With the most recent version, whenever I join a raid the names don't appear on the raid frames. They'll show appropriate class color for health, but the names aren't there. However, if I change the frames in any way (easiest one for me is to change styles from yABF to ABF or oRA) the names reappear.
Seeing the same. The Dewdrop menus are laggy to catch up. If you enable one addon, move, and disable another addon (or vice versa), you'll see the previous addon you enabled appear on your bar, but usually others go missing as you do that.
All the addons that came with the original FuBar download are gone for me.
I tried wiping the WTF folder and restarting the game. No dice. I think it's something to do with FuBar now, instead of any of the other AddOns.
Even with the latest version, if I go into combat without a target, the Target frame will not show. If I have a target, it will show just fun (but will not go away if I click on empty space), and only the portrait is slow to change (~5 or so seconds).
I guess I'm the only one who has this problem, at least that I've seen, so let me give you a list of AddOns I'm using.
If I don't start combat with something targeted, the Target frame will not show. If I get a target, and then we start combat, then it does change (along with the 2 second portrait lag) and the frame is there.
Eg - No target before aggro-ing Anub'Rhekan will make it so that throughout the entire combat I don't get a target frame. But if I target anything, and then we pull him, it works just fine.
I'm getting a strange effect that it seems only me (out of the 4 or 5 others I know who use them) get.
Most of the time, if I don't start combat with a target, the frame simply will not show when I do acquire one.
Eg: We'll be waiting for Patchwerk, I won't have a target, he'll be aggroed, I'll click on him, and the frame (not just the image or the bars, the entire frame) will not appear.
Downloaded Icehud last week, and have enjoyed it ever since. My previous bar hud was the original StatRings by Iriel... Everything else seemed too gawdy.
With that, a few suggestions:
- Make the Target and Player bar alpha's seperate. So I could have 100% alpha on the player bars, and 50% alpha on my target while in combat. :)
-More of a minor suggestion that I liked in StatRings: Have the rings show up at a certain % of HP or Mana, regardless of OOC or IC.
To reply on a bit more info about the mysteriously disappearing/moving frames...
When I moved them using another addon (MoveAnything! to be exact), I didn't have any troubles with the frames being quirky and disappearing or moving on their own (they didn't scale, and the XP bar still only showed about half the time, but they didn't they stayed in one spot and visible!).
The only addon I could think that might be causing the mysterious frame thing is either MoveAnything or MobileFrames, but using MG2 and other UnitFrames, I haven't seen them interfere like this...
Can you make sure you have the latest download from Subversion, including all the latest libraries (make sure your download is checking out the externals, too)?
If you are still seeing the issue, can you try to use the Reset option and see if that makes a difference for their stability?
If that still doesn't fix it, can you try to disable all your other addons and just have ag_UF open, and see if that still causes the problem? I know that is annoying, but it might be worth it because in terms of the frame positions, mine have been rock solid. I also figure we'd be getting a lot of reports on it too, if it was a coding issue...
Downloaded it an hour ago, and tried it out. Still having missing/moving frame problems.
On the default settings, everything appears stable and doesn't move, but as soon as I started messing with them again, first the target frame disappeared, Reset them, got 'em in places, then the Target of Target frame disappeared, and reset them to default. I've left them that way, and they work fine that way, but I'm cautious to begin moving again.
And it appears to be only this mod, as the previous versions were stable, with the only thing that I added since was IceHUD.
It seems like along with the frames jumping around/disappearing...
When I modify the Player frame, it looks like the Experience Bar isn't reporting accurately. I'm not sure if they're related, but it's happening for me.
BTW, I do absolutely love this mod. :) Some portrait support would be neat, but this is absolutely -fabulous- so far. :)
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Is anyone else having this issue, perchance?
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I believe it is on by default.
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All the addons that came with the original FuBar download are gone for me.
I tried wiping the WTF folder and restarting the game. No dice. I think it's something to do with FuBar now, instead of any of the other AddOns.
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Even with the latest version, if I go into combat without a target, the Target frame will not show. If I have a target, it will show just fun (but will not go away if I click on empty space), and only the portrait is slow to change (~5 or so seconds).
I guess I'm the only one who has this problem, at least that I've seen, so let me give you a list of AddOns I'm using.
ImprovedErrorFrame
OmniCC!
Ace2
Aguf
BagNon
Bongos
Cartographer
Clique
PerfectRaid
CyCircled
DewDropLib
Fubar
BagFu
StatsFu
BGFu
IceHud
MainAssist
MoveAnything
PhanxChat
SCT
TabletLib
TipBuddy
TrinketMenu
WoWchess
CthunWarner
Cryolisis
MobHealth
SimpleMM
SWSTATS
Any ideas?
I have a bit of a reason to suspect it's IceHUD... but I'm ont sure.
Edit the 2nd: It is IceHUD. With IH disabled, works perfectly. Enabled, the problem occurs.
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If I don't start combat with something targeted, the Target frame will not show. If I get a target, and then we start combat, then it does change (along with the 2 second portrait lag) and the frame is there.
Eg - No target before aggro-ing Anub'Rhekan will make it so that throughout the entire combat I don't get a target frame. But if I target anything, and then we pull him, it works just fine.
Any ideas?
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Most of the time, if I don't start combat with a target, the frame simply will not show when I do acquire one.
Eg: We'll be waiting for Patchwerk, I won't have a target, he'll be aggroed, I'll click on him, and the frame (not just the image or the bars, the entire frame) will not appear.
Any ideas?
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Hehe, alrighty. Thanks.
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And one quick question if you happen to gander over here (for anyone really)...
How do I get the default frames to show instead of the AG frames?
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With that, a few suggestions:
- Make the Target and Player bar alpha's seperate. So I could have 100% alpha on the player bars, and 50% alpha on my target while in combat. :)
-More of a minor suggestion that I liked in StatRings: Have the rings show up at a certain % of HP or Mana, regardless of OOC or IC.
That's really about all. :) Loving it so far.
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Turns out it was CT_Viewport. I was trying to place the frames over an unrendered area, and they would just disappear.
If there's a way to fix that, I dunno, but I've disabled Viewport for now. :)
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When I moved them using another addon (MoveAnything! to be exact), I didn't have any troubles with the frames being quirky and disappearing or moving on their own (they didn't scale, and the XP bar still only showed about half the time, but they didn't they stayed in one spot and visible!).
The only addon I could think that might be causing the mysterious frame thing is either MoveAnything or MobileFrames, but using MG2 and other UnitFrames, I haven't seen them interfere like this...
Hope it helps. :)
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Downloaded it an hour ago, and tried it out. Still having missing/moving frame problems.
On the default settings, everything appears stable and doesn't move, but as soon as I started messing with them again, first the target frame disappeared, Reset them, got 'em in places, then the Target of Target frame disappeared, and reset them to default. I've left them that way, and they work fine that way, but I'm cautious to begin moving again.
And it appears to be only this mod, as the previous versions were stable, with the only thing that I added since was IceHUD.
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When I modify the Player frame, it looks like the Experience Bar isn't reporting accurately. I'm not sure if they're related, but it's happening for me.
BTW, I do absolutely love this mod. :) Some portrait support would be neat, but this is absolutely -fabulous- so far. :)
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It's over a Discord Art texture, if that helps...
Maybe I just did something weird.