tss1398383123. Thanks. Can you add a txt or zip attachment to your post with the translation?
Or try http://www.wowace.com/paste/ and post link.
- Curse Premium
Member for 14 years and 14 days
Last active Wed, Mar, 2 2016 10:57:33
- 0 Followers
- 471 Total Posts
- 0 Thanks
Feb 16, 2012There is no specific tool. Look at the function BattlegroundTargets:CreateOptionsFrame().Posted in: General AddOns
The frame GVAR.OptionsFrame.Base contains all tabs (all UI widgets starts with GVAR. and all [3 exceptions] are local). There are currently 4 tabs: GVAR.OptionsFrame.TabGeneral, GVAR.OptionsFrame.TabRaidSize10, GVAR.OptionsFrame.TabRaidSize15 and GVAR.OptionsFrame.TabRaidSize40. If you add another tab you can use the frame GVAR.OptionsFrame.ConfigBrackets as parent for your options or create an extra frame (like GVAR.OptionsFrame.ConfigGeneral) and hide/show the frame(s) if the tab is clicked. Also make sure to set up the width/position for your new tab(and maybe the other tabs) at the end of the function. And you need to make sure that you set/enable/disable your new tab with the functions TEMPLATE.DisableTabButton / TEMPLATE.EnableTabButton / TEMPLATE.SetTabButton and make sure that every other tab-click set/enable/disable your new tab. If you use GVAR.OptionsFrame.ConfigBrackets as parent for your options (thats useful if you want to have the same options as in 10/15/40) you need to update the function BattlegroundTargets:SetOptions(), because there is only one frame for all brackets (10/15/40) and the values are changed when a tab is clicked...and so on
Feb 9, 2012esES updated. Thanks arkdelkaos.Posted in: General AddOns
And I hopefully fixed a bug in the flag debuff stack count.
Jan 19, 2012ptBR updated, thanks fabriciomind.Posted in: General AddOns
Jan 8, 2012Lifegiving Seed is strange.Posted in: Grid & Grid2
UnitName('player') = returns always the correct name
UnitName(all_other_unitIDs) = returns 'Peacebloom' (in localized form) [GetItemInfo(2447)]
Lifegiving Seed is the only item I know that can change the return value from a UnitName() API call.
Are there other items that can do the same? Would be interesting to know.
Dec 31, 2011Posted in: General AddOnsQuote from SoreGumshow can I make the box wider so i can see player names??
Quote from Radoznaliwould it be even possible to make such a addon for pve-raids mainly?For fast targeting. and to help with not always accurate tab targeting.
link to other thread: http://forums.wowace.com/showthread.php?t=19842
Dec 6, 2011Posted in: General AddOns
yes.Quote from DungrathIs AYCE supposed to remember what you've consumed across sessions?
The 'force to scan' is intended. This makes sure that the data on the client is in sync with the server.
But you are right, the usability is not good. ...saving the criteriaIDs would reduce the need to do a scan at every login. I try to change it. sometime
Dec 1, 2011Posted in: Grid & Grid2Quote from no_faceHi,
How i can set the timers on these additional squares like on image. I have to keep track some HoT's on target.
GridIndicatorCornerPlus adds simple indicators (same as the Grid default corner indicators).
You need something like GridIndicatorCornerIcons or a text indicator addon.
Nov 25, 2011Posted in: General AddOnsQuote from whisper3032Is seems that chinese could not be used here.
Is there other way I can submit a local file?
You can attach a file to a post OR post a url OR send me a PM with a url.
Quote from jjlodgeHello
not sure if its been asked before or im just doing something wrong, but each time i login i have to redo all settings for this mod, is there a way to save the config for each time i log in?
I have no clue why you have problems to save settings.
I suggest to do a clean new install:
1) go to _WOWINSTALLDIR_/World of Warcraft/Interface/AddOns/
and delete the folder 'BattlegroundTargets'
2) go to _WOWINSTALLDIR_/World of Warcraft/WTF/Account/_ACCNAME_/SavedVariables/
and delete the file 'BattlegroundTargets.lua'
3) download BattlegroundTargets: http://www.wowace.com/addons/battlegroundtargets/files/
and extract to WOWINSTALLDIR/World of Warcraft/Interface/AddOns/
Nov 10, 2011The problem was:Posted in: General AddOns
I expect a global variable 'LootFrame' and 'LootFrame.numLootItems' after the event LOOT_OPENED. This is the default. If you have no loot changing addon installed you get a valid number in LootFrame.numLootItems after every LOOT_OPENED.
