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    posted a message on X-Perl Thread
    Quote from Zeksie
    You have the range finder enabled, which is fading frames that are out of range for your defined spell. :)


    I'll check but I'm not sure that's it because this happens on every single target, regardless of how far they are, even when i target myself. Also, my warlock doesn't use a spell defined. He uses the 30 yard setting and it still happened when I target myself(I always target myself when setting the frames up so I can see the target's/target target's/target's/target frames too).

    **EDIT**

    I see what is doing it. When it brings the settings over from another character, X-Perl is still using the other character's spell to determine whether the frame should be dimmed or not, even tho the spell box correctly shows the current character's spell. I have to alt-click on the spell box to reset it's spell to the current character's spell(even tho it looks like nothing changes), for the target box to correct itself.
    Posted in: Unit Frames
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    posted a message on X-Perl Thread
    Found a bug in the Global Options|Copy Setting From option. When I copy over another character's setting, the Target Frame's transparency always gets changed to 50%(from 100%) and cannot be changed from that point on. When I use the transparency slider in the Colors tab, while I'm actually sliding the bar, the transparency corrects itself, but as soon as I stop sliding, visually it reverts back to 50% transparency.

    This seems to only occur with the Target frame. I have to use the Reset Defaults button in order to fix things and then am forced to mannually enter all my setting.

    Please take a lok into this.

    Thanx
    Posted in: Unit Frames
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    posted a message on X-Perl Thread
    One option I would love to see is in all the major unit frames(Player/Target/Target 2 and 3/Focus) is when showing the percentages, an option to be able to extend the graphical health/mana/XP bar all the way to the end of the frame itself, so the percentage numbers are actually within the graphical bar itself. Something like 1000/1000(100%) all shown centered on top of the full length(of the frame) health/mana/XP bars.

    The reason I would like this is I tend to glance at the graphical bar during a fight and with the percentages on, I get tricked a bit because when I see the health bar at about 50% of the frame size I think the MOB is at 50% health, but he really isn't since the bar wasn't the full length of the frame, to begin with. Right now I run with the percentages off so I don't get visually tricked, but miss the percentages.

    I's also like to see an option to show the FULL XP numbers as 11,000/1,523,000(or even without the commas) instead of 11K/1523K if the frame is wide enough to fit it in.

    Thanx, your mad is terrific.
    Posted in: Unit Frames
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    posted a message on Chinchilla Calender Will Not Show :S
    If you are using FuBar, specifically Clock_fu, go into Clock_fu's options and ENABLE "Show Day/Night Bubble"
    Posted in: AddOn HELP!
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    posted a message on Omen3
    Quote from Xinhuan
    You need to find the option "Show minimap button" on the first page that shows up on "/omen config" and turn it off. It's next to the "Test Mode" checkbox, right underneath the "Use Focus Target" checkbox.

    Refer to this screenshot if you need help: http://kinkou.net/xinftp/Omen.jpg

    In other words, what you are seeing is correct behavior, Omen created both a LDB minimap button, and a FuBar plugin, each of which has its own settings.


    Ok, I got it. What was confusing me was the "Attach to Minimap" option in the "Fubar Options" section of Omen. Seems like there are 2 ways now to attach it to the minimap.

    Thank You.
    Posted in: Raid AddOns
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    posted a message on Omen3
    Having an issue with this latest release(RC3-20-g0ee193d). Broker2Fubar now picks Omen up and creates it's own Fubar Icon, along with Omen itself.

    After disabling the Broker2Fubar icon in Fubar(or even disabling Broker2Fubar altogether), the issue becomes I see the Fubar Icon/text as well as the minimap icon and no matter what I check/uncheck, I cannot get rid of the MiniMap icon. It's always there.

    FYI version RC3-17-gf590855 does not have these issues.
    Posted in: Raid AddOns
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    posted a message on MicroMenuFu update or alternative?
    Craynark,
    Thanx for the rewite. I hope you don't mind but I made 2 small modifications of the menu to suit what I was used to with the old WOW main menu and Titan[MainMenu] addon.

    My changes simply add back the World Map button between the LFG and Main Menu buttons and also changes the Main Menu button to TOGGLE the visibility(complete with the open/close sounds) of the main menu.

    I've attached the updated FuBar_MicroMenuFu.lua as FuBar_MicroMenuFu.txt (since this site insists on changing my zip file to a Gzip file), if anyone is interested.
    Posted in: AddOn HELP!
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    posted a message on FuBar_LocationFu
    Quote from spanspace
    Getting an error that shows on screen as "..ddonsFubar\libs\LibRockHook-1.0\LibRockHook-1.0.lua:128:hooksecurefunc(): ToggleWorldMap is not a function"

    I do believe this error is because of locationfu. I could nto find any references to ToggleWorldMap in any of Fubar or the other fubar addons accept locationfu.


    The way the world map is pulled up changed. In LocationFu.lua, change lines 542, 548 and 552 from
    ToggleWorldMap()

    to
    ToggleFrame(WorldMapFrame)
    Posted in: FuBar AddOns
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