• 0

    posted a message on FuBar_LocationFu
    Is it just me or does LocationFu no longer open up the map when I click it? Or Atlas on shift-click for that matter? The only click-combo that seems to work is the one to bring up the conf dialog.
    Posted in: FuBar AddOns
  • 0

    posted a message on Lag going OOC & dead/alive?
    Quote from tekkub »

    Frankly, try disabling Recount first.


    That was my first thought as well. I got the same issue in SSC/TK without Recount or any other DPS mod installed. For whatever reason the hitch still occurs in Gruul/Mag, but it's ... lesser? It doesn't make sense beyond the zones themselves being much, much smaller.

    I've tried with a "stripped down" config as well removing all mods that weren't what I'd consider critical raid mods and the issue didn't get better. So Pitbull for UF/RF, ORA, Omen, ClassTimers and DBM. I remember a similar hitch occurring back in our BWL days with CTRaid, but I'm not in the mood to fight with CTRA just to see if ORA is the culprit.
    Posted in: General Chat
  • 0

    posted a message on Omen - Bug Reports and Suggestions
    I paged through +/- a half dozen pages on the front/back and didn't see it, so forgive me if it's been asked & answered already - any ETA (or NO!) on the restoration of the customization options? My UI is a scosh busy, so I always had my bar and the aggro-gain bars set at double-size and +50% respectively, using different textures to clearly distinguish them from everything else at a fast glance/periphery.
    Posted in: Raid AddOns
  • 0

    posted a message on Aloft - Customized Nameplates - Official Thread
    Is the above-average memory footprint of Aloft common or is it just me? It doesn't overly bother me, but outside of Auctioneer doing a scan it's #1 at ~6mb. Are there tags or changes that I can make to attempt and reduce/optimize the footprint?
    Posted in: General AddOns
  • 0

    posted a message on RatingBuster
    Quote from Whitetooth »

    - StatSummary Added: Resilience, ...


    Please, PLEASE make the resilience calcs multiline or compressed or something. I couldn't find a toggle to even disable it when it's not needed.

    The problem is that the resilience line creates and exceptionally long tooltip that, even scaled down .8 as mine are, forces everything else off-screen when using EQ|Equip|Tek-Compare.

    Posted in: General AddOns
  • 0

    posted a message on simpleMinimap, now with Ace2 goodness
    Quote from Speeddymon »

    Quokka, as stated earlier in the last page, this thread is no longer being used for feature additions. Nobody has picked up the mod officially, and the original developer has stopped writing on it. The only changes right now would be to fix bugs. Sorry to deliver the bad news to ya bud.


    That's unfortunate, this is by far the best minimap mod I've used. I just started browsing this thread to see if there was a fix going in for the new tracking muckity-muck in 2.3.
    Posted in: Map/Minimap AddOns
  • 0

    posted a message on ClosetGnome - Wear it or lose it.
    Search didn't come up with anything, so forgive me for not parsing all 38 pages if this has been answered already.

    I moved to CG from ItemRack a month or so ago and have been missing the "icons" that IR allowed me to create for weapons/trinkets. TrinketMenu would be an alternative, but I fear it's in the same non-upgrading state as IR.

    I miss the icon-list IR provided on the HUD. Is there a known replacement for that functionality?
    Posted in: General AddOns
  • 0

    posted a message on PitBull 2.0
    Is there any way you can rig things up so that *complete* layouts can be shuffled around between characters? With our without a reloadui requirement, I don't mind. Just something so that I can load up the paladin and say "copy from rogue" and then modify it for an XP bar. No tweaking settings, no toggling stuff off/on or trying to get the Ace profile thing to work, etc.

    Or even just a "set this as default" so that all my toons start out at the same place.

    At this point even with what I believe are identical settings I still have 4 different setups on 4 different characters.
    Posted in: Unit Frames
  • 0

    posted a message on oRA2
    I've noticed something similar for a while now. Seems like you just have to give it time and the system will catch up. I don't use the FuBar plugin for removing anymore, I use the slash commands which seems to hit immediately.

