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    posted a message on Skinner
    Any chance of having Mogit skinned please?
    Posted in: General AddOns
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    posted a message on Raven: Auras, Cooldowns and Notifications
    Ok the ready icon appears when usable is disabled, however you can't see the icon, I just know it's there because another icon changes position.

    With regards clearcasting, I'm slightly confused. I want to be able to create a bar/icon in a custom group for it, however I can't see how to select it to show without using a custom spell. Have I missed something blindingly obvious in the options where you choose the buff to show?
    Posted in: General AddOns
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    posted a message on Skinner
    Thanks for the update to the Combuctor skin and for skinning Glamour, however I'm getting the following error to do with Combuctor.

    6x Skinner-b4.14333.4\SkinMe\Combuctor-4.2.2.lua:63: attempt to index global "CombuctorFrame1Icon" (a nil value)
    Skinner-b4.14333.4\SkinMe\Combuctor-4.2.2.lua:63: in function <Skinner\SkinMe\Combuctor.lua:4>
    (tail call): ?
    <in C code>
    Skinner-b4.14333.4\UtilFuncs.lua:95: in function <Skinner\UtilFuncs.lua:93>
    Skinner-b4.14333.4\UtilFuncs.lua:152: in function "checkAndRunAddOn"
    Skinner-b4.14333.4\AddonFrames.lua:150: in function <Skinner\AddonFrames.lua:109>
    (tail call): ?
    <in C code>
    <string>:"safecall Dispatcher[2]":9: in function <string>:"safecall Dispatcher[2]":5
    (tail call): ?
    Ace3-Release-r1032\AceTimer-3.0\AceTimer-3.0-5.lua:164: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:138>
    
    Locals:
    nil
    Posted in: General AddOns
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    posted a message on Raven: Auras, Cooldowns and Notifications
    Couple of questions/points...

    1. I've recently set a custom icon group up to display cds for trinkets along with a "ready" bar, in this case an icon. The ready bit is done when the show is usable and ready checkboxes are ticked. When I first log in to the game the icon doesn't show for the trinket, it does however show once it's completed a cd cycle. Is this intended behaviour, ie Raven doesn't know about the cd until it actually has happened once or something that can be worked around?

    2. I've noticed that Raven has started getting a bit flaky about showing the auras associated with tabard championing. Sometimes it's there, sometimes it's not. This has only just started happening, though I couldn't tell you since which revision, but it certainly occurs with the latest alpha. Other non duration auras are displaying ok, so it's not down to anything in the bar group settings as a whole.

    3. Should really chuck it in a ticket, but the clearcasting buff for resto druids isn't in the default buff list anymore. I'm guessing it used to be as I had it in a long used bar group, but I recently rejigged my setup and it's no longer there. Easily fixed using a custom spell selection, but would be nice to have it back in the defaults.
    Posted in: General AddOns
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    posted a message on Skinner
    Hiya,

    Could you update the skin for Combuctor please and if you get the chance would you be able to look at skinning Glamour/

    Thanks
    Posted in: General AddOns
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    posted a message on Raven: Auras, Cooldowns and Notifications
    Following the latest alpha r176, I'm just looking for some clarification about what it exactly does.

    Looking at it I can now use the spell effects to detect any spell that has been cast, following this I'm guessing I could now create a bar that tracks another players cd if I know the duration. If this is the case then great, it means I can ditch the raid cd monitor I'm using to track things like Tranquility cds. However I'm also guessing it can't vary the duration based on the player who cast the spells talents or glyphs that might affect the base cd?

    Also with regards cc, would I be right in assuming that it'll show me the theoretical duration of the cc in question, but can't detect if it breaks or who/what it was cast on?
    Posted in: General AddOns
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    posted a message on Skinner
    Getting the following error, but only seems to be happening when I log in on my lock if that helps.

    1411x Skinner-b4.14007.1\UIElements2.lua:683: attempt to index a nil value
    Skinner-b4.14007.1\UIElements2.lua:683: in function <Skinner\UIElements2.lua:679>
    (tail call): ?
    <in C code>
    <string>:"safecall Dispatcher[1]":9: in function <string>:"safecall Dispatcher[1]":5
    (tail call): ?
    Ace3-Release-r1025\AceTimer-3.0\AceTimer-3.0-5.lua:166: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:138>

    Locals:
    nil
    Posted in: General AddOns
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    posted a message on Skinner
    Getting the following error from using the guildbank search skin.

