lack of Swiftmendable status
    I looked at tickets before I posted a suggestion one on the topic and found one already existed, but had been declined, so I didn't make a new one.
    I wondered if there was an actual reason as to why it was declined and/or why it hasn't been added yet.
    Grid has one (via plugin)
    VuhDo has one (built in)
    Healbot doesn't have one (but it sucks anyway...)
    Grid2 doesn't have one (not even a plugin)

    The only "workaround" is to have rejuv/regrowth indicators for yourself, and then more for any rejuv/regrowth, but that doesn't take into account the two important things with swiftmendable targets (the two basic things): health deficit and Cooldown.

    This single lacking functionality is what keeps me from switching from Grid to Grid2.
    Posted in: Addon Ideas
  • 0

    posted a message on Spamalyzer-Monitor Addon Communication
    How ... well is this going to work in 4.1... with the AddOn message filtering Blizzard is forcing everyone to use unless addons register for ... traffic...
    Posted in: General AddOns
  • 0

    posted a message on Inline Aura - display aura information inside action buttons
    Quote from Adirelle
    Just reenable !Swatter. BugGrabber simply disables it when it detects it. According to BugGrabber author, further versions shouldn't mess with Swatter when embedded. And yes, InlineAura gave some error in the past. When it does in a heavily-used function, the default error handler causes big FPS drops.


    I did that as soon as I noticed Swatter was disabled, and that was when I noticed BugGrabber was there. I removed it and made Sure Swatter was still enabled, and now nothing is catching errors. Swatter is enabled in game, I can click on it's icon and see old errors, but it's not catching anything new. And it didn't start not working until BugGrabber was embedded in Inline Aura. :|
    Posted in: General AddOns
  • 0

    posted a message on Inline Aura - display aura information inside action buttons
    embedding BugGrabber was bad mmkay.

    I do not like BugGrabber and I use !Swatter.

    Removing BugGrabber from embeds doesn't help, because now !Swatter doesn't do anything.

    How do I fix it, or will you just remove the embed that doesn't relate to Inline Aura anyway. I've never seen an error with Inline Aura... why does it even need BugGrabber...
    Posted in: General AddOns
  • 0

    posted a message on Prat 3.0 Chat Mod Framework
    I just updated to latest whatever version via curse client and now I've only got one Prat "addon" in the list when it used to have three. Am I missing something, or did you change something without noting in in change logs?
    Posted in: General AddOns
  • To post a comment, please or register a new account.