I didn't validate the variable LootFrame.numLootItems, nor LootFrame.
Because one was nil, my addon produced an error.
XLoot changed that variable(s). ([LootFrame.lua] LootFrame_Show(): 'LootFrame.numLootItems = GetNumLootItems();')
Like I wrote above, I corrected that problem, I simply use GetNumLootItems(). Thats better.
It's a question in general if I must validate a global variable that is present by default.
Nov 9, 2011graveyard respawn timer:Posted in: General AddOns
Dont know, rather not. I think about it.
hide enemy button if out-of-range:
This would require many additional checks (incombat restrictions) and because of that such a feature is not really usefull at all. You can set the range transparency slider (alpha) to 0 instead.
Hmm, look at the code, mainly the function BattlegroundTargets:CombatLogRangeCheck() (for combatlog based range check) and the code commented with '-- class_range' (for class-spell based range check). There are some additional functions and variables that are important too, but the main differences are the used API functions:
- combatlog based range check:
GetSpellInfo(), GetTime() and CheckInteractDistance()
- class-spell based range check:
GetTime() and IsSpellInRange()
I plan to extend the range check with a mix between class-spell and combatlog to get better results from both methods together and maybe with an ultra mode (without throttle) in some future update. maybe.
Oct 10, 2011Posted in: General AddOns
Thanks. I added a similar class-spell based range check. Try BattlegroundTarget-r40 (alpha).
Quote from digomacielgood job!
about range check, i tested BattlegroundTargets-r37 (alpha), it dont work perfect, some times dont show who are next you.
Thanks. Try BattlegroundTarget-r40 (alpha). Try class-spell based range check. May be it's better.
It's impossible to get 100% precise range data from enemies with the current WoW API.
Quote from rickmendethis is regarding r36.
There is an issue with sort by names. ...
Is there a way to sort player names according to their english letter equivalents regardless of acutes or graves or circumflex or whatever. For example all the variations of E like ALT+0200, +0201, +0202, +0203 all are treated as just "E" for sorting purposes.
I think about it, rather not..maybe
Quote from thevixAre you making any modifications that would make BGT work in arenas?
Quote from mikithx, really good quality addon.
add option, set icon on target main assist.
add on focus macro /targetlasttarget it allows not to lose the current target
Thanks. I added main assist target and fixed right-click to set focus.
Quote from Twoproyou need to add bgt profiles cause every lvl 85 alt i log on i have to re-adjust bgt and its annoying.
Do you use a different screenlayout for every class or every char? I think about it, rather not..maybe
Sep 9, 2011Please test BattlegroundTargets-r37 (alpha) (http://www.wowace.com/addons/battlegroundtargets/files/) and report bugs, especially positiv or negativ feedback about the Range Check, thanks.Posted in: General AddOns
- added CombatLog-based Range Check (DISABLED by DEFAULT) [read NOTES in BattlegroundTargets.lua for more information!]
ATTENTION: I have tested this feature in multiple battlegrounds. BUT: Please give some positiv or negativ feedback, thanks.
- added test shuffler to health bar and range check
- the target/focus/efc/health/range option has now a random appearence in configuration mode
- optimized targeting (targetexact instead of target)
- optimized data display if 'player' is dead (better: disabled update if 'player' is dead)
- some minor optimizations
NOTES in BattlegroundTargets.lua:
... -- # Range Check: -- -- [ VERY HIGH CPU USAGE ] -- -- - This feature enables one event: -- -- - COMBAT_LOG_EVENT_UNFILTERED -- -- - This features is a compromise between CPU usage (FPS), lag/network -- -- bandwidth (no SendAddonMessage), fast and easy visual recognition -- -- (only: in range OR out of range) and suitable data. -- -- - Disable this feature if you have CPU/FPS problems in combat. -- ...
You are welcome to update the -localization- files via wowace.com svn repository OR post it here OR send me a PM. Thanks.
- To post a comment, please login or register a new account.