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    posted a message on DrDamage - Official Thread
    Last time I checked, Imp. Judgement of the Crusader (+3% crit to target) was missing from the selectable debuffs. Not sure if it's being factored into the calculation when it's actually present on a mob.
    Posted in: General AddOns
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    posted a message on Baggins - Official Thread
    Quote from tazmanyak »

    Yes, check the anchor options in fubar menu ... you choose "custom" and can set anchor point on the left.
    No :)


    I see no "custom", only auto and manual... manual doesn't offer anchoring and auto has 4 options for each corner of the screen, all of which affect both bank and inventory at the same time.
    Posted in: General AddOns
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    posted a message on Baggins - Official Thread
    Two questions. Is there a way to anchor the bank bags differently from the normal bags? I would like to have bank items aligned to the left while the normal inventory is aligned to the right.

    And secondly, a quick (hotkey) way to open the entire bank from anywhere in the world? Currently using the AnywhereBags plugin, but it's not quite the same functionality as, say, Bagnon has.
    Posted in: General AddOns
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    posted a message on [PitBull] IMPORTANT - Aura module rewrite.
    Thanks for taking the time to reqrite that module; the bugs were getting quite annoying. :)

    No issues with the new version yet on my part; will report should I find soemthing.
    Posted in: Unit Frames
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    posted a message on WoWEquip (Official Thread)
    Is there a way to get around the standard viewing room behaviour, and have both MH and OH weapon display on the character at the same time?
    Posted in: General AddOns
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    posted a message on dgks - dG KillShot notifier
    Is this still in development?

    I was hoping it would constantly announce my combos to raid/bg chat for entertainment purposes, but it doesn't. Is something like that planned for the future?
    Posted in: General AddOns
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    posted a message on Aloft - Customized Nameplates - Official Thread
    Something funny happened today. I reinstalled Aloft and Trinketmenu is now producing this error:

    "TrinketMenu\\TrinketMenu.lua:568: attempt to index field 'TimerPool' (a nil value)"

    Strange, since I've been using both mods side by side for months. Does anyone know what exatly is causing this conflict?

    The issue has been mentioned on page 7 of this thread already and was attributed to an ace library misbehaving which would get fixed. Said post is 8 months old, however.

    Update for more weirdness: it turns out the above only happens with FuBar turned off. Turning FuBar back on let's Aloft and TrinketMenu work side by side nicely.

    Does anyone have an explanation for this?
    Posted in: General AddOns
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    posted a message on DrDamage - Official Thread
    You're right, it does. Cast time is not affected though, or am I missing something again?
    Posted in: General AddOns
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    posted a message on Violation
    I imagine Violation has the same problems assigning pet damage as other addons do; it's a limitation of WoW itself.

    This will all become moot in 2.4 when Blizzard does their combat log overhaul. Mods will have to be rewritten, I suppose, but will be more accurate as a result.
    Posted in: General AddOns
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    posted a message on DrDamage - Official Thread
    Thanks for the updates, Gagorian.

    However, it seems manual haste rating does nothing atm. It doesn't change the cast time in the tooltip, nor the dps.
    Posted in: General AddOns
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    posted a message on Violation
    How about disabling the SWS spying all together if it's causing so much grief? I imagine everyone who uses Violation has spying turned off anyway so it's a redundant feature.
    Posted in: General AddOns
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    posted a message on DrDamage - Official Thread
    Well, I'm mainly thinking of adding haste to the "manual values" options. That way people can see the theoretical effect haste has on their spells without actually having the items.
    Posted in: General AddOns
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    posted a message on DrDamage - Official Thread
    Excellent. Thanks for adding it.

    I've just found something else while messing around with Dr. Boom.

    The Warlock talent Demonic Aegis isn't taken into account when calculating healing from Drain Life/Death Coil (and Siphon Life too, I assume). The mod uses a 1.2 multiplier when, in fact, it should be 1.26.
    Posted in: General AddOns
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    posted a message on DrDamage - Official Thread
    To answer the above questions:

    The first part(s) mean that increasing your crit, hit etc by that amount would equal to X amount of spell damage. Useful for comparing the value of certain stats.

    The second part shows you how much of crit, hit and spell damage you need to increase the total damage of the spell by 1%.

    Now a question of my own:

    Does the mod take into account the new Chaotic Skyfire meta gem? I've seen no indication that it does, but it would be quite useful to include it to see how it changes the values in favor of crit. A manual way to edit the crit multiplier would also work.
    Posted in: General AddOns
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    posted a message on Parrot 1.0
    Well I've found the overhealing msg after all.

    Still, there's some conflict with Eavesdrop. As soon as I disable Parrot and /rl, spells show up normally in Eavesdrop again.
    Posted in: General AddOns
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