• 0

    posted a message on Post useful/interesting DogTag-1.0 sequences here
    Hey I've been having some trouble getting this certain DogTag to work:

    [Level:DifficultyColor] [Upper(TalentTree(unit="target"):ClassColor)] [Upper(Classification (if (IsPlayer or (IsEnemy and not IsPet)) then
      Class
    end):ClassColor)] [Upper(DruidForm:Paren)] [Upper(SmartRace)]


    The problem lies in the [TalentTree] tag. It work 100% of the time when I target myself, but not when I target another player (even same faction, not flagged). Am I doing something wrong here?
    Posted in: Unit Frames
  • To post a comment, please or register a new account.