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    posted a message on DaHud - Heads Up Display
    I haven't used a HUD in a while but that looks very slick, almost makes me want to reconsider :)
    Posted in: General AddOns
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    posted a message on Quartz: Modular Casting Bar
    Just had a suggestion, could the option to color the bar by the type of spell being cast be added? I just think it'd be kind of neat if, for example, you're playing a mage and cast frostbolt and the cast bar is blue, and then you cast a fireball and it's orange, or you're playing a priest and cast smite and the cast bar is gold and then cast Mind Blast and it's purple. There could be an option to color by spell type and then options to change what color for what spell type.

    Thanks
    Posted in: General AddOns
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    posted a message on cyCircled - Circled buttons for more than just BT2
    Yeah, paging is still not working right.

    For example, on my rogue I have my main bar, which is 10 buttons, and when I gain stealth it pages to my stealth bar which is still 10 buttons but only the first five are used. When I stealth it just appears as if the last 5 buttons disappear. The 5 buttons remaining are the icons of the buttons from the main bar, complete with tooltip, but when they're clicked or executed with a key press, they behave like the buttons they're supposed to be, the one's on the stealth bar.

    Any of the that make sense? I hope so. Like I said in a previous post, when paging occurs, buttons do not cosmetically change, and neither do their tooltips.
    Posted in: General AddOns
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    posted a message on cyCircled - Circled buttons for more than just BT2
    r51327 seems to keep buttons from cosmetically changing when paging bars. This is with Bongos2, dunno if BT3 is affected.

    When paging button icons won't change, although they remain functioning like normal. The previous revision seems fine.
    Posted in: General AddOns
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    posted a message on MyMedia problems
    Quote from OttoDeFe »

    Just remove the # in front of MyMedia.lua - Easy Peasy.


    I did that and it didn't change anything :(

    Edit: nvm, worked fine
    Posted in: General AddOns
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    posted a message on UI Screenshots - Show us what you use!
    Quote from keenix »

    how did you get your "find minerals" in your buff listing ?
    and what addon do you use for your buffs ?


    EBB does that
    Posted in: General Chat
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    posted a message on Skinner
    Skinner appears to remove the anchor used to move the Rock Config frame. Is this a bug or am I missing something?
    Posted in: General AddOns
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    posted a message on ElkBuffBars v2 (finally Ace3 version)
    Would it be possible to add the ability to add Buffs/Debuffs etc. to the blacklist and whitelist by just entering their text name? It seems the way it is now you have to have had that buff or debuff in your current session, but it'd be easier to just be able to type in the names manually.

    Edit: Also I've noticed with Target debuffs the bar seems to deplete somewhat choppily, like a chunk disappearing for each second, is this like a bug or just sort of a de facto feature?
    Posted in: General AddOns
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    posted a message on eePanels2 - Official Thread
    Could anyone help me out with creating a script? It's not in the script wiki, so I figured I'd ask here.

    What I'd like to do is have a panel that would change size based on the number of auras (buffs) present on myself. So basically I'd like the script to change height by, let's say, 10 pixels for every active buff. Anyone have any ideas?
    Posted in: General AddOns
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    posted a message on Skinner
    In addition to the sharedmedia error, many frames seem skinned improperly. No addons seemed to be skinned and some frames such as the reputation page aren't skinned properly.
    Posted in: General AddOns
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    posted a message on eePanels2 - Official Thread
    I'm using the script from ee's post to resize a panel when another panel changes size

    THIS_Hook = AceLibrary("AceAddon-2.0"):new("AceHook-2.1")
    
    function THIS_Hook:OnSizeChanged(frame, ...)
      THIS:SetWidth(frame:GetWidth())
      THIS:SetHeight(frame:GetHeight())
    end
    
    THIS_Hook:HookScript(ChatFrame1, "OnSizeChanged")


    Now I'm no expert on scripting, but is there a line or phrase I can add to this script so it will only resize the height of the panel and not the height and width?

    Edit: and the width by itself as well, for a different panel
    Edit2: Oh wait. . . could I perhaps just remove the line "THIS:SetWidth(frame:GetWidth())" (I just actually looked at the code just now :P)
    Posted in: General AddOns
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    posted a message on eePanels2 - Official Thread
    Do you think it would be possible to add a "Duplicate this frame" option in each individual frame options? So if used it would create a new panel with the same settings as that panel.
    Posted in: General AddOns
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    posted a message on UI Screenshots - Show us what you use!
    Looks like an energy ticker on the shot up above but no idea about the "13.1". Could be a standalone SnD watcher. It's not quartz's swing timer, that doesn't track swings for dual-wielding.
    Posted in: General Chat
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    posted a message on OnScreenHealth - official thread
    I thought of another name. . .

    THUD

    for "Tiny Heads Up Display"
    Posted in: General AddOns
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    posted a message on OnScreenHealth - official thread
    Name suggestion:

    LiteHUD
    Posted in: General AddOns
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