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    posted a message on Grid2 Defaults
    What happened to Swiftmend? That icon showed up in the frames but with the release a couple days ago it stopped showing up. And its not even an available option in the default statuses.

    I'll download another newer version and see if that fixes anything.
    Posted in: Grid & Grid2
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    posted a message on Skada: a damage meter
    Not sure how to reproduce this problem, but I'm getting this error at times when switching modes from Damage to Threat and other modes as well. Here is the message that pops up.

    Message: Interface\AddOns\Skada\Skada.lua:309: attempt to index local 'mode' (a nil value)
    Time: 09/21/09 00:13:23
    Count: 1
    Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
    [C]: ?
    Interface\AddOns\Skada\Skada.lua:309: in function `DisplayMode'
    Interface\AddOns\Skada\Skada.lua:327: in function `click'
    Interface\AddOns\Skada\BarDisplay.lua:99: in function <Interface\AddOns\Skada\BarDisplay.lua:91>
    Interface\AddOns\Skada\BarDisplay.lua:209: in function <Interface\AddOns\Skada\BarDisplay.lua:209>

    Locals: self = {
    metadata =
    {
    }
    dataset =
    {
    }
    bargroup = SkadaBarWindowSkada {
    }
    db =
    {
    }
    usealt = true
    display =
    {
    }
    history =
    {
    }
    }
    mode = nil
    (*temporary) =
    {
    }
    (*temporary) =
    {
    metadata =
    {
    }
    dataset =
    {
    }
    bargroup = SkadaBarWindowSkada {
    }
    db =
    {
    }
    usealt = true
    display =
    {
    }
    history =
    {
    }
    }
    (*temporary) = <function> defined @Interface\AddOns\Skada\BarDisplay.lua:58
    (*temporary) =
    {
    NewBarFromPrototype = <function> defined @Interface\AddOns\Skada\lib\SpecializedLibBars-1.0\SpecializedLibBars-1.0.lua:255
    SetDefaultModuleLibraries = <function> defined @Interface\AddOns\ag_UnitFrames\libs\AceAddon-3.0\AceAddon-3.0.lua:373
    NewCounterBar = <function> defined @Interface\AddOns\Skada\lib\SpecializedLibBars-1.0\SpecializedLibBars-1.0.lua:280
    GetBarGroup = <function> defined @Interface\AddOns\Skada\lib\SpecializedLibBars-1.0\SpecializedLibBars-1.0.lua:424
    Enable = <function> defined @Interface\AddOns\ag_UnitFrames\libs\AceAddon-3.0\AceAddon-3.0.lua:305
    NewModule = <function> defined @Interface\AddOns\ag_UnitFrames\libs\AceAddon-3.0\AceAddon-3.0.lua:247
    ReleaseBar = <function> defined @Interface\AddOns\Skada\lib\SpecializedLibBars-1.0\SpecializedLibBars-1.0.lua:288
    EnableModule = <function> defined @Interface\AddOns\ag_UnitFrames\libs\AceAddon-3.0\AceAddon-3.0.lua:338
    modules =
    {
    }
    GetModule = <function> defined @Interface\AddOns\ag_UnitFrames\libs\AceAddon-3.0\AceAddon-3.0.lua:222
    IterateEmbeds = <function> defined @Interface\AddOns\ag_UnitFrames\libs\AceAddon-3.0\AceAddon-3.0.lua:448
    defaultModuleLibraries =
    {
    }
    Hide = <function> defined @Interface\AddOns\Skada\BarDisplay.lua:343
    Destroy = <function> defined @Interface\AddOns\Skada\BarDisplay.lua:51
    SetDefaultModulePrototype = <function> defined @Interface\AddOns\ag_UnitFrames\libs\AceAddon-3.0\AceAddon-3.0.lua:415
    GetBarGroups = <function> defined @Interface\AddOns\Skada\lib\SpecializedLibBars-1.0\SpecializedLibBars-1.0.lua:420
    name = "Bar display"
    IsEnabled = <function> defined @Interface\AddOns\ag_UnitFrames\libs\AceAddon-3.0\AceAddon-3.0.lua:457
    DisableModule = <function> defined @Interface\AddOns\ag_UnitFrames\libs\AceAddon-3.0\AceAddon-3.0.lua:356
    AdjustBackgroundHeight = <function> defined @Interface\AddOns\Skada\BarDisplay.lua:311
    GetBar = <function> defined @Interface\AddOns\Skada\lib\SpecializedLibBars-1.0\SpecializedLibBars-1.0.lua:218
    NewTimerBar = <function> defined @Interface\AddOns\Skada\lib\SpecializedLibBars-1.0\SpecializedLibBars-1.0.lua:284
    Update = <function> defined @Interface\AddOns\Skada\BarDisplay.lua:170
    baseName = "Skada"
    AddDisplayOptions = <function> defined @Interface\AddOns\Skada\BarDisplay.lua:506
    ApplySettings = <function> defined @Interface\AddOns\Skada\BarDisplay.lua:377
    IsModule = <function> defined @Interface\AddOns\ag_UnitFrames\libs\AceAddon-3.0\AceAddon-3.0.lua:229
    AnchorClicked = <function> defined @Interface\AddOns\Skada\BarDisplay.lua:326
    SetDefaultModuleState = <function> defined @Interface\AddOns\ag_UnitFrames\libs\AceAddon-3.0\AceAddon-3.0.lua:393
    OnMouseWheel = <function> defined @Interface\AddOns\Skada\BarDisplay.lua:358
    IsShown = <function> defined @Interface\AddOns\Skada\BarDisplay.lua:347
    IterateBars = <function> defined @Interface\AddOns\Skada\lib\SpecializedLibBa
    Posted in: General AddOns
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    posted a message on Langoustine Offical Thread
    Getting this error when trying to hide the tank anchor:

