• 0

    posted a message on TradeskillInfo Official Thread
    I used 44643,

    Is there something i should be looking out for. I did not receive any errors but I am not noticing anything different either seems to be functioning as it did before. Man I wish we could update teh recipes so the link would actually work in chat. :-)

    I am also using Manufac of course. I assume this upadate will help determine which tradsekill recipes I already have by the TSI color scheme that I don't buy the same recipe twice or buy the recipe for another character on the same account?

    Thanks again.
    Posted in: General AddOns
  • 0

    posted a message on Necronomicon2
    I guess I will ask for a feature to add to the create healthstone with a left click, in adding a right click function for Soulwell? Or create a new button all together?

    A soulwell button would be nice for completeness sake I guess.
    Posted in: General AddOns
  • 0

    posted a message on setting up warlock mods, whats must have for ace2 warlock modes?
    There are a lot of haters.

    As for Ammo's Necromoicon 2, it is a bunch of buttons that look like actionbar buttons that contain macros that function just fine. They can be dragged anywhere and don't take up any needed action bar buttons.

    Necrosis was a little bloated for my taste especially when making a shard, jeez that got annoying. And as for shard ace it ended up having a lot of things i did not like or use. Necromonicon 2 has 4 key buttons that it makes quite useful.

    A left click/right click fel armor and Demon armor button
    A create Healthstone and right click trade healthstone/left click use healthstone button
    A Summon button (With macro chat information)
    A soulstone conjure button/use soulstone button (with macro chat information)

    I made a macro that summons all my pets based on the button i am clicking with or without a modfier key and then i am finished. I do like a sound to be heard when my soulstone expires which is something shardace provided that i wish necro2 did and of course the Necromonicon 'wav' file for nightfall procs is always nice.

    I also hope that a Soulwell button is added to Ammo's Necromonicon 2, i guess I will post there as a request.

    But it is definitely a matter of taste. To each his own, the main reason why this community is so successful.

    Cheers
    Posted in: General AddOns
  • 0

    posted a message on TradeskillInfo Official Thread
    Woot!

    Was is your estimated time of update.

    I LOVE THIS MOD!

    Thank you for your efforts.

    If you need me to test just post here and I will gladly do this :-)
    Posted in: General AddOns
  • 0

    posted a message on setting up warlock mods, whats must have for ace2 warlock modes?
    I like necromonicon2 (sp?). Ammo made it simple and sweet and it works, except for the minion mod, but you can make your own macro to summon all your pets.
    Posted in: General AddOns
  • 0

    posted a message on TradeskillInfo Official Thread
    where do i place this diff in the TSI.lua file?

    I am not a dev person so any help would be grateful I would love to test this code out.
    Posted in: General AddOns
  • 0

    posted a message on Necronomicon2
    This is definitely not a sphere mod! You should look Sphere or Acolyte for a nice entire package like that. This is just functional buttons for warlocks who want minimal UI space taken up.
    Posted in: General AddOns
  • 0

    posted a message on CowTip - a tooltip addon - Official Topic
    Not sure if this has been asked already.

    I am trying out Cowtip but when I adjust the background alpha or the colors in the fubar or Niagra menu I don't see any changes taking effect.

    I am trying to change the tapped mob from blinding whit to a softer white with more transparency so i can actually read the text in the tooltip. At the moment I cannot read the text.

    What am I doing wrong?

    Thanks for your help
    Posted in: General AddOns
  • 0

    posted a message on TradeskillInfo Official Thread
    Quote from LaoTseu »

    Well, I make no promice either but I have looked at TSI a bit the first time wmrojer took a little leave of absence (BTW man, thanks for all you've done).

    Right now, I believe that he used a script to extract the recipes from WoWHead or something like that. I'll have a look this weekend to see if that can be replaced by PT3 classes. If someone can do it before me though, go right ahead.

    As for rewrite, it might be a good idea medium or long term but for now, we should look into a way to make the existing TSI up to date and fully usage fast. I saw yesterday that some Jewelcrafting designs were missing and I'm thinking other stuff must be missing to.


    Well this is excellent news from all of you. I was ready to try and find a similar mod, but I have yet to get lucky. Nothing is better than clicking an item in your inventory or anywhere (AH, Vendor, , etc.) to know exactly where and in what recipes it is used in even if i don't have the profession. The value of items is much more understandable if you have that knowledge at your fingertips.

    I already ran into an issue with the changed enchanting recipes in the game that were there previously, ie enchant bracers spell power went from 8 x primal fire and 8 x primal mana to 6 a piece. When I tried to show this to someone it closed my client because it of course no longer exists this way.

    I wish i knew how to code so i could help you out, but please keep us posted as to what solution you end up developing.

    Good luck and thank you.
    Posted in: General AddOns
  • 0

    posted a message on Manufac: Retooled Professions
    I was making 6 Netherweave bandage and after i pressed enter the quartz bar displayed the time and was counting down for 6 bandages to be made, but then my toon stopped after one bandage. This has been happening a lot and seems to only happen the first time i craft something after each login.

    We I go to make 5 bandages as I already had made one, Manufac seems to have no problems?

    Any thoughts?

    Stav
    Posted in: General AddOns
  • 0

    posted a message on Mr Plow v4.5 (Updated 09/05/06)
    How do you get Mr. Plow to sort the herbs in you her bags in the bank. I am not so worried if the herbs are moved in there but I am wanting the sort function to work.
    Posted in: General AddOns
  • 0

    posted a message on TradeskillInfo Official Thread
    wmrojer,

    I am very sorry to hear that this mod is no longer in development and that you have left the game. Thank you very much for the great mod. I really enjoyed all that it had to offer.

    Sad news, but thank you again for the mod.

    Stav
    Posted in: General AddOns
  • 0

    posted a message on GrindStatus
    I believe these are similar to the previous ones before, and I am just guessing Nymbia is on vacation.

    But here goes:

    On login

    [2007/06/06 14:03:14-889-x7]: GrindStatus-1.2\GrindStatus.lua:479: attempt to index local 'value' (a boolean value) ---


    Then when mousing over Fubar plugin:

    [2007/06/06 14:27:40-889-x2]: GrindStatus-1.2\GrindStatus.lua:640: attempt to index local 'value' (a boolean value)
    GrindStatus-1.2\GrindStatus.lua:1063: in function `OnTooltipUpdate'
    FuBarPlugin-2.0-34599:364: in function `runChildren'
    Tablet-2.0-36538 (TabletLib):2340: in function `children'
    Tablet-2.0-36538 (TabletLib):2351: in function `Open'
    Tablet-2.0-36538 (TabletLib):2483: in function <Interface\AddOns\TabletLib\Tablet-2.0\Tablet-2.0.lua:2477>
    FuBarPlugin-2.0-34599:413: in function <...\FuBarPlugin-2.0\FuBarPlugin-2.0\FuBarPlugin-2.0.lua:412>


    Thanks as always for the great mod, Nymbia.

    Hope everything is well.

    Stav

    Posted in: General AddOns
  • 0

    posted a message on BigWigs-Gruul
    I think the AoE silence timers were off last night when we attempted Gruul. I assume this happened after 2.1 patch was released, but our guild is fairly new to the fight.

    Is there something we can do to help get the timers back up to par, do you need a Transcriptor file?

    The timer was calling the AoE about 10-15 secs early. Maybe Blizz changed the encounter but I am not sure as we are new to the fight.

    Curious and thanks for your help.
    Posted in: Raid AddOns
  • To post a comment, please or register a new account.