• 0

    posted a message on Babble-gas deDE update
    updated Babble-2.2 r55035
    Posted in: Libraries
  • 0

    posted a message on MailAttachmentCount
    Quote from tekkub »

    I didn't like your version (or your name) so I rewrote it.

    http://tekkub-wow.googlecode.com/svn/trunk/PenisAttachment/

    Enjoy!


    Hey Tekkub :)

    Your Testosterone version is nice.

    Why not call it VaginaAttachment?

    Do you have svn access? Go change it!
    Posted in: General AddOns
  • 0

    posted a message on MailAttachmentCount
    Shows attachment count in Inbox icon.

    Screenshot:


    Download:
    http://www.wowace.com/addons/mail-attachment-count/files/

    kunda
    Posted in: General AddOns
  • 0

    posted a message on babble mess
    @ ALL who commits translations to babble

    - please use a good unicode editor
    - do not change character encoding
    - use your editor or http://fish.wowace.com/browse/WowAce/trunk/Babble-2.2 to check diff

    if your commit changed more than your language, please revert to the previous revision

    and finally: test it

    babble is used in so many other addons...please take care. thanks
    Posted in: Libraries
  • 0

    posted a message on GridStatusHealingReduced
    Today I added some parameters to the SendStatusGained function calls in core.lua, so the customized settings like color/prio and so are transmitted.
    Hope that is ok for you Phanx

    regards
    Posted in: Unit Frames
  • 0

    posted a message on Grid
    Quote from OttoDeFe »

    Howdy...

    Been getting this a LOT when I get cursed:

    Any iodeas on this?

    Thanx!

    **edit**

    This module appears quite old... And I know this ain't it's thread. It was written by Kergoth, who has pulled his code from the SVN. I'm also using the Pet branch of Grid, if that makes a difference. I Had 5 lines of this error, some as high as a count of 63.

    **edit**

    It's apparently GridStatusHealingReduced fighting with SideIndicators over the Curse of the Deadwood - a curse that reduces healing.


    Hi OttoDeFe.
    I updated GridSideIndicators and GridStatusHealingReduced. Your problem should be solved.
    GridSideIndicators didn't checked color. I put in the same codeline as in Grid, just set color to white if no color is defined.
    GridStatusHealingReduced didn't sent any paremeters in the SendStatusGained function calls. I changed that (Hope that is ok for Phanx), customized settings like color/prio and so should now transmitted.

    regards

    Posted in: Grid & Grid2
  • 0

    posted a message on Babble-Quest deDE translation
    @Warloxx
    I uploaded your and Farooks 3808 deDE translation strings to svn. (I did some minor replacements and fixed some character encodings)

    The 18 missing translation strings are here:
    ["A Dandy's Best Friend"] = "A Dandy's Best Friend", --Missing translation
    ["A Handful of Magic Dust"] = "A Handful of Magic Dust", --Missing translation
    ["A Hasty Departure"] = "A Hasty Departure", --Missing translation
    ["Host of the Hidden City"] = "Host of the Hidden City", --Missing translation
    ["Marauding Crust Bursters"] = "Marauding Crust Bursters", --Missing translation
    ["More Arakkoa Feathers"] = "More Arakkoa Feathers", --Missing translation
    ["More Power!"] = "More Power!", --Missing translation
    ["Primal Magic"] = "Primal Magic", --Missing translation
    ["Prospector Balmoral"] = "Prospector Balmoral", --Missing translation
    ["Rescue Deirom!"] = "Rescue Deirom!", --Missing translation
    ["Rescue Dugar!"] = "Rescue Dugar!", --Missing translation
    ["Revered Among the Sha'tar"] = "Revered Among the Sha'tar", --Missing translation
    ["Scouting the Defenses"] = "Scouting the Defenses", --Missing translation
    ["The Final Reagents"] = "The Final Reagents", --Missing translation
    ["The Firewing Point Project"] = "The Firewing Point Project", --Missing translation
    ["The Missing Merchant"] = "The Missing Merchant", --Missing translation
    ["Tracking Down the Culprits"] = "Tracking Down the Culprits", --Missing translation
    ["Under Whose Orders?"] = "Under Whose Orders?", --Missing translation


    Is any addon using this lib? anyway... Warloxx, you did a great job to translate that huge list, thanks
    Posted in: Libraries
  • 0

    posted a message on Babble Tradeskill 2.2 deDE Alchemy fix
    fixed in Babble-2.2 r53791:

