Yea, I understand how to configure the audible alerts for the encounters. I already have alert12 set up for my defile cooldown. It's just that the alert goes off at 10 seconds remaining rather than 3-4 even after editing the flashtimer.
You can change the flashtime number. For defilecd, it's at line 1668 in Encounters/Citadel/Encounters.lua in the latest release ( v488 ).
Thanks for the reply Kollektiv.
What exactly does flashtime do? I'm guessing it's the portion of the alert that flashes the screen? I actually found this a couple days ago and changed it to 5 (was 10). I didn't notice any difference last night when the alerts were fired off. I also tried using the Test button on the defile cooldown in the config window and didn't notice any changes there as well.
Basically what I'm looking for is an audible alert (alert12) to kick off when there's 3-4 seconds left on the cooldown.
Just wondering if there's any way to tweak when alerts go off? Example: On LK the alert for the defile cooldown kicks off 10 seconds before it's actually cast. I'd like to change this to 3-5 seconds. I'm not sure if this is a major change or if there's a file I can edit quickly to get this going.