    Mayhaps it's just a comm lag between FuBar and ORA?
    Posted in: Raid AddOns
  • 0

    posted a message on WowAce's Packagemancer and http://files.wowace.com/
    If you're blocking ads to this site using Opera or 'fox+Adblock your visuals will have unintended overlap that make it difficult to click. Blocking the right-sidebar, for example, causes the feedback link to overlap sort parameters.

    It's bad form to complain about the layout of a site that uses ads to defray costs when you are blocking them. I'm not accusing anyone of that, by the way, just making a general statement. Before you report a layout issue as a bug, make sure you're viewing the vanilla site without modifications.

    That and, as I posted earlier, there are easy ways around "minor" things that may bother you.

    I would still like to be able to pass parameters though. `?show=all&sort=desc&by=revision` would be lovely.
    Posted in: Updaters
  • 0

    posted a message on WowAce's Packagemancer and http://files.wowace.com/
    I'm still not "good" on the changes, but such is life.

    To address ONE of the issues folks are posting about (that I share) I provide this - http://userstyles.org/stylish/help

    Stylish is a firefox/mozilla add-on that allows one to put a custom .css on any site they choose. Opera also has this support either natively or with an add-on. If you use IE, figure it out yourself.

    In about 45 seconds I added a simple entry for files.wowace.com and dropped in
    a:visited {
      color:red;
      font-weight:bold;
    }


    Voila, my visited links are now red/bold. Customize to your fancy.

    I renew my request for more information as to "the point" of all these changes. What, exactly, was wrong with the old site and (more importantly) what is the goal for this incarnation? Knowing these things would help me (and I'm sure others) understand the nature of the changes and offer feedback that's actually, you know, in-tune with the goals of wowace.com. As opposed to "WTF LOOLS U SUX" or something equally helpful.
    Posted in: Updaters
  • 0

    posted a message on WowAce's Packagemancer and http://files.wowace.com/
    Quote from Kaelten »

    FortPlz: can you tell me more of exactly what you'd like to see. Keep in mind it'll never be 100% like it was. But I'm willing to make accommodations to make things more pleasant for everyone.


    Mind if I ask why? I always found the original site to be ultra-funcitonal and a welcome break from the more overblown sites. Using Curse these days is an exercise in futility.
    Posted in: Updaters
  • 0

    posted a message on WowAce's Packagemancer and http://files.wowace.com/
    I guess the thing in my mind is what the proprietors of wowace.com intend files.wowace.com to be.

    I, for one, have bookmarks to every major mod collector site out there, if I wanted THAT type of scenario I'd look there. My understanding (since files.* went public waaaaa back) was that it was the bleeding-edge SVN access for folks that were comfortable using no-frills beta content and/or wanted to correct specific bugs NOW vs next week when "version 1.5" was released to curse or wherever.

    Mayhaps that is the bigger discussion that should be had by the folks paying the hosting bills? A "real" add-on site designed for Ace/Ace-derived projects and/or the no-frills machine-optimizied access for WAU and the like.
    Posted in: Updaters
  • 0

    posted a message on WowAce's Packagemancer and http://files.wowace.com/
    I don't mind an extra button-mash with show-all then sort by revision, but the load-time on that process is now measured in the 15-20+ second range before I can even look at what files I may need to download.

    I used to load the site, click "revision" and be downloading files near-instantly. Download speeds are as zippy as they've always been on a non-patch day.

    Dunno, maybe I just need to find a package manager I can live with. It's not as if I'm married to the manual search+click scenario in the first place.

    Posted in: Updaters
  • 0

    posted a message on WowAce's Packagemancer and http://files.wowace.com/
    Don't know if I have an opinion good or bad on the new world order as of yet, but I will say that it takes longer to get what I want than before.

    My normal update-day is load the list, sort by rev, download everything with a new major. 1-2 minutes, done, huzzah, etc.

    The extra cruft might be nice and all, but it seems counter to a direct web-interface to the repository. If I wanted the fancy stuff I'd be getting all my mods from Curse or whatnot, no?
    Posted in: Updaters
  • To post a comment, please or register a new account.