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    posted a message on Using RosterLib
    I had looked at that before, what was confusing me was how to get it from a seperate module, but I think I got that now. Thanks.
    Posted in: Lua Code Discussion
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    posted a message on Using RosterLib
    Thats good... could you possibly explain how?
    Posted in: Lua Code Discussion
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    posted a message on Using RosterLib
    I've got an addon in the planning stages, and was wondering if its possible to get player info stored with Roster from another addon. Basically, I dont want to have to create another huge list of player = class data when theres already another in use.
    Posted in: Lua Code Discussion
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    posted a message on XLoot
    A Quick fix for the hooking error:

    on line 90 of XLoot.lua:
    Change
    self:Hook("LootButton_OnModifiedClick", "OnModifiedButtonClick", true)

    to
    self:Hook("LootButton_OnClick", "OnModifiedButtonClick", true)
    Posted in: General AddOns
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    posted a message on XLoot
    With 2.2.0 live, I'm getting a hooking error on login/reload

    [2007/09/25 14:22:16-4643-x1]: XLoot-0.9.39822\XLoot.lua:90: AceHook-2.1: Attempt to hook a non-existant function "LootButton_OnModifiedClick"
    AceAddon-2.0-46764 (Ace2):927: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:920>
    <in C code>: ?
    AceEvent-2.0-49307 (Ace2):266: in function `TriggerEvent'
    AceEvent-2.0-49307 (Ace2):962: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:955>
    Posted in: General AddOns
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    posted a message on Klappa - bar with popup buttons
    It seems my settings aren't being saved on logout. Whenever I log back in none of my spells are on the bar, and they revert to the default 2x2 size.
    Posted in: General AddOns
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    posted a message on Shield Left
    I assume by shield you mean Power Word Shield.

    It's not possible. There are mods around that can give you a rough estimate, but an exact number is impossible to find.
    Posted in: Addon Ideas
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    posted a message on [Request] Ace Calculator
    I assume you're using at least 1 Ace2 addon. You can just do
    /print <expression>
    and it will do the math for you. I'm not sure how complex you can get with it, but it's good for simple equations.
    Posted in: Addon Ideas
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    posted a message on Big guilds chat help
    I've been working on an updated version of G2G for my own guild. The goal was to make it super easy to use: Install it, set the channel, then ignore it.

    It's in the testing stages currently, but you can get the source from my GoogleCode SVN here
    Posted in: Addon Ideas
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    posted a message on Statusbars
    It's a pretty well written addon currently. No need to add Ace to it.
    Posted in: Addon Ideas
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    posted a message on Bonuses
    Quote from uaxli »

    I have some prob with /bonuses ignorearmor hidetooltip . Afaik it meant to hide tooltip from items i cant use. It does so, but also hides stats comparsion from items i can use


    This is a known issue, I'll have it fixed soon.

    Wowowee: Stat stain is doing something to the text strings, I'm not sure what yet thought.
    Posted in: General AddOns
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    posted a message on Bonuses
    Woah o.O

    Enable debugging and screenshot all the stuff it spits out when you click a link.
    Posted in: General AddOns
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    posted a message on Bonuses
    Can you turn on debugging, then click the item or mouseover, and show me all the text it spews out? (It's alot)
    Posted in: General AddOns
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    posted a message on Bonuses
    I'm not going to be changing the original tooltips, sorry.
    Posted in: General AddOns
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    posted a message on Bonuses
    Icerat my guess is a conflict with another addon. Install it with embedded libs and see if you still get the error.

    Sharky Aha, I see what you're saying. Fixed in next version, but if you want to change it yourself, replace the conditional on line 373 with
    if not self.db.profile.IgnoreArmor == 1 then
    Posted in: General AddOns
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