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    posted a message on LF addons, DD, trinket and working "outfitter" addons..
    Quote from jca »

    But trinketmeny is not a ace addon right?


    mate, its published on wowinterface.com
    just use search for trinketmenu, the latest version is an early 2007 one, it is working perfectly and have absolutely no need to be replaced.

    on damage meters - Violation is king for memory consumption (i mean, for lack of it), and i tried loads of other damage meters.
    recount is very nice in terms of individual ability tracking, but it eats loads of memory. good to parse things tho.

    closet gnome for outfitting, very low memory usage and pretty straightforward.
    Posted in: General Chat
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    posted a message on Cartoace ?!?!
    i just tried to install this one but cant make it work properly - half of the Carto addons still asking for Rock and dont work properly

    FubarAce work just as it should tho.
    Posted in: Map/Minimap AddOns
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    posted a message on Class Colors, Latest Cartographer build and 09/25/07 WoW patch.
    Quote from elfchief »

    So.

    It looks like the culprit is in Blizzard's WorldMapFrame.lua:

    function MapUnit_OnUpdate(self)
    local texture = getglobal(self:GetName().."Icon");
    if ( texture ) then
    if ( MapUnit_IsInactive(self.unit) ) then
    texture:SetVertexColor( 0.5, 0.2, 0.8);
    else
    texture:SetVertexColor( 1.0, 1.0, 1.0);
    end
    end
    end

    ... I *think* this is there to support the 'afk in battlegrounds' feature, where 'inactive' players change color. It basically resets the color every time the map updates. Unfortunately, it sets it to that hardcoded value of (1,1,1)

    If you don't care for that feature, and want your colors back:

    /script function MapUnit_OnUpdate(self) end



    thanks a lot, and i second hardcore option for that.
    Posted in: Map/Minimap AddOns
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    posted a message on Avion - Event driven visual effects (former PowerAura2)
    sounds arent working fine since 2.2, same issue reported to AEmotes

    looks like it is blizzard playfile (or smth) bug, posting it here to letting you know.
    Posted in: General AddOns
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    posted a message on Litmus
    well its no prob, i use bugsack for the moment so it take care of it.
    would be just thankful if it gonna be solved anytime, may be when Ace3 comes out and mass porting occurs :D
    Posted in: General AddOns
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    posted a message on Litmus
    it seems like that color error happens with draenei shamans only.
    Posted in: General AddOns
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    posted a message on Request - Ace2 Fubar as a stand alone addon (like FubarAced or smth)
    yes of course i tested it, currently with FubarUsage (or how its called). and you know its logical to have more memory usage when you have 2 almost identical framesets running at the same time.

    again, dear WowAce community, please, read my first post. It has nothing with flaming Rock, ckknight, authors in general or Holy Jesus guy. this is a request, if you dont support it - then please dont say anything uncosntructive, for example, teaching me or telling that i should be thankful for that, or write artistic notes full of metaphor.

    thank you, i really appreciate anything constructive said on topic.
    Posted in: FuBar AddOns
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    posted a message on Request - Ace2 Fubar as a stand alone addon (like FubarAced or smth)
    fantastic
    people come here and try to teach me instead of being constructive on topic

    could you please let me decide how what is efficient to me and what is not?
    Posted in: FuBar AddOns
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    posted a message on Request - Ace2 Fubar as a stand alone addon (like FubarAced or smth)
    i have a guess that upcoming ace3 isnt gonna come anywhere soon

    btw its almost insulting to me when someone say "to end user there is no difference bla bla"
    i switched to ace (1) because they were good for performance.
    now having basically 2 almost identical framesets loaded - well, for me, enduser, it matters a lot - 1/3 more garbage gain and pretty much bigger initial load.
    Posted in: FuBar AddOns
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    posted a message on Request - Ace2 Fubar as a stand alone addon (like FubarAced or smth)
    subj.
    please, ckk, do it, or at least give your blessings to community to do it, so people can still develop it and dl with updaters.
    of course same goes to others addons.
    please dont force people to do what they dont want to.

    thanks a lot, you are a great developer and your work is appreciated by thousands of wow players, and i am sure a lot of people would thank you for that.
    Posted in: FuBar AddOns
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    posted a message on Ace2 - Ace3 - Rock
    Quote from Industrial »

    I think he should have upped the version of the addons that are going to use rock, and just have let the addons that use Ace2 be - so they keep working as people upgrade to what would be FuBar2, Cartographer2, Pitbull2, etc.


    never thought i would feel so much solidarity with you, Indy.
    no, honestly. cant agree more, just dont understand why he did the either way :(
    Posted in: General Chat
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    posted a message on Rock/Ace3 - Regarding drama and functionality.
    edited - it was all unnesisery.

    no, really.

    again, as funkeh and indy already said in different threads, i just cant understand why ckk didnt upped rocked versions.
    Posted in: Frameworks
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    posted a message on SimpleCombatLog & Dispel
    Quote from st0nedpenguin »

    Quote from Seerah »

    That's because it's two messages.

    Mage's Frostbolt is reflected.
    Mage hits Mage for 1874.

    The source of the damage is from the mage, and you're filtering out damage not caused by you, so you don't see it.


    I see. I have damage done by the target enabled in the combat log, does it just not display damage done by the target if that damage is also done to the target?


    same issue here, i am dont quite understand how to make it work.
    Posted in: General AddOns
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    posted a message on Litmus
    awesome to hear you are working on it
    about /litmus standby - i know that, but automatic option would be nice (like it is done in violation and omen)

    good luck with the error :D
    (and yeah, sometimes it spams me and sometimes there isnt for hours)
    Posted in: General AddOns
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    posted a message on Litmus
    i have a request then - can you add option to turn Litmus off during BGs?
    i use it only in PVE or Arena, and doubt anyone really need it in AV.
    Posted in: General AddOns
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