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    posted a message on Shared Media Errors
    I think I found a sort of error in the instructions (sort of).

    I tried adding the MyMedia.lua and MyMedia files folder with a single font file. I managed to get the font to work with Clearfont2 and a custom fontpack file, but I couldn't get it to show up at all with the other default MyMedia fonts.

    I repeatedly checked the code to make sure there was no mistake, and made sure that every file was where it was supposed to be, exactly as the instructions dictate, but still nothing. So, I decided to check the SharedMedia.lua's code, and the entries were a little different.

    The instructions state entries should look like this:
    SML:Register("font", "my font's name", "Interface\\Addons\\SharedMedia\\MyMedia files\\myfont.ttf")


    But SharedMedia.lua has them like this:
    SML:Register("font", "my font's name", [["Interface\Addons\SharedMedia\MyMedia files\myfont.ttf"]])


    I tried the second way (single "\"s with double brackets) and it worked. I suppose maybe the instructions file should be changed?

    Edit: well after a little testing. . . I got the font to work like this, but where it did work, I had to do a /rl for it to show up. In some AddOns it would not work at all and upon a reload I get a slew of errors claiming the font is not set. Well, no idea whats up anymore =/
    Posted in: Libraries
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    posted a message on Recount
    That error seems to be a lib problem, it's happening on seemingly any combat event, and not just with Recount, but with Assessment too.
    Posted in: General AddOns
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    posted a message on JWowUpdater - A new java addons updater for ace2
    Whenever I install of update the AddOn Skinner with JWowUpdater, after placing all of the AddOn Skins in the Skinme folder, the skins never load. If I manually download and install Skinner or install it with WAU it works fine, but if JWowUpdater does it they just won't load. It's done this since I started using JWowUpdater several versions ago (this is with 1.45 now).

    Edit: also, this is with no externals + !SAL
    Posted in: Updaters
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    posted a message on Parrot? Link?
    This seems pretty stable for supposedly still being Alpha, I'm guessing it's getting close to Beta.

    One suggestion: could the option to abbreviate spells be applied on a per-scroll area basis? For example, I don't need to see the full text of my own spells, but for incoming and notification I would.
    Posted in: General AddOns
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    posted a message on SCT 6.0 / SCTD 3.0
    Quote from flexx »

    Hm.. I recently downloaded sctd -- I didn't like it, because my AoE/DoTs showed up in one continuous line, I like to see it above the character.


    So I deleted it, and went back to just using plain old SCT.
    I used to have it where I checked the Use SCT Font for Damage Font (or somewhere along the lines of that), but now it doesn't work.

    I've tried, updating sct, deleting sct and reinstalling, deleting sct in my savedvariables.

    Any way to "fix" this?


    I just did this a little while ago and it worked fine. I would guess you didn't read the note that you have log out and back in for it to take effect, you can't just reload the interface.
    Posted in: General AddOns
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    posted a message on kEnergy Official Thread
    Was this removed from the svn and files site? It doesn't seem to be there.
    Posted in: General AddOns
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    posted a message on Skinner
    I just updated Skinner and when I log in it's not loading at all. There's no error and typing /skinner doesn't do anything. It is checked in my character sheet.

    I reinstalled and now it still doesn't work but I get a series of errors:

    [2007/07/10 12:37:28-187-x1]: Skinner\Skinner.lua:589: '=' expected near 'end'
    
    [2007/07/10 12:37:28-187-x1]: Skinner\options.lua:7: attempt to index global 'Skinner' (a nil value)
    
    [2007/07/10 12:37:28-187-x1]: Skinner\AddonFrames.lua:3: attempt to index global 'Skinner' (a nil value)
    
    [2007/07/10 12:37:28-187-x1]: Skinner\CharacterFrames1.lua:4: attempt to index global 'Skinner' (a nil value)
    
    [2007/07/10 12:37:28-187-x1]: Skinner\CharacterFrames2.lua:3: attempt to index global 'Skinner' (a nil value)
    
    [2007/07/10 12:37:28-187-x1]: Skinner\UIElements1.lua:4: attempt to index global 'Skinner' (a nil value)
    
    [2007/07/10 12:37:28-187-x1]: Skinner\UIElements2.lua:3: attempt to index global 'Skinner' (a nil value)
    
