You could try NoSeeNoInterrupt. Basicly same as Deadened. I haven't touched it since Deadened got updated for 2.4 but I still use it (with Quartz) and it works.
I just had to try, so I turned off AdBlocker and NoScript for that site and I must say I'm very disappointed in the "porn" :P
Some (dressed) girls smiling and blurry picture of what looks like an elderly couple standing close together. Oh, and a dog with glasses.
I read the majority of the thread but is there anyway to include yourself in the party frame? Every setup I looked into has it hidden, as does the default blizzard ui so hopefully someone could direct me as to how I can add myself to it. Any assistance would be appreciated. Thanks.
Sometimes, not often but still, i have this error, and i have no clue why because i can't figure out what triggers it.
[2008/06/10 23:44:45-10211-x1]: oUF_P3lim\oUF_P3lim.lua:55: attempt to concatenate field '?' (a nil value)
oUF-$Id$\ouf.lua:368: in function <Interface\AddOns\oUF\ouf.lua:362>
<in C code>: in function `Show'
Interface\FrameXML\SecureStateDriver.lua:72: in function <Interface\FrameXML\SecureStateDriver.lua:62>:
Interface\FrameXML\SecureStateDriver.lua:109: in function <Interface\FrameXML\SecureStateDriver.lua:79>:
---
Line 55 being the one with "name:sub(1,24)"
Let me guess... It fails when you target snakes from a hunters snake trap?
UnitClassification(unit) on those snakes return "trivial" and my guess is your levelFormats table don't have an entry for "trivial".
Deleted the SV file, loaded game with only IHML and Ace3, still getting the same thing.
Aha, I found it. Seems to be a problem with removing the currently active macro or removing a macro with no macro active.
I've started working on a fix, but it don't want to behave like I want it to :P
might be useful to add Chrono-Beacon (item id 24289) in the dark portal instance. GetRealZoneText returns "The Black Morass", and you could probably check IsInInstance() as well
Added.
Quote from KiraDouji »
You saved me sooooo much time, energy and space. This mod is freakin' awesome. Thank you.
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Try this:
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So a GetSpellInfo(GetSpellInfo(spellID)) should do the trick :)
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Some (dressed) girls smiling and blurry picture of what looks like an elderly couple standing close together. Oh, and a dog with glasses.
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party:SetAttribute("showPlayer", true)
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Let me guess... It fails when you target snakes from a hunters snake trap?
UnitClassification(unit) on those snakes return "trivial" and my guess is your levelFormats table don't have an entry for "trivial".
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svn://svn.curseforge.net/wow/ihml/mainline/trunk
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I'll occasionally upload new "release" versions to the WoWAce SVN but the latest bleeding edge versions can now be found at: http://wow.curseforge.com/projects/ihml/
Latest release versions will always be found on Curse: http://www.curse.com/downloads/details/12698/
If you encounter bugs or have any suggestions for enhancements or new features you're welcome to post a ticket for the CurseForge project.
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pp.value:GetText() will return a string. Try
if pp.value:GetText() ~= "" then
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Aha, I found it. Seems to be a problem with removing the currently active macro or removing a macro with no macro active.
I've started working on a fix, but it don't want to behave like I want it to :P
EDIT: Should be fixed as of r12 on CurseForge.
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Added.
You're welcome :)
Om nom nom nom! :D
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This is how I do it in IHML: