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    posted a message on ElkBuffBars v2 (finally Ace3 version)
    How's this for an icon?

    Posted in: General AddOns
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    posted a message on Baggins - Official Thread
    Not sure if this is a Baggins issue or a Wowecon one.

    But when I hover over the items it'll only show the single item price as to the stack sell price, but when I click on the item to pick it up it'll show the stack price (which I want orgnially).

    For some reason Wowecon isn't pulling the number of items that I have, until I click it.

    Suggestions, I'll also send this to Wowecon.
    Posted in: General AddOns
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    posted a message on Baggins - Official Thread
    So I changed my WoWAceUpdater to now install without externals and re-downloaded my mods. So I can keep the libraries current and have them loaded seperately.

    I have PT3 installed with all it's modules, but now in Baggins there are alot of missing options when using PT3 Sets.

    Am I missing something?
    Posted in: General AddOns
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    posted a message on Baggins - Official Thread
    Been having a great time setting these bags up with my different toons. :D

    Suggestions:
    - If a Bag that I have made is currently empty, can you have it trigger the bag off automatically to save some screen space.
    - When I have a section within a bag that is empty can you have the other sections bump down when they are hidden, like when you use the 'Optimize Section Layout'of the bags (Kinda hard to explain). If you have a bunch of empty categories stacked on top of each other, there is a visible gap between the ones that are not empty. FYI, I don't like the Optimize Section Layout cause it makes all the bags funky different sizes, but would be nice to have the optimization within the bags.(Make sense?)
    Posted in: General AddOns
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    posted a message on Baggins - Official Thread
    Getting the same with having to keep checking 'Hide Duplicates', but I'm also getting this error that happened when wrapping a gift with wrapping and paper and when I used Bijous at the alter and got Zaldalarian tokens:

    Sieve-0.1.lua:424 attempt to index local 'itemname' (a nil value)
    Posted in: General AddOns
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    posted a message on Baggins - Official Thread
    All I have to say is, simply brilliant. I am in complete aw. BRILLIANT!

    Nothing big, just wondering. Under the trash category it has quality <= Grey, now I put the Tabard of the Argent Dawn in my bag and it went into the trash category. I was trying to add this tabard into my armor category to no avail, I added a key of item name keyword and tooltip keyword and it wouldn't budge.

    Is there a priority it goes through from top to bottom on how/where it places things?
    Posted in: General AddOns
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    posted a message on ArkInventory
    I really enjoyed the concept of this mod, being I really haven't used one that sorted items within your bag. But unfortunetly, it takes up way to much space when you get all your categories sorted out.

    Is there any way of making the space between the categories less. I know you have padding already, but even at it's lowest settings, there is too much wasted space.

    Honestly, for me just having a few pixels to break up the sections is good enough for me.

    Thanks again for an awesome job.
    Posted in: General AddOns
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    posted a message on FuXPFu - (As inspired by Bant)
    Quote from Zulithe »

    FuXPFu complains about missing AceDebug-2.0 if you do not have Ace2 installed/enabled in your addons. Can this be fixed? Thank you, I love your addon :)


    I'm getting this error to, I try no to load Ace2 as an addon being there should be no dependency on it. But if I need to...
    Posted in: FuBar AddOns
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    posted a message on DSPFu coming soon:
    For those of you that might be interested.. I'm making a Fubar version of the Dragon Scale Points client.. It's pretty much done, but I want to test it in a live environment (which I will be raiding this weekend :D )..But here's some screenshots of what it looks like.

    One of the menu options:


    And a populated frame with members:


    It still requires that you have Titan DSP Client installed as I'm grabbing the communication flow from that, until I have time to make it stand alone..
    Posted in: FuBar AddOns
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