    [2007/07/10 12:37:28-187-x1]: Skinner\NPCFrames.lua:3: attempt to index global 'Skinner' (a nil value)
    
    [2007/07/10 12:37:40-187-x1]: EnhancedColourPicker\EnhancedColourPicker.lua:136: attempt to index global 'Skinner' (a nil value)
    <in C code>: ?
    AceEvent-2.0-40601 (Ace2):329: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:310>


    this is with enUS 2.1.3
    Posted in: General AddOns
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    posted a message on ClassTimer - Official thread
    All I know is that when I look at the combat log, it'll show a gain for the unique buff gains, but a message doesn't show up for each refresh, same in SCT/MSBT. Sort of like if you have Arcane Intellect, and you refresh it before it expires, a message doesn't appear. Dunno if that helps.
    Posted in: General AddOns
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    posted a message on ClassTimer - Official thread
    Thanks a lot for the fixes to saved variables, works perfect now! Thanks again!

    Edit: just an unrelated bug report/suggestion. ClassTimer doesn't seem to properly track double mongoose procs (two instances of "Lightning Speed"). The default UI buff display and Pitbull's buff display accurately display two buffs for two procs, one from each hand, but ClassTimer only displays a single bar and refreshes the bar upon another proc, whether it's from the same hand (and would in fact be a refresh) or from the other hand (and would stack). Not huge, but noticeable.
    Posted in: General AddOns
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    posted a message on ClassTimer - Official thread
    Extra timers still aren't working between sessions, only during the session they're created. They appear in the Remove list in the next session but don't work.
    Posted in: General AddOns
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    posted a message on ClassTimer - Official thread
    ClassTimer keeps disabling all of my timers when I log in/out or /rl. This is with r43007, and after a clean install, Saved Variables deleted. I thought it was a WTF read only problem, but if I move the bars or change their appearance those settings save; the timers just keep disabling themselves.

    Also, my custom timers aren't working either. Before I reinstalled I put in the buffs I wanted it to track: my trinkets "Rage of the Unraveller" "Ferocity", and mongoose procs "Lightning Speed" and they worked, but after I reinstalled none of them come up when they're active (yes, I did enter them again after deleting my Saved Variables)

    This is with enUS on a rogue.

    Edit: the Extra timers work the first time you create them, but after a reload they cease to work, even though they still appear in the Remove list
    Posted in: General AddOns
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    posted a message on Recount or Omen memory issue?
    Quote from presagio »

    my issue is really worst.
    if i use recount omen does not work anymore.


    That. . . doesn't really make any sense
    Posted in: General AddOns
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    posted a message on Buffalo2
    I have a slight bug:

    Buffalo2 doesn't seem to track stacking buffs of the same name. I have a rogue with each weapon with the Mongoose enchant, and when I have two of the buffs up at once (they do stack), Buffalo2 only shows a single icon. If a second proc occurs Buffalo2 will only show that the first was refreshed, instead of adding another. I imagine this would also happen for double Crusader enchants as well (Holy Strength).
    Posted in: General AddOns
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    posted a message on ClassTimer - Official thread
    ditto on the fubar plugin firing that error

    Also on load I get the following error

    [2007/06/27 13:09:40-70-x1]: ClassTimer-1.0 r41910\ClassTimer.lua:264: AceConsole-2.0: args.Timers.args.Extras.args.Remove: "usage" must be a string
    AceAddon-2.0-40905 (Ace2):483: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:460>
    <in C code>: ?
    AceEvent-2.0-40601 (Ace2):269: in function `TriggerEvent'
    AceEvent-2.0-40601 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>
    Posted in: General AddOns
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    posted a message on Skinner
    Quote from Jncl »
    Hi Adeligkrigar,

    Are there any errors in BugSack? If there are and they releate to Skinner then not all skins will be applied depending upon when the eror occurs.


    I'm not getting any sort of error besides the skins not loading.

    But here's something weird: I recently switched the using the java ace updater because WAU stopped working for me (network errors). When I was using JWoWUpdater the skins wouldn't/won't load, but I just reinstalled everything with an older version of WAU that still works, logged in and all of the skins loaded like normal.
    Posted in: General AddOns
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