    2 strange deDE translations or errors from blizzard:
    ["Gift of Arthas"] = "Arthas' Gabe", -- herb is Arthas? Tr?nen (punctuation apostrophe Unicode: U+2019), recipe is Arthas' Gabe
    ["Transmute: Primal Fire to Earth"] = "Transmutieren: Urfeuer zu Erde", -- 2 spaces
    Posted in: Libraries
  • 0

    posted a message on ClosetGnome - Wear it or lose it.
    Quote from Sigorn »

    Please, where have I to post someone to fix the current spanish translation of Closetgnome?? It says when login into the game:

    Interface\AddOns\ClosetGnome\locales\esES.lua:3:AceLocale(ClosetGnome):Improper translation exists. "Then, it is written the text which appears in the tooltip whenever you add/edit a set".. is likely misspelled for locale esES.

    Thanks in advance!


    I fixed enES localization. The follwing strings needs translation (new or modified strings)
    	["|cffeda55fLeft-Click|r a slot to toggle it for this set. Green slots are |cff00ff00enabled|r, red are |cffff0000disabled|r, yellow are |cffffff00missing items|r.\n\nIf you want to assign an |cff0000fficon|r to this set, you can |cffeda55fCtrl-Click|r a slot to use that slots item as the icon.\n\nType the desired set name below and click Add when you are done."] = "|cffeda55fLeft-Click|r a slot to toggle it for this set. Green slots are |cff00ff00enabled|r, red are |cffff0000disabled|r, yellow are |cffffff00missing items|r.\n\nIf you want to assign an |cff0000fficon|r to this set, you can |cffeda55fCtrl-Click|r a slot to use that slots item as the icon.\n\nType the desired set name below and click Add when you are done.",-- NEEDS TRANSLATION !!!
    
    	["|cff00ff00Green slots|r are active, and any item currently in a green slot will be saved as part of the item set."] = "|cff00ff00Green slots|r are active, and any item currently in a green slot will be saved as part of the item set.",-- NEEDS TRANSLATION !!!
    	["|cffff0000Red slots|r are disabled, and will be ignored by the item set."] = "|cffff0000Red slots|r are disabled, and will be ignored by the item set.",-- NEEDS TRANSLATION !!!
    	["A |cffffff00yellow slot|r means the item is missing from your inventory, and when you update the set, the item stored in the set will be used, and not the currently equipped one."] = "A |cffffff00yellow slot|r means the item is missing from your inventory, and when you update the set, the item stored in the set will be used, and not the currently equipped one.",-- NEEDS TRANSLATION !!!
    	["A |cff0000ffblue slot|r tells your ClosetGnome to use the item in that slot as the set icon. If a slot is toggled to an icon slot, it is also activated immediately."] = "A |cff0000ffblue slot|r tells your ClosetGnome to use the item in that slot as the set icon. If a slot is toggled to an icon slot, it is also activated immediately.",-- NEEDS TRANSLATION !!!
    
    	[14] = "Even though your washer is clearly labeled 'Certified by ClosetGnomes, Inc.', it's clear that %s has not been cleaned in a while.",-- NEEDS TRANSLATION !!!


    Hope that fix is ok for AMMO / RABIT!?!


    Posted in: General AddOns
  • 0

    posted a message on Babble Tradeskill 2.2 deDE Alchemy fix
    fixed in Babble-2.2 r53710

    expect:
    Quote from Angelike »

    ...
    add a " " after "Urfeuer" ("Transmutieren: Urfeuer zu Erde")
    ...


    two spaces? can anybody else confirm that?...hmmm
    Posted in: Libraries
  • 0

    posted a message on [Grid] Modules: Threat,RaidIcons,MTs / Indicators: Text3,SideIcons
    Quote from Sayclub »

    This file is Korean translation file.

    SVN Update, please.

    Thanks.

    added

    Quote from maia »

    kunda, a small note regarding the threat module: I recently realized there's little value in an indicator for threat below 80ish% (well, thats obviously a personal view). While you can make the colors for each threat status transparent, the indicators will still be shown - as "empty" box, aka still with the black outline. Also, there's no way to define the thresholds.

    If me lazy guy had written the threat module, I would have simply added one indicator and an option to define the threshold. Now as you've added three, it's slightly more complicated, so I don't exactly know what to suggest configuration-wise. It doesn't feel perfect to have three threshold settings and three enable/disable settings, one for each status. But if you ever consider to reduce the complexity to only one indicator, well, you now know which feature I'd like to see ;)


    sorry. but I don't know exactly if I understand what you mean. If you mean the default threat percentage (50%/70&/90%): from the begin I tried to make that values customizable, that worked good, but I had problems with the tooltip update (I want the tooltip to reflect that changes, but it doesn't worked so I just hardcoded that values)...I try to change that
    Posted in: Grid & Grid2
  • 0

    posted a message on EnhancedStackSplit
    http://www.wowace.com/addons/enhanced-stack-split/

    Enhances the StackSplitFrame with numbered Buttons, a '1-Click Mode' and a 'Auto Split Mode'.

