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    posted a message on GridStatusMissingBuffs
    Quote from nlindq
    The problem seems to be related to "Blessing of Salvation" still being in the buff list, despite that spell having been removed from 3.x.


    This may not be true. I went through my SavedVariables\Grid.lua and removed every block relating to either Blessing of Salvation or Blessing of Light (since I see that's commented out in your code) and neither of those buffs now show up in my Grid settings, but I'm still getting this error every time I start the game or reload the UI, and GridStatusMissingBuffs doesn't work at all while playing.
    Posted in: Grid & Grid2
  • 0

    posted a message on GridStatusMissingBuffs
    I've been receiving the "Invalid spell slot" error ever since the 3.x patch was released, and I'm still getting it with v3.0.3.01. I play a holy priest. The problem seems to be related to "Blessing of Salvation" still being in the buff list, despite that spell having been removed from 3.x. Something is enabling that buff and setting the "My Class" filter to all classes, and the error pops up whenever I try to edit the settings or reload my UI after having tried to edit settings. I was able to delete both Blessing of Salvation and Greater Blessing of Salvation from the list, but the category still exists.

    Date: 2008-12-14 10:39:17
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ...ns\GridStatusMissingBuffs\GridStatusMissingBuffs.lua line 862:
       GetSpellTexture(): Invalid spell slot
    Debug:
       ...rface\AddOns\oRA2\Libs\AceEvent-2.0\AceEvent-2.0.lua:299: TriggerEvent()
       ...bs\SpecialEvents-Aura-2.0\SpecialEvents-Aura-2.0.lua:489:
          ...bs\SpecialEvents-Aura-2.0\SpecialEvents-Aura-2.0.lua:228
       [C]: ?
       ...rface\AddOns\oRA2\Libs\AceEvent-2.0\AceEvent-2.0.lua:298: TriggerEvent()
       ...rface\AddOns\oRA2\Libs\AceEvent-2.0\AceEvent-2.0.lua:910:
          ...rface\AddOns\oRA2\Libs\AceEvent-2.0\AceEvent-2.0.lua:903
    Posted in: Grid & Grid2
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