- show health text of both player and target only if player is in combat, but also show them on mouseover if not in combat
- the health text of target shall display current total number and max total number, but if target is a boss then display it percental
- if target's level is under 80, then show level text colored by difficulty
- show health text of a group member if the group member is in combat, but also show on mouseover if not in combat
Well, I'm not very familiar with Lua and I think those things I want to have implemented in my unit frames won't be realizable without some Lua lines.
I hope you can help me to meet my wishes :P
So here we go:
- show buffs/debuffs of target only on mouseover
- show health text of both player and target only if player is in combat, but also show them on mouseover if not in combat
- the health text of target shall display current total number and max total number, but if target is a boss then display it percental
- if target's level is under 80, then show level text colored by difficulty
- show health text of a group member if the group member is in combat, but also show on mouseover if not in combat
- the last one is a tough one I think. In Discord times I had a little square on the border of target, tot and group frames which was colored by class of the unit. Here's a screen:
And because this makes no sense for NPCs they should only show if the unit is not an NPC.
Would be great if someone knew how I get something like this working with PitBull4.
0
0
Well, I'm not very familiar with Lua and I think those things I want to have implemented in my unit frames won't be realizable without some Lua lines.
I hope you can help me to meet my wishes :P
So here we go:
- show buffs/debuffs of target only on mouseover
- show health text of both player and target only if player is in combat, but also show them on mouseover if not in combat
- the health text of target shall display current total number and max total number, but if target is a boss then display it percental
- if target's level is under 80, then show level text colored by difficulty
- show health text of a group member if the group member is in combat, but also show on mouseover if not in combat
- the last one is a tough one I think. In Discord times I had a little square on the border of target, tot and group frames which was colored by class of the unit. Here's a screen:
And because this makes no sense for NPCs they should only show if the unit is not an NPC.
Would be great if someone knew how I get something like this working with PitBull4.
Merry Christmas people! :)
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If I try to change the position of the cursor tooltip, the text moves but the background stays in the default position.
Can anyone help?
Steven
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Shandy
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Im sorry if this was answered allready but I have been searching now for hours. And well if its the wrong forum or thread feel free to move it.
Shandy