    [11:46:01] Interface\AddOns\LangoustineOptions\Options.lua:71: attempt to index field 'TTankOptions' (a nil value)
    (tail call): ?
    Interface\AddOns\LangoustineOptions\Options.lua:71: in function <Interface\AddOns\LangoustineOptions\Options.lua:71>
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5>
    (tail call): ?
    ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:786: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:605>
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5>
    (tail call): ?
    ...erface\AddOns\Chatter\Libs\AceGUI-3.0\AceGUI-3.0.lua:305: in function `Fire'
    ...nd\libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:53: in function <...nd\libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:49>
    Posted in: Raid AddOns
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    posted a message on ag_UnitFrames Status (What's going on?)
    Quote from cronulus
    Hey!

    Could anyone tell me how I could hide the rune bar (dk) on aguf. There is a resizing section for the rune bar but there is no checkbox to hide it. it's either that and another addon or a solution for the stuck deathrunes.

    Thank you!


    There is an option to disable the Rune Bar under the "Modules" tab. Just uncheck it and you should no longer see it (might require a /reloadui).

    Then I recommend the addon SimpleRunesBar which you can find on WoWinterface. You can resize simplerunesbar and move it below your unit frame so it looks exactly like the default runesbar shipped with Aguf, and you'd never know it was a separate addon. The only difference is SimpleRunesbar actually works perfectly, and doesn't get "stuck" on death runes and other things.

    Its the setup I use on my DK, and I would recommend it to anyone since no one can use the default runesbar shipped with Aguf unless you have no death rune talents.
    Posted in: Unit Frames
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    posted a message on Grid2 - What it is, and what it's not
    A couple options/features from Grid I would like to see implemented in Grid2 if at all possible.

    First off is the HoT countdown. I would like the option rather or not I see the decimal point when the countdown is below 5 seconds. Basically I want to see the decimal (3.2 for example) for my Lifebloom, because its important to know exactly when it will run out. However, I don't care to see the decimal for my other HoTs such as Wild Growth, Regrowth, and Rejuv, because its not nearly as important to know exactly when those will run out, even though I still need to see the countdown timer...and having the extra decimal point per countdown just clutters the frame when u have several HoTs running. The original Grid functioned exactly like this, and I would like to see it brought back in Grid2.

    Secondly is the Incoming Heals. Grid had the option to toggle "Ignore Self" for Incoming Heals, which I really loved. I know how much my heals are going to land for when I'm casting them, I don't need to see that info in Incoming Heals. I only care to see other people's Incoming Heals so its easier for me to decide who desperately needs a heal and who is already getting taken care of, if that makes sense.

