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    posted a message on MagicMarker - Raid Icon Marking made simple
    I've played around with this mod for a while, not fully got it setup yet, having decided to run the instances first to populate the db. Then I'll sit down and fiddle with it properly rather than mid party, but what I've seen so far is awesome. However one small request if possible...

    Rather than it collecting data on every mob you encounter in every zone, would it be possible to set zones on ignore? I know you can currently delete mobs and zones, but this is only temporary as next time you see mobs in a zone it repopulates. Just looking at it from a memory overhead pov, as for example I don't really need to know about mobs in the barrens for example, and it's kinda tedious to keep wiping the data.
    Posted in: Raid AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Quote from Peoii »

    Having a rather bizarre issue that I wonder if you're aware of:

    When I disable the "Battle Standards" button, and reload my UI, every button after it simply does not show up. Upon re-enabling it, everything reappears, and functions normally.

    I have performed the new and improved 4 step fix and still getting the same error. I have tried deleting my saved variables, and still no dice. This happens on a fresh install of the addon, no saved variables, everything in its default button position. Infact, the only thing I did was reposition the bar, and make it vertical not horizontal. That's it.

    It's been happening for the last couple revisions, sorry I don't know exactly what revision was the last one where this did not happen.

    Autobar: 2.02.03.20 beta (53755)
    CyCircled: Yes.


    EDIT: Upon further testing, it seems as though CyCircled stops skinning the bar as soon as it hits a disabled button. Curious. Any button I disable, everything afterwards is not skinned, yet when I enable a disabled button in the list that would otherwise appear, it will reskin them after that point.


    I've had the same problem, however after an inordinate amount of fiddling I've found that if you rearrange non disabled buttons so that they are before disabled buttons in the list, then everything works fine. This stops the issue from happening on a realoadui or relog, and the funny cycircled skinning bug. This is obviously not an ideal solution, but at least it's a viable workaround until Toadkiller can sort out a fix.
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Using r51799 I've seen two bugs so far.

    1. If you click on the "Move the bars" option in the config gui after changing profiles the green bar doesn't appear and you're unable to move or hide the bar. If you then use an item, so far I've only used food, the bar then disappears.

    2. Skinning: cyCircled is skinning the main bar but not the popups as can be seen in this image: http://img292.imageshack.us/my.php?image=wowscrnshot101307015008op2.jpg

    Btw thanks for the great move on, I'm liking the changes a lot already. It's far easier to move the bar around and from what I've seen the overall configuration is much more user friendly, especially now we have real profiles to play with :) A tip for those who want to be able to use the old version and still be able to test this version, if you amend the old autobar folder name, the name of the TOC file and then change the dependicies in the autobarconfig TOC file to point at your renamed autobar, you can have both available to play with. I'm testing the new one on one of my toons, whilst still having a stable bug free version for my raiding toons.
    Posted in: General AddOns
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    posted a message on cyCircled - Circled buttons for more than just BT2
    Is it possible to give Stitchui the cycircled treatment?
    Posted in: General AddOns
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    posted a message on [Old] PitBull - official topic
    When two druids are in a party and one is in treeform and the other is in its normal race form ie Tauren, both druids are flagged by Pitbull as being in tree form. I guess this is down to Pitbull checking for Tree of Life buff, but it's only the druid with two x the buff that is in treeform. I know this is only really cosmetic, but any chance of a fix?
    Posted in: Unit Frames
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    posted a message on --agUF/Pit bull BROKEN Thread --
    I was having issues with Pitbull not working in conjunction with some other mods. Having gone through the changelogs of most of my mods, I noticed that AceEvent had its revison reverted. Whilst I do use standalone libs, the odd library slips through, mainly from Ace mods grabbed from WoW Interface. Because some of these hadn't been updated I had revision numbers of AceEvent which were newer than the non buggy AceEvent that was sat in my Ace directory. The result of this was despite having the latest Ace library revison on my system, I was loading the buggy version of AceEvent still. After hunting down all these rogue copies of AceEvent and deleting them, everything then worked fine.

    So to cut a long story short, grab the latest Ace zip from files and install it. If you're using standalone libs, hunt down and delete all other copies, else make sure that other versions of AceEvent you have are the same as this one.
    Posted in: Unit Frames
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    posted a message on cyCircled - Circled buttons for more than just BT2
    Quote from Seerah »

    Also, remember that anything you get off the SVN isn't guaranteed to be of "release quality." If you want your mods to be 100% perfect all the time (which won't ever happen ;) ) then get them from the other addon sites.


    Hehe, I know that ;) But the guys round here that do the coding are pretty good at turning out beta quality stuff that is miles better than a lot of release quality product found elsewhere. Was just hoping that someone who can code might be able to shed some light on it :)
    Posted in: General AddOns
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    posted a message on cyCircled - Circled buttons for more than just BT2
    Quote from asciident »

    Quote from Murazorz »

    Add the following to the plugins\Autobar.lua file
    function cyCircled_AutoBar:GetElements()
    	return {
    		["Main"] = GetLocale() == "koKR" and "기본바" or true,
    	}
    end


    It will solve the problem.


    I added this, and things are indeed properly circled again though I don't really know what Korean has to do with anything (but anyway...). Trouble is, though the AutoBar icons are circled, they still show a square item background outside the circles improperly.


    After applying the above fix, the error has disappeared. However I'm also suffering from my autobar buttons having the horrible black square effect behind them. Skinning on BT3 and Trinket Menu is working fine, just Autobar that has a glitch. Anyone know how to resolve this?
    Posted in: General AddOns
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    posted a message on DrDamage - Official Thread
    Quote from Gagorian »

    Quote from Gagorian »

    Quote from sl8r88 »

    Paging in Bartender3 is borked, I still have my heal values on the action bar when I shapeshift. Perhaps a simple fix?


    Did a small change into the newest version.. It -might- work now. If not, I'll have to investigate further. Are you available for testing at some point?



    I talked to Bartender3's author nevcairiel and he added some cache clearing to the shapeshifting event. So update BT3 also before trying it out.


    I was having the same problem. Downloaded the updates, and it's all working fine now. Thx for the fix guys.
    Posted in: General AddOns
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    posted a message on ACP Error
    Trying ACP out, and whilst I like the added extras over MCP, I do miss not having a fubar plugin for it... Any chance that one is on the horizon somewhere?
    Posted in: General AddOns
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    posted a message on TrackerFu
    Quote from Lagosor »

    I have make a Screen

    Whenn i click to change the Tracking i get this Message:



    in Eng:

    "Ace2 was blocked. The requested function is reserved the Blizzart UI."


    This mod hasn't worked in quite some time. A good replacement, all be it not Ace2, can be found here:

    http://www.fizzwidget.com/trackmenu/

    It hooks the tracking icon around your mini map, so is very unobtrusive. Seems to work well with no apparent bugs.
    Posted in: FuBar AddOns
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    posted a message on Skinner
    Any chance you can make the text a bolder colour on the quest log frame where it lists recommended number of people. Atm it's a charcoal gray on black which is nigh on impossible to read. Thanls in advance.
    Posted in: General AddOns
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    posted a message on ag_UnitFrames - suggestions, requests and temp fixes thread
    Is there any way of configuring the raid/party frames without being in a raid or party, and actually being able to see them on screen whilst doing this? By this I mean does it produce any dummy frames to play with like DuF used to? I'm using the mod atm and love it, but seemingly not being able to configure those frames is whats stopping me from binning my current raidframes, as I really don't want to try and spend 15 minutes doing this in the middle of a raid...
    Posted in: Unit Frames
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    posted a message on UI Mods and "Duel"
    A simple solution for now, would be to either just type "/duel" or create a macro and bind it to a key to do the same. Works and doesn't get the annoying pop up. Fingers crossed the upcoming patch solves the problem /sigh
    Posted in: General AddOns
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