I'm looking for a way to save information between luatext updates (as local seems to reset its value every time the text is updated)
If i don't declare a variable as local, it gets shared between ALL the texts (I think I may be polluting some global space >.>)
What is the accepted/correct way to do this?
An example would be a counter that goes up every time a player hits the max rage event.
If there are 3 warriors in the party how do i keep a separate counter for each warrior?