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    posted a message on PassLoot - Official thread
    I too am having problem with existing rules.
    I am not using loot-won counters at all.
    Posted in: General AddOns
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    posted a message on GatherMate: Offical Thread
    Quote from devilcat »

    Pretty Pretty please let tooltip to be optional in mini-map


    Well....
    For those who want this done... all you have to do is comment out line 108-109 in DIsplay.lua
    Posted in: General AddOns
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    posted a message on GatherMate: Offical Thread
    Quote from devilcat »

    I am not talking about icons. I just want tooltip to be optional.
    Icons are great as they are.


    Pretty Pretty please let tooltip to be optional in mini-map
    Posted in: General AddOns
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    posted a message on GatherMate: Offical Thread
    Quote from Xinhuan »

    It's not really addable, in the sense that the icons are "on top" of the minimap yellow blips. So even if they are "off", they are still covering the actual node, preventing you from mouseovering the actual yellow blip if it is directly below. I suggest you keybind the "toggle world map" icons display option and use that instead, as a quick way to hide all GatherMate icons on the minimap.



    I am not talking about icons. I just want tooltip to be optional.
    Icons are great as they are.
    Posted in: General AddOns
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    posted a message on GatherMate: Offical Thread
    Quote from devilcat »

    Is there a way to turn off tooltip of the nodes in the minimap?
    Without turning off the icon altogether, that is.


    So I take it there is no way to do this? Could we get feature added?
    Posted in: General AddOns
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    posted a message on GatherMate: Offical Thread
    Quote from Anaral »

    The tooltip is the same as the default Blizz tooltip, except different colored text. Why would you want to disable it?


    So I don't have to see them for non-existent resources.
    Bliz one only pops up if they are actually there, Gathermate shows what's *might* be there.
    Posted in: General AddOns
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    posted a message on GatherMate: Offical Thread
    Is there a way to turn off tooltip of the nodes in the minimap?
    Without turning off the icon altogether, that is.
    Posted in: General AddOns
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    posted a message on ArcHUD 2.2 (2007-06-11)
    Feature Request:

    Casting bar that will pulse when close to end of casting.
    Configuable to at what point it will start pulsing... or set to Auto. My personal recomendation is (latency+200)ms, or 500ms which ever is gearter.
    Posted in: General AddOns
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    posted a message on ag_UnitFrames - suggestions, requests and temp fixes thread
    Quote from ZealotOnAStick »

    Quote from devilcat »

    So.... it seems that no one answered my original question..


    How do I make agf to display target's casting bar?


    You'll want mECB (milesEnemyCastbar) which is essentially a module for agUF that adds cast parts for enemy, party, focus frames. It's not on the SVN, but there are liniks on one the agUF threads here, and I believe it's available on WoWInterface.


    Thank you!, that did a trick (after I removed Ace2 dependency, since I use embedded version)
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames - suggestions, requests and temp fixes thread
    So.... it seems that no one answered my original question..


    How do I make agf to display target's casting bar?
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames - suggestions, requests and temp fixes thread
    Does ag_UnitFrames supports mob-casting bar?
    Posted in: Unit Frames
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