sorry for the noob question, but i'm looking for something similar to the way Blockoland lays things out (ie. a vertical stack of text, right justified) - is this possible with ChocolateBar?
Don't really want to drag things around, just load my LDB's and put them in a vertical stack that i can position on the screen. I'd stick with Blockoland but it's a tad hard to read so i'm looking for something similar.
Any pointers to something that can do this would be greatly appreciated...
1. it's not compatible with Safari (the table doesn't show)
2. when i view the page with Firefox there's nothing in the Revision fields (just a "-")
I can live with problem number 1, but i really would like to see the revisions for the packages. I manually update my addon packages every day based on the revision numbers.
Any chance someone could fix this? (i'd love to be able to use Safari, but as i said worst case i just use Firefox)
I'll second that notion. I just recently replaced my ancient copy of oCD with Hourglass. Don't see myself moving to CT2 even if it is under active development...
So, looking at this i realized that if "Searing Totem" and "Rank 1" is being passed to CreateTotem we've got a problem. "Rank 1" isn't a valid key for this data structure, you need to have pass 1 as the key in order to make this work. So where do i get this? Well, back in Events.lua ranknumber is being calculated on line 34, so i changed line 41 to be the following;
any chance you could add support for displaying the DrDamage info in the Numen totem buttons? Or is this something that the Numen addon should be doing?
I've been trying to use this addon, but everytime i create a Searing Totem, it give me an error. So, i decided to dig thru the code a bit and i believe i've found the problem. You need to change the call to CreateTotem in Enhancer/Events.lua to pass the ranknumber instead of the rank as the 2nd argument. The correct call on line 41 should be as follows;
not sure why, but i'm still seeing this problem with version r46117. (line 757, known_users nil)
line 757 is the following;
local target = known_users[math_random(#known_users)]
so, i'd propose something like this to resolve the problem;
-- NOTE: need to check for the existance of this list... [ eswat ]
--
if not known_users then return end
local target = known_users[math_random(#known_users)]
I haven't tried this yet, but i believe this should work if the known_users value is nil.
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Don't really want to drag things around, just load my LDB's and put them in a vertical stack that i can position on the screen. I'd stick with Blockoland but it's a tad hard to read so i'm looking for something similar.
Any pointers to something that can do this would be greatly appreciated...
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is this it? ... lol
http://www.ctrlaltdel-online.com/comic.php?d=20050608
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** i was actually thinking of doing this using AIR, but i'll take a look at the Java version...
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I suppose i should feel lucky that you didn't pick this one;
http://www.ctrlaltdel-online.com/comic.php?d=20021126
:)
** maybe it's time for someone to write a cross-platform updater that reads the xml feeds...
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i can live with that, seems to work just fine now in Firefox. I also found that i can use NewsFire to read and download the latest files.
** i may be old (50+) and i may use a mac, but i'm not a hippy by any standards... :)
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1. it's not compatible with Safari (the table doesn't show)
2. when i view the page with Firefox there's nothing in the Revision fields (just a "-")
I can live with problem number 1, but i really would like to see the revisions for the packages. I manually update my addon packages every day based on the revision numbers.
Any chance someone could fix this? (i'd love to be able to use Safari, but as i said worst case i just use Firefox)
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the error refered to line 17 in Functions.lua, complained about referencing a null property or something like that.
This is in function Enhancer:CreateTotem(totem, rank), so i added the following code to this method;
What i saw when i cast Searing Totem on my level 15 Shaman was this;
With this information, i went looking for the place that called CreateTotem, which happens to be Events.lua, line 41;
ok, so that all looks fine, i had to check on the values in Enhancer.Totems next, so i looked in Data.lua and found the following;
So, looking at this i realized that if "Searing Totem" and "Rank 1" is being passed to CreateTotem we've got a problem. "Rank 1" isn't a valid key for this data structure, you need to have pass 1 as the key in order to make this work. So where do i get this? Well, back in Events.lua ranknumber is being calculated on line 34, so i changed line 41 to be the following;
and what do you know, it actually works now... :)
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Numen Forum -- http://www.wowace.com/forums/index.php?topic=7801.0
** DrDamage is awesome, by the way...
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41: self:CreateTotem(totem, ranknumber);
Hope this helps...
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line 757 is the following;
so, i'd propose something like this to resolve the problem;
I haven't tried this yet, but i believe this should work if the known_users value is nil.