• 0

    posted a message on Prat 2.0 Chat Mod Framework
    Quote from Barracuda »

    When you use StandaloneLibs, even the most current version and Prat. And update without externals, this Sharedmedia will not be in your directory.
    OK, this is strange, when you check on filelist.wau, in the StandaloneLibs Directory, the sharedmedia.lib is there ..... ??? hm
    I am pretty sure that it is an WAU and WUU issue, since they dont even try to copy and install SharedmediaLIB


    I notice that !!!StandaloneLibraries/SharedMediaLib is an empty dir. All the other lib-dirs contain a file called "placeholder.txt". Could that be the issue for WAU?
    Posted in: General AddOns
  • 0

    posted a message on PT3Bar (non-official Thread of drama and great justice)
    Quote from Tomed »

    Just tried out this addon today and it looks really awesome. I look forward to using it regularly when there's a bit more user-friendly functionality.


    I don't think that will happen. If I understood Nymbia correct, it has been put on SVN mostly as a "proof of concept". But since the idea seems to work well, perhaps some other developer might be interested in picking up the basic idea and make it into a more complete addon with all the bells and whistles that we love. :)
    Posted in: General AddOns
  • 0

    posted a message on Prat 2.0 Chat Mod Framework
    Quote from Khaled »

    Is it normal to have wrong character lvl in chat frames when someone type in General, Trade, whisper, party? The only char lvl that shows accurately it on guild chat. Any idea?


    I believe Prat simply caches the last level/class info obtained via the Who interface and perhaps by other means too. So if the character has leveled up since then, the level will no longer be correct. If you do a new /who on the character (shift-click the name), Prat will update its cache.

    I had actually thought about suggesting that Prat do a who on a regular basis to update its cache. But a who request is fairly slow and can only be performed once every X seconds (not sure what X is... about 10 or so).
    Posted in: General AddOns
  • 0

    posted a message on Prat 2.0 Chat Mod Framework
    Quote from Fin »

    Yes. Just right-click the chat frame tab and change the background. There's a transparency slider there. This is also a Blizzard function I believe (it's getting hard to tell with some things these days, haven't used the default UI for more than 2 minutes since EU beta).


    That's the default Blizzard slider. But it doesn't do what I am asking for. There is still an alpha-add to the chat window when you hover over it. I looked a bit at Blizzard's code. The hover fade-in/out seems to happen in the function FCF_OnUpdate. If the current alpha of the chat window is less than DEFAULT_CHATFRAME_ALPHA, it will fade-in the alpha until it reaches DEFAULT_CHATFRAME_ALPHA. So I tried setting DEFAULT_CHATFRAME_ALPHA to 0. That actually seemed to work. But I don't know enough about Blizzard's implemenetation to be sure there are no bad side-effects of doing that. Perhaps you could look into it and add it to Prat if you believe it is safe to do?
    Posted in: General AddOns
  • 0

    posted a message on Prat 2.0 Chat Mod Framework
    Thanks for a great addon. I haven't been able to tell yet that it's still in beta. :)

    I would like to ask if there is a way to remove the "alpha-add" to the background color when hovering over a chat window. It's a default Blizzard feature and it always annoyed me. Basically, I just want chat windows that are always fully transparent.
    Posted in: General AddOns
  • 0

    posted a message on PeriodicTable-3.0
    Thanks for adding "Misc.Key". I checked my chars, but they have nothing you haven't listed. If anyone else know of other keys (that can go in the keyring), please do share. :)
    Posted in: Libraries
  • 0

    posted a message on PeriodicTable-3.0
    Quote from Nymbia »

    That'd be cool, only problem is generation.. I know I don't have all the keys, and http://www.wowhead.com/?items=13 appears to have items that can't go in the keyring. I'll get it started with what I've got.


    Yea, it will take a while to complete it I guess. I have no idea how many keys exist in the game. I will look at what my chars have. Though I don't think I have any rare ones.
    Posted in: Libraries
  • 0

    posted a message on PeriodicTable-3.0
    How about a set for "keys"? I am particularly thinking of keys that can go into the keyring. You can't always rely on the item-type for this. Some keys have the item-type Key but still cannot go into the keyring - I don't know what the logic is here.. if any.
    Posted in: Libraries
  • 0

    posted a message on PeriodicTable-3.0
    Just a little suggestion - or maybe not so little. It would be nice if you could get a "humanized" title for each of the sets. This would ease the use of PT in addons that display such titles for the user to choose or whatever the addon does. I know there are a lot of sets. So perhaps it's a bit too much to ask for. But it would encourage addons to use the same titles for the sets when displaying them to the user. Depending on ambition level there could be both a short and long title. And then comes the translation... hmm.. no small task indeed.

    On a related note. I notice on SVN that there are a lot of updates to PT. Are these mostly item additions/corrections in existing sets? Or do the sets change fairly often too? Most importantly, are sets ever removed entirely?
    Posted in: Libraries
  • To post a comment, please or register a new account.