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    posted a message on WebSite Development and the JavaScript Dogma
    Websites shouldn't require JavaScript. And really the most require it just because of bad programming (not for something were JavaScript makes sense / improves the user-experience / is technically required, for example RIAs), like using JavaScript for normal links (what decreases the user-experience i.e. new-tab isn't possible).

    In addition to the ads-problem, most of the browser-exploits require JavaScript to work. And every browser has unfixed but exploited bugs from time to time.

    /edit: The fact that his forum(-software) kills line breaks if JavaScript is disabled is another example of bad programming.
    Posted in: General Chat
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    posted a message on What Does GetZoneText() Give for Capitals?
    Really, inserting all the L... stuff when your addon already has much code is much more pain than learning how to localize now.
    Posted in: Need Help?
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    posted a message on BigWigs
    Will there be release or beta next days or should I switch to alpha if I need Ony timers?
    Posted in: Raid AddOns
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    posted a message on Manage & view my addons (now for Linux/Mac too)
    I think hosting it at one place is enough :) However I'm still looking for people which use it under Mac and can tell how it works there :D
    Posted in: General Chat
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    posted a message on Manage & view my addons (now for Linux/Mac too)
    Quote from Ackis
    He stated that he couldn't do WowAce because of no lua. Just letting him know he can make use the of the same project features but over at CurseForge.


    Me was told (if I remember right it was Kaelten) that applications in binary form aren't allowed after the transition to the new system (before CF/Curse/WoWAce-merge I've hosted it at Curse).
    Posted in: General Chat
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    posted a message on Manage & view my addons (now for Linux/Mac too)
    Hi,

    I want to present a tool which I wrote and which exists for some years now. Some of you may already know it.
    I've recently added compatibility for Mono and so for Linux and Mac OS X and need feedback especially for Mac compatibility (because I can test only under Linux and Windows and don't know how similar Mac is to Linux).
    I hope that's the right sub-forum (the other sub-forums seem to fit less).

    Manage & view my addons is an external application to manage your addons and have a quick overview of them. It has following features amongst others:
    - A quick overview of your addons
    - See detailed infos when you click on an addon
    - Outdated addons will be marked
    - See on which addons the single addons depend
    - See which addons depend on the single addons
    - Addons which are libraries will be marked if no addon depends on them
    - Export addon list to several formats
    - See for which characters the single addons are enabled/disabled
    - Option to configure which infos to show in the overview list
    - Option to hide libraries and/or sub-addons from the addon list
    - Loading addon list from a different location, even zip files

    Ideas for future versions:
    - Feature for making backups
    - Saving and loading the 'activated/deactivated' settings (profiling)
    - Remove unnecessary SavedVariables

    If you have more ideas to include, please post in comments.

    You must have the Microsoft .NET Framework 2.0 Runtime installed on your computer if you use Windows or Mono if you use Linux/Mac OS X. Please see FAQ also.

    Project page (yes no WowAce because no Lua ;)): http://www.wowinterface.com/downloads/info7042-ManageviewmyAddons.html

    /edit: Argh ... no JavaScript enabled => All linebreaks are ignored by forum.
    Posted in: General Chat
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    posted a message on The New Curse Client
    Quote from jokeyrhyme
    Regarding Linux, I imagine we're between a rock and a hard place right now. The Curse team can't very well release the details required to author a new client, seeing as they are beseiged by WowMatrix and the like. And they just don't have the resources to produce a Linux-compatible client. Perhaps if someone were willing to sign an NDA or something for closed access to the site's API? Who knows? And who has the time?


    I think the easiest way would be if Curse would make a MMOUI Minion plugin.
    Posted in: Updaters
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    posted a message on Tweetcraft Discussion
    Quote from dranor
    I wonder if you have the guts to run a installer from an unknown source that targets WoW


    You could download the code and compile it byself after looking through it. But really... /rl isn't an option (and RSS is much more usefull than Twitter IMO)
    Posted in: Data Broker AddOns
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    posted a message on Dual Spec and "Gear Manager" coming in 3.1 PTR
    Argh I was to slow for delete :P Thanks
    Posted in: General Chat
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    posted a message on An Open Invitation to Authors and Other AddOn Hosting Sites
    IMO according to updaters addon hosters should work together instead of making their own singleside updaters. IMO this updaters which are the result of solitary work (which sounds more bad than I mean) and which only support one site in addition with things like login-force are the main reason why WowMatrix is so popular (again: I'm don't using updaters at all).
    Posted in: Updaters
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    posted a message on An Open Invitation to Authors and Other AddOn Hosting Sites
    If they don't than this is another useless updater as I said above. There are enough updaters which aren't official allowed but multipage and there are enough updaters which only support one site. I personally don't need an updater. If I would count sub-addons and the (embedded) libraries too I would have 100 addons too (how most of these people who say "I have 100 addons" are doing) but I don't see any need for an updater. Through my tool I have a quick overview of all addons (with libraries embedded and sub-addons hidden) and with one click I can open the addon page (and I've a personal plugin which checks if there are new versions but doesn't auto-update and I could live without it). PS: Sorry that here is no linebreak... this is the fault of the forum because it ignores linebreaks in Non-JS-mode.
    Posted in: Updaters
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    posted a message on An Open Invitation to Authors and Other AddOn Hosting Sites
    I would like to hear that Curse implements a module. If they don't then that's another useless updater (IMO) like all these "official" updaters which only support one site. It was long enough the case that every updater which is accepted by the addon hosters only supports one page and that every multipage updater is "bad" in POV of the hosters.
    Posted in: Updaters
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    posted a message on Special X-Curse TOC tags
    Is there a list of all possible X-tags?
    Posted in: Need Help?
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    posted a message on What updates to save?
    It does but you can export the registry section (dunno the exact path but normally the path is apparent).
    Posted in: General Chat
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    posted a message on What do you think of a portable offline WoWWiki?
    I implied that the article content in the XML is with XML-like markup - but it's logical that it isn't if these dumps are mainly for import to MediaWiki. As to the parsing-time I would include only API-articles because the other aren't much relevant for coding. For static HTML instead of search functionality there could be a table of contents (or CHM which includes search functionality).
    That the XML includes MediaWiki markup increases the work which has to be done so now I think offline-MediaWiki is easier ;)
    I hope you'll get the permission to redistribute the SQL dump.

    PS: Do you want to include every article of WoWWiki or API articles only? If former then it would be nice if there would be a "only API" dump/option.
    Posted in: General Chat
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