• 0

    posted a message on Poision Buff display addon
    Hello, searched internet badly but havent find any small and simple addon to display number of poison charges on a weapon.
    i am almost sure i've seen screenshots whith something like that.

    any advice?
    Posted in: Addon Ideas
  • 0

    posted a message on Wanted: Ace2 addon Poisonmaster replacer
    Quote from Calbik »

    It's not an Ace addon, but this "continued" version of Poison Master works for me in 1.12.


    it works with 1.12 but doesnt work with 1.12.1.

    and yes, aced version of this mode or any mode doing similar job would be awesome.
    Posted in: AddOn HELP!
  • 0

    posted a message on oSkin
    Quote from Jncl »

    Quote from lapalapa »

    Quote from woodleggedsheep »


    The other message I get is this: "Interface\AddOns\oSkin\core.lua:142: attempt to index local 'ddName' (a nil value)"

    It only happens on the initial load and doesn't bother me after that...

    Any thoughts?



    second this
    pretty annoying tbh.


    Hi,

    To those of you who get this error, can you please install BugGrabber and BugSack and post their output, this will help in tracking down this error and other errors you may encounter.


    never worked with them, but sure i'll try tomorrow.
    Posted in: General AddOns
  • 0

    posted a message on oSkin
    Quote from woodleggedsheep »


    The other message I get is this: "Interface\AddOns\oSkin\core.lua:142: attempt to index local 'ddName' (a nil value)"

    It only happens on the initial load and doesn't bother me after that...

    Any thoughts?



    second this
    pretty annoying tbh.
    Posted in: General AddOns
  • 0

    posted a message on oSkin
    Quote from Kimat »

    and the strata or level of the tabs on most of the screens needs to be changed, as they're currently appearing hidden behind unitframes.


    what he said
    Posted in: General AddOns
  • 0

    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Quote from vaedin »

    Quote from lapalapa »

    Quote from Samasnier »

    Quote from lapalapa »

    1. please give option to turn of health bar coloring. hate it, and allways did =)


    Isn't that already available? Check your options, it's something to do with "class colors".


    class coloring is about coloring healthbar according to class
    the option i request is to turn off smooth coloring of healthbar when it delpets.


    I'm too lazy to see if this was already answered in the last 40ish pages. Here is what I did. There is a hidden (at least I couldn't find the option or slash command when I was looking) variable named SmoothHealthBars. If you add that to your SavedVariables file, something like [SmoothHealthBars] = "false", it will stop changing the health colors as health depletes.


    I want your babies

    ^^
    Posted in: Unit Frames
  • 0

    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Quote from Samasnier »

    Quote from lapalapa »

    1. please give option to turn of health bar coloring. hate it, and allways did =)


    Isn't that already available? Check your options, it's something to do with "class colors".


    class coloring is about coloring healthbar according to class
    the option i request is to turn off smooth coloring of healthbar when it delpets.
    Posted in: Unit Frames
  • 0

    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    2 requests

    1. please give option to turn of health bar coloring. hate it, and allways did =)
    2. please give option to set alpha level of background of unitframes. MG2 has solid background, and i really miss it.

    everything else is working fine for now.
    Posted in: Unit Frames
  • 0

    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Quote from Greywind »

    It's already been added mate :)


    i <3 you all

    ^___^
    Posted in: Unit Frames
  • 0

    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Andreas, would you please be so very kind to add Sairens yABF style to the ag_frames?
    its really nice, i've been using it for a long time.
    Posted in: Unit Frames
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