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    posted a message on AutoBar by Toadkiller (official thread)
    Since WotLK there seems to be a problem with the cooking and alchimist buttons on deDE clients. Blizzard somehow decided that the grand master ranks are named "Alchemie" and "Kochen" instead of "Alchimie" and "Kochkunst", as the lower ranks are named. So, after reaching Grand Master in them both icons disappear from the professions button.

    There also seems to be some disorder in the quest item buttons while rearranging them. Sometimes the icons rearrange but the functionality does not, so during some quests I was using the wrong item, which in some cases was fatal, like the Drakuru quest line in Zul'Drak. I could not find out under which circumstances this happens, it is not easy to reproduce.

    Sorry that I am not more helpful here. If I can do something to help figuring it out, just tell me and I'll gladly do.

    PS: This is "v696 beta release"

    Regards,
    SunTsu
    Posted in: General AddOns
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    posted a message on JWowUpdater - A new java addons updater for ace2
    Quote from rolfba
    JWU is of now a discontinued project, i dont have the energy to keep fighting the small hurdles that seems to appear on wowace and curse all the time.

    Thank you all for the time you used JWU, and may your time with Curse Client be as happy as your time with JWU.

    /Rolf


    Thank you for your work with JWU. It's sad to see you go.

    In fact all this is sad to see happen. JWU was the last updater I could use. I don't blame you, rolfba, I can see that you don't have the energy to keep on fighting and understand that your thesis is much more important.

    Good luck with it, then.

    SunTsu
    Posted in: Updaters
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    posted a message on AutoBar by Toadkiller (official thread)
    Quote from Toadkiller »

    r76652
    -- Fix one source of popups staying open


    There seems to be another source. I still have that problem, not as frequently as I had it, but it still exists.

    Sorry to be the one with the bad news,
    SunTsu
    Posted in: General AddOns
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    posted a message on JWowUpdater - A new java addons updater for ace2
    Yes, thanks a lot for fixing it.
    Posted in: Updaters
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    posted a message on JWowUpdater - A new java addons updater for ace2
    I'm getting this on the 1.89 version:

    java -jar JWowUpdater.jar
    Exception in thread "main" java.lang.UnsupportedClassVersionError: Bad version number in .class file
    at java.lang.ClassLoader.defineClass2(Native Method)
    at java.lang.ClassLoader.defineClass(ClassLoader.java:719)
    at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:160)
    at java.net.URLClassLoader.defineClass(URLClassLoader.java:254)
    at java.net.URLClassLoader.access$100(URLClassLoader.java:56)
    at java.net.URLClassLoader$1.run(URLClassLoader.java:195)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:188)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:268)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:251)
    at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:319)


    I'm using the same Java version as before, which is

    java version "1.5.0_14-p8"
    Java(TM) 2 Runtime Environment, Standard Edition (build 1.5.0_14-p8-root_02_mar_2008_22_14)
    Java HotSpot(TM) Server VM (build 1.5.0_14-p8-root_02_mar_2008_22_14, mixed mode)


    This ist FreeBSD, as you might remember.

    Would you please look into it?

    Thanks in advance,
    SunTsu
    Posted in: Updaters
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    posted a message on FuBar_tcgTradeskills (unofficial thread)
    I have access to a leather worker, so I will look into that salt shaker thing in the weekend.
    For now I added "Brilliant Glass" to Jewelcrafting, durcyn, could you please commit it?

    *** Interface/AddOns/FuBar_tcgTradeskills/Cooldown.lua.orig   2008-05-21 08:48:18.000000000 +0200
    --- Interface/AddOns/FuBar_tcgTradeskills/Cooldown.lua 2008-05-21 08:48:40.000000000 +0200
    ***************
    *** 66,71 ****
    --- 66,72 ----
        [24271] = {duration = 342000, skill = "Tailoring"     }, -- Spellcloth
        [24272] = {duration = 342000, skill = "Tailoring"     }, -- Shadowcloth
        [17202] = {duration = 72000,  skill = "Engineering"    }, -- Snowball
    +    [35945] = {duration = 72000,  skill = "Jewelcrafting"   }, -- Brilliant Glass
     }
     
     function tcgTradeskillsCooldowns:OnEnable()


    Works for me, I hope it does for everyone.

    SunTsu
    Posted in: FuBar AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    I looked at BT4 and I really like the keybinding mode.
    Will you make it optional or the only way to configure, just like it is in bt4 right now?
    If so I wouldn't be that fond of it. Because in bt4 the keyboard settings are not seen in Blizzard's keybinding interface. If rebinding something there you get a warning, just like the one you get in bt4's /kb. But: When the keybings made in keybinding mode are not visible to the standard keybinding interface you don't see if you change one of bt4's keybindings by accindent nor will you get a warning.

