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    posted a message on [Old] PitBull - official topic
    Small error, r39953:

    When casting a HoT on a friendly non-party target:

    Cannot edit a read-only table PitBull File: InteractLines.lua Line: 187

    B.
    Posted in: Unit Frames
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    posted a message on Fubar tooltips become unclickable - affects every addon
    Ran some debug against possible causes I noticed this:

    Tablet20Button# starts at frame level 12.

    When the issue appears the level is now 10.

    Put in a quick hack around line 1538 (after the setfunc = nil stuff):
    button:SetFrameLevel(12);
    seems to resolve this..though I so not know where it is set to 10 to begin with..
    Will look/test it some more..

    Posted in: FuBar AddOns
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    posted a message on Fubar tooltips become unclickable - affects every addon
    Hi Elipsis...
    I did as you suggested the result is Tablet20Frame.

    That any help?

    Ydrsille: I do not have this mod.
    Posted in: FuBar AddOns
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    posted a message on Fubar tooltips become unclickable - affects every addon
    Yes this happens alot..Been looking at it for a few days now and cannot figure it out. One way to make it happen fast seems to be to open the auction house (with or without auctioneer)..very strange..
    Posted in: FuBar AddOns
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    posted a message on [Old] PitBull - official topic
    Hi,
    Is line 794 of PitBull.lua correct..i seem to get an error on load: partypettarget1 is not a legitimate unit. Should this:

    self:CreateUnitFrame('partypettarget' .. i)

    be this:

    self:CreateUnitFrame('partypet' .. i .. 'target')

    ?
    b
    Posted in: Unit Frames
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    posted a message on Tracking Circle Suggestion
    Hi,
    Would it be possible to, instead of the pink tracking circle, use a lower alpha on nearby icons? I have tried this and it seems to work well. When close to a herb/ore i set the alpha if the icon to 0.5 and remove the tracking circle. The icons is still visible on the minimap for the most part, and if the gold dot appears it totally covers the icon (being at alpha 1). Just an idea, I think it looks a little better, but you can decide :) Maybe an option?

    b
    Posted in: Map/Minimap AddOns
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    posted a message on simpleMinimap, now with Ace2 goodness
    Thanks Arunja! I will check it out!

    b
    Posted in: Map/Minimap AddOns
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    posted a message on simpleMinimap, now with Ace2 goodness
    Hi,
    I am the author or DMBS. I have looked into the LockDown func. Not sure what I can do, one option is to hook this function, look for buttons, and return without moving them. I hesitate to do this, since this (as cleary stated :)) is an internal function. I know of no other way though to prevent the movement of the buttons (and reattachment to the minimap frame). Also, it seems to me that this is working as intended, putting SMM into lock down locks it down :) Any ideas would be appreciated!

    b
    Posted in: Map/Minimap AddOns
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    posted a message on OneBag 2.0.6026 [Released 7/28/2006]
    Lew: Here is a quick fix (not sure if it messes with other addons with use OneStorage, but I have none so good for me :)..stored vars should be deleted, easy enough to repopulate!

    In OneStorage, around line 170,change this function to this:
    function OneStorage:GetCharListByServerId()
    local list = {}
    for k, v in pairs(OneStorage.db.account) do
    if type(v) == "table" then
    for k2, v2 in pairs(v) do
    local _, _, name, server = string.find(k2, "(.+) %- (.+)")
    if not server then _, _, name, server = string.find(k2, L["Player of Realm"]) end
    if not server then _, _, name, server = string.find(k2, "(.+) of (.+)") end
    serverId = format("%s - %s", server, k)


    if not list[serverId] then list[serverId] = {} end
    --table.insert(list[serverId], string.format("%s - %s", name, k2) )
    table.insert(list[serverId], k2 )
    sort(list[serverId])
    end
    end
    end
    return list
    end

    In OneView around line 596, in the function BuildCharSelectOptions(), change the k,v2 loop to
    this:

    for k, v2 in pairs(v) do
    local fact = faction

    local _, _, charName, charId = string.find(v2, "(.+) %- (.+)")

    local func = function() self:LoadCharacter(fact, v2) end
    args.args[tmpStr].args[string.gsub(charName, " ", "")] = {
    name = charName, type = 'execute',
    func = func, desc = charName,
    }
    end

    Hope this helps!

    b
    Posted in: General AddOns
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    posted a message on XLoot
    Quote from Xuerian »

    borohir, interjection: Xloot doesn't SetPoint on any of those, ever, so I'd be interested in seeing the error too to see if I'm catching something else further back.

    I think you are right Xurien, I am sorry. I think the other mod was mis-reporting things.
    I also saw errors from archaeologist being reported which had nothing to do with arch. Again, sorry for the mis-report, and I will keep testing!
    b
    Edit: Also should mention that your mods are fantastic! I love them!
    Posted in: General AddOns
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    posted a message on XLoot
    Quote from Cal »

    Quote from borohir »

    Hi,
    Using the latest Xloot on TBC, with Bartender3, a hunter char I get these errors every so often:
    Xloot has performed the illegal operation: MultiBarRight:SetPoint()
    Xloot has performed the illegal operation: ShapeshiftBarFrame:SetPoint()
    Xloot has performed the illegal operation: MultibarBottomLeft:SetPoint()

    Very strange..maybe it is really Bartender3 and the error is mis-reported?

    b


    I get the thing except it blames Bartender3 :p

    What ace addons do you have?


    Hi,
    I was using !ActionBlocked to get the error report. I have since disabled it and
    see no Bliz pop ups or anything like that, so I am thinking maybe a false report. Very
    sorry.
    I tried the latest Xloot on live (not sure if it is meant for live or TBC), and
    got a nil error in XLootgroup. Unfortunatly I was in gnomer at the time, and reverted
    XLootgroup quickly so I did not get to note the error. I will try again tonight, though perhaps that was a fluke also :)
    b
    Posted in: General AddOns
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    posted a message on XLoot
    Hi,
    Using the latest Xloot on TBC, with Bartender3, a hunter char I get these errors every so often:
    Xloot has performed the illegal operation: MultiBarRight:SetPoint()
    Xloot has performed the illegal operation: ShapeshiftBarFrame:SetPoint()
    Xloot has performed the illegal operation: MultibarBottomLeft:SetPoint()

    Very strange..maybe it is really Bartender3 and the error is mis-reported?

    b
    Posted in: General AddOns
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    posted a message on ag_UnitFrames - suggestions, requests and temp fixes thread
    Hi,
    Great addon! The best unitframes one I have seen! Do you think it possible to take aUF_Banzai (the aggro mod) and roll it into ag? I have done this on my version, using the borders for highlighting (assuming borders are on). I understand this would cause more depends, so if you think it better for things like this to be separate addons that is understandable. Thanks for the great addon!

    b
    Posted in: Unit Frames
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    Hi,
    I noticed that padding and the microbar does not work so well, specifically, when using
    multiple rows (i set it to 4 rows/2 columns) the padding acts on both x,y so can never
    group the buttons next to each other vertically.
    I have modified Bar3 to split out vertical and horizontal padding, so they are set separately. Maybe this is something that can be added?

    b
    Posted in: General AddOns
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