    -- -------------------------------------------------------------------------- --
    -- EnhancedStackSplit by kunda                                                --
    -- -------------------------------------------------------------------------- --
    --                                                                            --
    -- Features:                                                                  --
    -- - 1-Click Mode:                                                            --
    --   -> 'M' Button                                                            --
    --      Toggle: '1-Click Mode' / 'Original WoW Mode' [DEFAULT]                --
    --   Split a stack with just one click when you click on one of the numbered  --
    --   Buttons (OK(1),2,3,4,5,6,7,8,9,10 and 20 - XL: 12,14,15,16 and 100).     --
    --   Split is placed on the cursor!!! so you can place it in a slot, trade,   --
    --   destroy or what ever.                                                    --
    --                                                                            --
    -- - Auto Split Mode:                                                         --
    --   -> 'Auto' Button                                                         --
    --   Automatically splits a stack and place the split item(s) in a free bag   --
    --   slot when you click on one of the numbered Buttons. Free bag slots       --
    --   depends on ItemFamily from item you want to split and on ItemFamily from --
    --   bag(s) with free slots. Items are placed from top left to bottom right   --
    --   slot in a bag.                                                           --
    --   Example: Free bagslots = 20                                              --
    --            Item with StackSize = 137                                       --
    --            - you click on 5                                                --
    --              you get: 20 items with 5 Itemstacksize in your bag(s)         --
    --                       leftover = 37                                        --
    --                       (20 because free bagslots = 20)                      --
    --            - you click on 10                                               --
    --              you get: 13 items with 10 Itemstacksize in your bag(s)        --
    --                       leftover = 7                                         --
    --            leftover and last n-stacksize remains in the original bagslot   --
    --   Note: Auto-split items are only placed in the five normal bags including --
    --         special bags (or less if you have not five bags).                  --
    --         The 'Auto Split Mode' should be only accessible via bags and bank, --
    --         but I did not find a good way to do this. So it's possible that    --
    --         this mode is available where it shouldn't be. If you try to auto   --
    --         split in such cases the SplitFrame can stuck. Just press ESC to    --
    --         close it. Bag and Bank Addons MUST provide the bag/slot IDs in the --
    --         same way the original UI does, otherwise EnhancedStackSplit can    --
    --         not auto-split such stacks or you can get the stuck-error I        --
    --         described above.                                                   --
    --         Most bag/bank addons works perfect with EnhancedStackSplit because --
    --         the addon authors made a good job. :)                              --
    --                                                                            --
    -- -------------------------------------------------------------------------- --
    --                                                                            --
    -- Credits:                                                                   --
    -- LockSlot functions from ClosetGnome by Rabbit.                             --
    --                                                                            --
    -- NOTE:                                                                      --
    -- You can shift-click on any stackable item, press a number on your keyboard --
    -- and click OK or press ENTER to split a stack!!!                            --
    --                                                                            --
    -- -------------------------------------------------------------------------- --
    


    Screenshot:


    Download:
    http://www.wowace.com/addons/enhanced-stack-split/files/
    Posted in: General AddOns
  • 0

    posted a message on [Grid] Modules: Threat,RaidIcons,MTs / Indicators: Text3,SideIcons
    All 6 modules are now available from files.wowace.com.

    @Piaf: GridIndicatorText3 is still under construction (anyway I submit it to svn). This module currently works only if you enabled Text2 and if you use vertical alignment (if Text2 is disabled Text1 and Text3 are at the same position...well that could be useful at some point but is not intended). It mainly depends on your frameHeight and fontsize setting. Text3 should be between Text1 and Text2 in the center-middle.
    Posted in: Grid & Grid2
  • 0

    posted a message on Babble Tradeskill 2.2 deDE Enchants
    added in Babble-2.2 r53423
    Posted in: Libraries
  • 0

    posted a message on RockComm, talents & twink name list
    Quote from Ellipsis »

    ...You can control the data broadcast in RockComm; there is a checkbox to disable sending talent info. That checkbox is unchecked by default, but you still have control over it...


    Enabled by Default, right?
    Posted in: Rock
  • To post a comment, please or register a new account.