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  • _ForgeUser144837
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  • Member for 14 years, 2 months, and 13 days
    Last active Fri, Oct, 4 2013 21:29:58
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  • 160 Total Posts
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    Nov 3, 2007
    _ForgeUser144837 posted a message on Ora2 Substring item checks
    Substring doesn't necessarily mean full support for regular expressions (aka patterns.

    I would guess that you can search for a single contiguous string within another string, but not a more complex pattern.
    Posted in: Raid AddOns
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    Nov 1, 2007
    _ForgeUser144837 posted a message on Common library for inventory tracking
    You better make it support Possessions too then :p
    Posted in: Libraries
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    Oct 30, 2007
    _ForgeUser144837 posted a message on Common library for inventory tracking
    Ahh yeah, even better.
    Posted in: Libraries
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    Oct 30, 2007
    _ForgeUser144837 posted a message on BankStack
    Looking good. Might want to set it up for localization before it gets any bigger. - Nevermind

    Bring some of the functions and DEFAULT_CHAT_FRAME into the local scope?

    It'd also be nice to see what exactly was stacked. - Thanks
    Posted in: General AddOns
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    Oct 30, 2007
    _ForgeUser144837 posted a message on FreeRefills *fixed*
    Haven't tried it yet, but thanks.

    Why not commit it?
    Posted in: General AddOns
  • View _ForgeUser144837's Profile

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    Oct 30, 2007
    _ForgeUser144837 posted a message on Common library for inventory tracking
    There's InventoryLib by Elkano. I haven't looked into its code though.

    There are some tradeoffs with inventory tracking; if you maintain a database indexed by items you will have faster searches and a smaller database size, whereas if you maintain a database indexed by bag number, you will be able to process bag changes more quickly. Other options have their ups and downs. The best method for your addon depends on how it will be used. Addons that display inventory locations in tooltips are best served by Item-indexed tables whereas an addon which does not search often might be better served by a bagID-indexed table. An addon which displays duplicates the appearance of bags from another character would also be best served by a bagID-indexed database.

    Just thinking out loud from my experience playing with Possessions... I would love to see a well written, efficient inventory tracking library.
    Posted in: Libraries
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    Oct 29, 2007
    _ForgeUser144837 posted a message on WowMatrix - WoW Addon Updater for Mac and Windows - 100% Free
    damnit, don't bump this
    Posted in: Updaters
  • View _ForgeUser144837's Profile

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    Oct 29, 2007
    _ForgeUser144837 posted a message on Request: itemcache.wdb creater/filler?
    Yeah, they enabled a very low rate limit. These will no longer work.
    Posted in: Addon Ideas
  • View _ForgeUser144837's Profile

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    Oct 28, 2007
    _ForgeUser144837 posted a message on BankStack
    Quote from Xinhuan »

    What about moving items from your bank to your inventory? (To refill potions, reagents, etc)

    FreeRefills does that.
    Posted in: General AddOns
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    Oct 28, 2007
    _ForgeUser144837 posted a message on AUCTION_HOUSE_CLOSED fires two times?
    Oops, forgot about that, thanks
    Posted in: Lua Code Discussion
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    Oct 28, 2007
    _ForgeUser144837 posted a message on BankStack
    Thanks, MrPlow's bank stacking didn't work for me for a long time either. For a while, I held onto an old Ace addon called Stacker, but eventually got rid of it.
    Posted in: General AddOns
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    Oct 28, 2007
    _ForgeUser144837 posted a message on FuBar_CorkFu error
    There used to be an official thread, but it was locked and must have been deleted.

    You'll probably have to live with the errors on this one.
    Posted in: FuBar AddOns
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    Oct 28, 2007
    _ForgeUser144837 posted a message on AUCTION_HOUSE_CLOSED fires two times?
    It probably fires twice for the same reason that BANKFRAME_CLOSED fires twice; so that you can still access AH functions as it closes.

    You could try this:
    local AHClosedOnce = false
    function AHDND:AUCTION_HOUSE_CLOSED()
    if AHClosedOnce then
     if UnitIsDND("player") then
      UIErrorsFrame:AddMessage(L['AH DND Mode deactivated!'], 0.0, 1.0, 0.0, 5.0)
      SendChatMessage("", "DND")
     end
     AHClosedOnce = false
    else
     AHClosedOnce = true
    end
    Posted in: Lua Code Discussion
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    Oct 27, 2007
    _ForgeUser144837 posted a message on FuBar_AddonSpamFu - Official Thread
    These will be in the next update, minus RD.
    Posted in: FuBar AddOns
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    Oct 26, 2007
    _ForgeUser144837 posted a message on Raid CPU Performance Issues - Prat & TabletLib
    Prat also processes Addon Messages which would be extremely frequent in a 25 man raid.
    Posted in: General Chat
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