    Lastly, I can't seem to get Death, Feign Death, Offline, etc to show up on the second line of text, nor can I get the frames to change color when one of those things occurs. Not sure what I'm doing wrong, but I tried to set it up just like how I have Grid setup and those things dont appear.

    Anyway, I'm really liking the direction Grid2 is headed. Its come along ways and its currently very usable and is easier to configure and understand than Grid. Thanks for the hard work you guys put into this!
    Posted in: Grid & Grid2
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    posted a message on Problem with Mapster Groupicons
    I actually get this from time to time as well. I use Mapster and Handynotes, and I'm not entirely sure what causes it.
    Posted in: AddOn HELP!
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    posted a message on oRA3 - UNOFFICIAL
    Quote from HunterZ

    Edit 2: Honestly there ought to be a feature to maintain a CTRA MT list that is synced with the Blizzard one. How many unit frame addons that currently provide MT lists are actually getting them from the Blizzard MT API instead of the CTRA MT list protocol?


    Definitely agree with this. I currently use ORA2, and it does not pick up and display MT's if the raid leader assigns them from the default Blizzard API (not sure if its suppose to or not, but it doesn't work for me). Luckily most of my guild runs ORA2 so its rarely an issue, but when pugging its kind of annoying, and I imagine will only get worse when ORA3 becomes more mainstream and MT frames are then the job of your unit frame addon of choice.
    Posted in: Raid AddOns
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    posted a message on Langoustine Offical Thread
    Is there a way yet to hide the MT frame anchor? Last time I used Lang, that was the only thing that annoyed me was the MT frame anchor was on screen even while solo or in a party and I couldn't find anyway to hide it.
    Posted in: Raid AddOns
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    posted a message on ag_UnitFrames Status (What's going on?)
    Quote from HunterZ
    Raid frames and MT frames are two entirely different things.


    My mistake, I meant MT frames, not raid frames. ORA2 has handled MT frames forever, but they are removing it from ORA3 because they claim most unit frame addons also include MT frames. If that becomes the norm where people get their MT frames from their unit frame addon...then aguf may have to follow suit.
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames Status (What's going on?)
    Quote from Schwick
    Any chance of adding Main-tank Unitframes support?
    Seeing ORA3 (at the moment) is not supporting MT-frames, it would rock that this would be added to AGUF :-)


    That might be a good idea, since as you said, ORA3 will no longer support MT frames. I personally don't know of any good stand alone MT frames, as I've been using ORA2 forever.

    But there is a good chance I'll be switching to Langoustine anyway, since it is a slimmed down version of ORA2 which has everything I need and it includes MT frames.
    Posted in: Unit Frames
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    posted a message on Langoustine Offical Thread
    Zomg come back already, been waiting for more updates :D
    Posted in: Raid AddOns
  • 0

    posted a message on oRA3 - UNOFFICIAL
    A lot of people use aguf for unit frames, and unless I missed it in some update, it doesn't have any MT frames.
    Posted in: Raid AddOns
  • 0

    posted a message on Mana bars for Grid2?
    Quote from Jandari
    I respectfully disagree, but whatever.

    Thanks for the info on the other items though.



    Personally I agree with Jandari, I think seeing mana bars is a pretty important part to my raiding, and I know its not just me heh.
    Posted in: Grid & Grid2
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    posted a message on tomQuest2
    Quick question, in Blizzards new advanced quest tracker, if you need to use an item it shows up you can click on in the tracker. Does tomQuest2 also provide this feature, or are you just able to hotkey it?
    Posted in: General AddOns
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    posted a message on Langoustine Offical Thread
    This is looking very promising, and a nice successor to those of us who don't need all the options that are included in ORA2. I have a question though, does this addon have a Data Broker plugin yet? I notice there is a LibDataBroker file under the Libs folder, but I dont have any options to make it display yet on my panel (using Docking Station if that matters).

    I'm also unable to get the tank anchor frame to disappear when I'm not grouped or in a raid (haven't tried when I am in a raid since my guildies haven't logged in yet). Not sure if thats part of the error I mention below or some other command.

    Also using the command /lang to bring up the options throws an error, I've posted a ticket for that.
    Posted in: Raid AddOns
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