    1x Skinner-b4.13205.1\UtilFuncs.lua:272: attempt to call method 'GetChildren' (a nil value)
    Skinner-b4.13205.1\SkinMe\GuildBankSearch.lua:7: in function <Skinner\SkinMe\GuildBankSearch.lua:3>
    (tail call): ?:
    <in C code>: in function `xpcall'
    Skinner-b4.13205.1\UtilFuncs.lua:88: in function <Skinner\UtilFuncs.lua:86>
    Skinner-b4.13205.1\UtilFuncs.lua:145: in function `checkAndRunAddOn'
    Skinner-b4.13205.1\AddonFrames.lua:244: in function <Skinner\AddonFrames.lua:234>
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
    (tail call): ?:
    AceTimer-3.0-5 (Ace3):164: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:138>
    Posted in: General AddOns
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    posted a message on Raven: Auras, Cooldowns and Notifications
    Quote from Tomber
    I have created tickets on the CurseForge project page for all feature requests that are being considered as well as the bugs that I've been able to reproduce. I think there is only one other bug report that I am waiting for more info on since I could not reproduce it (i.e., it had to do with missing mage cooldowns).

    The ticket tracking system should be much better than the "back-of-the-envelope" method :).


    Where would you prefer comments about tickets? Here, on the tickets themselves or via pm?

    And a big thank you for getting Raven up and running pretty smoothly post patch. :)
    Posted in: General AddOns
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    posted a message on BadBoy: An extremely minimal spam blocker & reporter
    This one got through today...

    <>
    Posted in: General AddOns
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    posted a message on Raven: Auras, Cooldowns and Notifications
    Quote from Tomber
    I'll take a look at color borders for ButtonFacade. [Update: This seems to be a function of storing the BF data in Raven's global database, rather than for each character profile, and should be easy to fix (it does mean you have to set BF for each character).


    Thanks works fine now. :)
    Posted in: General AddOns
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    posted a message on Raven: Auras, Cooldowns and Notifications
    Ok it seems to be working fine with the latest Buttonfacade release now, well almost... I have icon borders setup so that they are coloured to reflect whichever class I'm playing. So basically on my lock they're purple across all skinned addons, orange on my druid etc. Every other addon I use that uses BF (Bartender4, Ghost: Recon and Blessed) don't have any problems. However with Raven it doesn't skin with the correct colour perse. Whichever toon I've last set the colours up with colours will display, until such time as I open the buttonfacade options and click on either the BF defaults or raven colour option to change it. The colour does however show the right colour in the options, just not on the actual skinned buttons.
    Posted in: General AddOns
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    posted a message on Raven: Auras, Cooldowns and Notifications
    Quote from sayntavarice
    ButtonFacade support still seems really weird, sometimes the scale/boarders are not correct. Maybe it's worth checking out how some other addons do it, or ask StormFX to review.


    This and with the latest release it doesn't work properly at all.
    Posted in: General AddOns
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    posted a message on Raven: Auras, Cooldowns and Notifications
    Quote from Tomber
    4. Localization: This is a bit intimidating! There is no localization support in Raven at the moment. I am committed to adding it, though. Finding people willing to provide translations is a motivator for getting it done!


    Well there is the wowace localisation system in place to help, and I'm sure if you pushed Raven to beta and a wider audience you'll find some people willing to translate...

    2. Tracking duration for Mirror Image, Force of Nature, hunter traps, etc.: This is a great idea but I don't think it belongs in Raven. To do it right, you'd want to know if the trap was triggered or if the treants got killed or whatever. It just seems like too much to take on anytime soon.
    As and when you get round to exposing and documenting the API, is this something that could be accomplished via a plugin if someone chose to write one?

    As for time frame, my goal is to have Raven ready for widespread use when Cataclysm launches.
    Being 110% honest here, as alphas go this has been one of the most robust and usable ones I've had the pleasure of fiddling with. As an author you've been very receptive at listening to feedback, adding features and bug squashing. I wouldn't be worried about getting too much more polish in before going to beta. Perhaps push a beta release as is, and use alphas to add features in and get testing from those willing to take the risk of potential breakage.
    Posted in: General AddOns
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    posted a message on Raven: Auras, Cooldowns and Notifications
    One other request and I don't know if it's doable, but would it be possible to incorporate vehicle cooldowns?
    Posted in: General AddOns
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