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    posted a message on AceOO replacement in Ace3
    Hello Farmbuyer,

    thank you for the reply, I found the misstake
    Posted in: Ace3
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    posted a message on AceOO replacement in Ace3
    It works,

    thank you Adirelle
    Posted in: Ace3
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    posted a message on AceOO replacement in Ace3
    Hi Adirelle,

    thank you for your help, I will try that.
    Posted in: Ace3
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    posted a message on AceOO replacement in Ace3
    I have some bars with several buttons.

    At the moment, I do something like that:

     
    for i, bar in pairs (self.config.bars) do
    	self.bars[i] = TestAddon.Bar:new(i);
    end
    
    ...
    
    TestAddon.Bar = AceOO.Class("AceEvent-2.0");
    
    function TestAddon.Bar.prototype:init(index)
    	TestAddon.Bar.super.prototype.init(self);
    ...
    end
    
    



    To create new instances of the type "Bar".

    I hope this explains how I use AceOO.
    Posted in: Ace3
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    posted a message on AceOO replacement in Ace3
    Hello togehter,

    I wrote an addon based on Ace2. Now I wanted to switch to Ace3.
    As I have seen, there is no AceOO in Ace3.
    Is there any replacement or how can I realize the same like AceOO with Ace3?

    Thank you for your help.

    kaybe
    Posted in: Ace3
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