    I don't think this is how I want AutoBar to behave, because I might end up with a accidently unbound keys without noticing it immediately. The worst situation to notice it then is when you are in the middle of a boss fight, which, thanks to murphy, will be exactly the case ;)

    Just my 0.2 cents,
    SunTsu
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    OK, I found the bug, I think:
    *** Interface/AddOns/AutoBar/AutoBarButton.lua.orig  2008-05-19 12:09:31.000000000 +0200
    --- Interface/AddOns/AutoBar/AutoBarButton.lua 2008-05-19 13:04:24.000000000 +0200
    ***************
    *** 1151,1161 ****
            if (GetSpellInfo(spellNameList["Feral Charge"])) then
                if (shapeshiftSet[spellNameList["Dire Bear Form"]]) then
                    concatList[index] = shapeshiftSet[spellNameList["Dire Bear Form"]]
    !               concatList[index + 1] = shapeshiftIn["Dire Bear Form"]
                    self.macroActive = true
                elseif (shapeshiftSet[spellNameList["Bear Form"]]) then
                    concatList[index] = shapeshiftSet[spellNameList["Bear Form"]]
    !               concatList[index + 1] = shapeshiftIn["Bear Form"]
                    self.macroActive = true
                end
                concatList[index + 2] = spellNameList["Feral Charge"]
    --- 1151,1161 ----
            if (GetSpellInfo(spellNameList["Feral Charge"])) then
                if (shapeshiftSet[spellNameList["Dire Bear Form"]]) then
                    concatList[index] = shapeshiftSet[spellNameList["Dire Bear Form"]]
    !               concatList[index + 1] = shapeshiftIn[spellNameList["Dire Bear Form"]]
                    self.macroActive = true
                elseif (shapeshiftSet[spellNameList["Bear Form"]]) then
                    concatList[index] = shapeshiftSet[spellNameList["Bear Form"]]
    !               concatList[index + 1] = shapeshiftIn[spellNameList["Bear Form"]]
                    self.macroActive = true
                end
                concatList[index + 2] = spellNameList["Feral Charge"]


    That bothered me all the time from when I first looked at it.

    I hope it works for everybody else.

    SunTsu
    *edit* Forgot to do the same thing to "Bear Form"
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Quote from Toadkiller »

    Do you have Feral Charge but not an actual Bear or Dire Bear form? I moved the code around to check for that but I did not think it is possible...
    r74340


    No, of course not. My toon is a feral druid at level 70, so it has Dire Bear form. Is there anything I can do to debug it? Please tell me, I'd be glad to help. Whether you tell me on #wowace or here is the same to me. Do as you please.

    SunTsu
    PS.: Tried your latest change right now. Did not change anything for me except that it is line 1208 now. Could it be a localization problem? I am using deDE locales
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    I'm getting the following error on Revision 74242 right now:


    ..\AddOns\AutoBar\AutoBarButton.lua line 1206: bad argument #1 to 'concat' (table contains non-strings)"


    This looks like a problem with the recently added druid buttons, because I don't get any error as warrior or rogue. I just commented out the Feral Charge lines and the error went away for me.

    Could you please look into it?

    Thanks alot for your great work on AutoBar,
    SunTsu
    Posted in: General AddOns
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    posted a message on Baggins AnywhereBags
    Quote from "#wowace" »

    < CIA-40> mikk * r70644 Baggins_AnywhereBags/ (Baggins_AnywhereBags.toc Core.lua Guildbank.lua):
    < CIA-40> Baggins_AnywhereBags:
    < CIA-40> - Add support for guild bank. Will appear as a character named e.g. "<MyGuild>"


    Looks like a dream finally came true.

    Thanks a lot, mikk

    SunTsu
    Posted in: General AddOns
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    posted a message on JWowUpdater - A new java addons updater for ace2
    Quote from rolfba »

    As it is now, the scan for the non-ace addons is done when the program is opened, so that it can show you if any of them needs updating.


    Great, then I just misunderstood your changelog. This was just what I was proposing.

    But, I know, I am a spoil sport, I still get "... with ID: [...] could not be found on site: [CURSE]", so it looks like there is some more to it.

    Anyway, great Job, Rolf. I really love JWU!

    SunTsu
    Posted in: Updaters
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    posted a message on JWowUpdater - A new java addons updater for ace2
    Of course it updates them.
    But there is no point in scanning for updates twice.

    Until that last new version there was a check on start up and another one of every non-ace-addon during the upgrade. During that scan it would upgrade the recently checked addon.

    So, the point would be to keep in memory which non-ace-addons had to be updated and just do that during the update phase.

    rolfba chose to do it the other way around, which is not quite what I would have done, but still is an improvement.

    The basic goal was to have working non-ace-upgrades without redundant update-checks, which, hopefully, is reached. Whether the check should be done during the initial update scan, which I'd prefer, or during the updates itselves, which rolfba implemented, is just a matter of taste and oppinion.

    SunTsu
    Posted in: Updaters
  • 0

    posted a message on JWowUpdater - A new java addons updater for ace2
    Quote from rolfba »

    If the addon author releases an addon update as a "beta" release, as its probabely the case with Outfitter 4.1b5, then JWU dosent update. Its only the release versions submitted to curse that is checked.


    OK, I didn't know that but makes sense now that i know.
    But still there are those temporary problems with curse. JWU from time to time tells me that addons don't exist on Curse, which they normally do.

    I don't know whether this is a problem on curse's side or on JWU's.

    Thanks for the quick reply,
    SunTsu
    Posted in: Updaters
  • 0

    posted a message on JWowUpdater - A new java addons updater for ace2
    I'm experiencing that, too, from time to time.
    Looks like there still is a problem with the curse layout.

    Yesterday JWowUpdater did the "cound not be found" thing to me on SolarianAlarm and Outfitter. Today it doesn't but still won't update Outfitter though there is a new version. (4.1b5 vs. 4.0.1)

    If I can help debugging it, just let me know.

    SunTsu
    Posted in: Updaters
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