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    posted a message on nQuestLog
    Quote from gagou
    you can change sounds directly in tomQuest2 options. You just need to have your sound registered with LibSharedMedia


    Yep, I just meant if the sounds weren't the ones I liked from nQuestLog, but they're already in tomQuest2. Looks like I'm all set! :)
    Posted in: General AddOns
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    posted a message on nQuestLog
    Thanks for the suggestion about tomQuest2, I just took a look at it and it'll probably be just what I need. If I need to I think I can hack the sounds I want into it.

    I'm already using LightHeaded, it's awesome.
    Posted in: General AddOns
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    posted a message on nQuestLog
    Any chance this oldie but goodie can be updated for patch 3.3? If not, is there a good substitute that has cool features like Wowhead integration and sound notifications like nQuestLog has?

    I keep getting the following error since 3.3:

    Date: 2009-12-09 13:31:47
    ID: 1
    Error occured in: Global
    Count: 2
    Message: ..\AddOns\nQuestLog\nQuestLogFormat.lua line 131:
    attempt to perform arithmetic on local 'got' (a nil value)
    Debug:
    ...ddOns\AtlasLootFu\Libs\AceEvent-2.0\AceEvent-2.0.lua:299: TriggerEvent()
    ...ddOns\AtlasLootFu\Libs\AceEvent-2.0\AceEvent-2.0.lua:910:
    ...ddOns\AtlasLootFu\Libs\AceEvent-2.0\AceEvent-2.0.lua:903

    -------------

    I can edit it myself if anyone knows what to fix.
    Posted in: General AddOns
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    posted a message on Recount
    Quote from Elsia
    @TDurden: The second is possible, check the transparency slider (right side) in the color picker. The first I'll add to my list of requested features.


    My bad, not sure how I missed the transparency the first time.

    Thanks for adding strata settings to the list.
    Posted in: General AddOns
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    posted a message on Recount
    I love Recount and have a couple of requests to make it more usable for me:

    1. Would it be possible to allow the strata of the Recount window to be set? I use nQuestLog and it sometimes overlaps Recount the way I have my UI setup, but Recount obscures it due to being at a higher strata.

    2. Similar request for the opacity of the Recount window, it would be great if that could be set as well.
    Posted in: General AddOns
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    posted a message on FuBar TopScore
    Quote from Skylinee »

    [2008/04/08 14:23:28-188-x1]: FuBar_TopScoreFu\TopScoreFu.lua:67: AceAddon: AceOO-2.0: Library "Parser-3.0" does not exist.

    [snip]


    Yep, same error here with the latest version.
    Posted in: FuBar AddOns
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    posted a message on GatherMate: Offical Thread
    Thanks guys, that is great to know. As long as I can set the opacity and icon size then I'm good to go, it won't matter about the strata.
    Posted in: General AddOns
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    posted a message on XPBarNone
    Small issue, XPBarNone r66494 is not saving the General-->Mouse Over setting between logins if I turn it off, it continues to cycle between rep and experience. If I turn it off, it's back on again at next login.

    Great mod though, I love XPBN and find it to be the best XP/Rep bar I've ever used.
    Posted in: AddOn HELP!
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    posted a message on GatherMate: Offical Thread
    I'm considering getting rid of the Cartographer_<Professions> mods and Gatherer to replace with GatherMate. One problem I've run into with Cart_ExtractGas is that the extracted nodes often cover the yellow dot on the minimap for new nodes. I'm wondering if GatherMate has a way to set the opacity, size or strata of the collected gas icons in order to avoid this issue. I'd like to be able to fully see the yellow gas dot at all times on the minimap. Does GatherMate have such settings?
    Posted in: General AddOns
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    posted a message on XPBarNone
    Quote from Lindharin »

    Hi there,

    I have build 66376, downloaded using WAU about an hour ago, and when I log into WOW I don't see XPBarNone at all.


    Same problem here. I reverted to r57293 to get it back. Seems to work fine with patch 2.4.
    Posted in: AddOn HELP!
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    posted a message on ExtractGas
    Quote from Xinhuan »

    Gas Extraction detection is based on the combat log. With the 2.4 combat log changes, it is expected that both GatherMate and Cartographer_ExtractGas will both fail on updating new gases.


    OK, thanks for the reply. I wondered if it might have something to do with the new combat log.
    Posted in: AddOn HELP!
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    posted a message on ExtractGas
    Since the 2.4 patch, Cartographer_ExtractGas is no longer showing new icons on the map or minimap when gathering Windy Clouds in Nagrand. As such, Routes won't register it to add it to the path either. I haven't yet tested with other gas clouds but I'd assume they'll work the same way. Any ideas?
    Posted in: AddOn HELP!
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    posted a message on Bongos3 - A main actionbar replacement
    Quote from Tuller »


    Settings between Bongos2 and Bongos3 are incompatible.


    Fucking A.

    Sorry, had to get that off my chest while I psych myself up to redo all my action bars once again. :)

    I am looking forward to Bongos3 though. Really.
    Posted in: General AddOns
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    posted a message on nQuestLog
    I'm having an issue with one of my characters not giving quest completion notification sounds or text. It doesn't give the text notification of the last objective. The settings are correct, I haven't changed them from when they worked previously, and they do work on other characters just fine. As a test I also enabled the sound for objective completion and it doesn't play either, though I do get text for it. Did the profile become corrupt? Any ideas about how to fix it?

    I really love my "work complete!" sound and hate to do without it. Any help is appreciated.
    Posted in: General AddOns
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    posted a message on nQuestLog error
    This is the thread you want:

    http://www.wowace.com/forums/index.php?topic=4460.0

    Posted in: General AddOns
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