Quote fromI've been playing with it on Live (not Test).
It does have a few issues but I've cleaned those up, these are probably fixed on Test. Anyway ...
Oh Rowne, I love you so much. You see something broken and you just go in and fix it :-D.
What I noticed was that when I sold something, the item would stay there but greyed out. What I've done is hook the containerframe button-click function. That way, whenever something is sold or the last of an item stack is used, the button clears instead of hanging around and being grey.
I didn't see your fix for this anywhere, but I made a change that should fix this.
Due to my own personal tastes. I've also setup InvSort to auto-open and auto-close at the vendor, bank and when the mail-frame is open.
These are just a few minor tweaks until 1.9 goes live. I've also got MoneyFrameNuker in there as an OptionalDep.
I'll leave these tweaks in until I get around to saving those sort things as options. Most people want that behaviour anyways.
I've been playing around with it on my test characters until now, that's been fantastic. I just tried my main and 80 per cent of his herbs show up as Trade items, instead of Reagents.
This is mostly because my categories for sorting probably arent the greatest. The sorting rules are in InvSortDefaults.lua. I've added the itemID, Type, and SubType to all item tool tips so you can see why things are being put into specific groups. (I don't think I used anything other than type or subtype for my rules really).
Quote fromThere's only one, humble request I have. Add a hover-timer, the way I use tabs in Firefox is that if I hover over a button for X amount of time, it switches. You can use Timex for this. Basically use OnEnter and OnLeave. Then start the timer and if the mouse leaves the button before the timer is up, remove the timer. That's the only request I have.
Haha, maybe I should have someone write a TabMixPlus plugin for this....
Quote fromi have to wait for 1.9 then i guess Sad
Looks awesome.. i can't wait.
So far it seems to work pretty much on the live server. I've run into a few other glitches Rowne didn't notice:
BAG_UPDATE_COOLDOWN wasn't registered, so when cooldowns started they didn't show, but if you switched to a tab that had a cooldown running already it'd be there. Also, I'm not sure if there's still strata issues with the CooldownFrame, sometimes it seems to want to load behind the item button. kinda frustrating.
I left a hack I was experimenting with dropping items in that was causing you to move when you clicked the tab buttons if you had click to move turned on.
... That's all I can remember.
Anyways, I'll throw a new beta up at http://people.ucsc.edu/~tgerdes/InvSortb2.zip
Oh yes, on Live theres an issue with undocking windows. I'm aware theres some funky behaviour with the tab icon when it get reparented but I haven't got around to fixing that yet.
<Edit> Stealth hack, I think I fixed the icons when undocking windows for Live. Really strange; All I had to do was reset the scale to .5, and tell it to Show even though it was already shown before reparenting (I think maybe the new parent wasn't shown so it changed it).