Anyone else having the issue where you open your mail and it counts it 1 higher than actually there? Just made a new alt, one piece of mail I sent em was some gold. I get:
"Fubar - MailFu: New Mail Recieved (1/2)"
There's only one item in my mailbox. Tested this out on my other toons, it's the same across the board for all of them.
- Registered User
Member for 12 years, 8 months, and 25 days
Last active Fri, Oct, 4 2013 14:29:53
- 0 Followers
- 31 Total Posts
- 0 Thanks
May 6, 2008Posted in: General AddOnsQuote from Xuerian »
Tufel, Zyro: Going to hold out a bit and see if I can get some more specific information on when this is happening, as it is right now that's a new issue with no specific cause. If you can give me any more information about when it happens in a situation vs when it doesn't, it might help.
Ran around for a while, and again it only seems to happen to me when I try to shift-loot a box with Blizz's autoloot on.
Apr 21, 2008Posted in: General AddOnsQuote from Kerecha »
Download Tek's fix for chat settings, it will fix the problems with chat settings not loading properly (they save, they just don't load when u log back on).
Only works about half the time.
Mar 30, 2008Posted in: General AddOns
Error occured in: Global Count: 1 Message: ...nterface\AddOns\CowTip\libs\LibDogTag-3.0\Events.lua line 523: attempt to index upvalue 'codeEvaluationTime' (a nil value) Debug: WoWDigger\wowp.core.lua:223: ErrorHandler() [string "WOWX:ErrorHandler(...);"]:1: in main chunk [C]: ? ...nterface\AddOns\CowTip\libs\LibDogTag-3.0\Events.lua:523: ...nterface\AddOns\CowTip\libs\LibDogTag-3.0\Events.lua:489
Right at startup.
Mar 21, 2008Posted in: General AddOns
ID: 6 Error occured in: Global Count: 1 Message: ...erface\AddOns\Prat\Prat_Modules\modules\AltNames.lua line 667: AceModuleCore-2.0: Cannot find module "PlayerNames" Debug: WoWDigger\wowp.core.lua:223: ErrorHandler() [string "WOWX:ErrorHandler(...);"]:1: in main chunk ...uestLog\libs\AceModuleCore-2.0\AceModuleCore-2.0.lua:25: ...uestLog\libs\AceModuleCore-2.0\AceModuleCore-2.0.lua:23 ...uestLog\libs\AceModuleCore-2.0\AceModuleCore-2.0.lua:505: ToggleModuleActive() Prat\Prat.lua:932: Prat\Prat.lua:927 [C]: ? ...e\AddOns\AHsearch\libs\AceEvent-2.0\AceEvent-2.0.lua:367: ...e\AddOns\AHsearch\libs\AceEvent-2.0\AceEvent-2.0.lua:345
ID: 4 Error occured in: Global Count: 1 Message: AceLibrary: Bad argument #2 to <...rface\AddOns\AHsearch\libs\AceLibrary\AceLibrary.lua:129> (string expected, got nil) Debug: [C]: ? [C]: error() ...rface\AddOns\AHsearch\libs\AceLibrary\AceLibrary.lua:122: ...rface\AddOns\AHsearch\libs\AceLibrary\AceLibrary.lua:75 (tail call): ? ...rface\AddOns\AHsearch\libs\AceLibrary\AceLibrary.lua:480: PRAT_LIBRARY() ...ace\AddOns\Prat\Prat_Modules\modules\PlayerNames.lua:389: in main chunk
Both right at startup.
Jan 8, 2008Posted in: FuBar AddOns
Ok, if I'm reading this right, please do correct me as I'm not trying to start a flame war here. I'm just looking for some answers to some questions.
Is it me, or has Fubar gotten more bloated now that Rock is involved? From those screens, it looks like it now takes twice as much to run Fubar than the new Titan that's in the works. And this is both without any modules added! So I ask this, which one is more efficient at this point?
Now I know some people are gonna respond with something like "um, duh, look at your own screens!", but like I said, I'm asking cause I'm sure I may be missing something. Like Rock not actually being required (though I tried it without it and got an error).
Jan 4, 2008Error occured in: GlobalPosted in: Map/Minimap AddOns
Message: ..\AddOns\Cartographer_Fishing\addon.lua line 313:
Cannot find module "Professions".
Um, Professions is present and loaded....
Sep 20, 2007_ForgeUser132563 posted a message on Missing Babble-Spell-2.2 since retarded Rock addedWith this, mining notes don't show up on the Minimap. I know others are having the same issue, but it's a pain to search the vague topic descs to find it. Posting over at the other report area as well.Posted in: Map/Minimap AddOns
You should really test things before you release them.
- To post a comment, please login or register a new account.