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    posted a message on oSkin
    Quote from maximoz »

    At WowInterface.com there was this whole Theme changing thing by T.King http://www.wowinterface.com/downloads/cat51.html

    Not sure how much stuff was changed on the default UI but this might help speed up some of those reskinning ;p


    The difference between that and oSkin is that T.King is an artist and has replaced the textures with his own custom created Textures. We're not artists (at least I'm not) and everything oSkin alters is done through LUA API.
    Posted in: General AddOns
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    posted a message on oSkin
    Moving right along. You can now left click and drag on the Character Model to rotate. Pet Model coming soon!
    Posted in: General AddOns
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    posted a message on oSkin
    Quote from andreasg »

    Quote from lytez »

    Quote from Seraffaf »

    Maybe a bit off topic but how did u make your icons totaly square on your action bar as in this pic?

    thx^^


    That's Mikma's Bartender2. It's in the files section.


    No, that particular screenshot is idActionbars, I think...


    Neg, BT2 :P
    Posted in: General AddOns
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    posted a message on oSkin
    Quote from imYemeth »

    Looking great!

    (bug: scroll bars are not showing up in rep- and skillframes ver. 9738)


    Working as intended. The ScrollBar textures don't fit in. As of now I don't have a real solution for them so their alpha is set to 0 making them transparent. However you can still use the mouse wheel to scroll up and down the bars.
    Posted in: General AddOns
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    posted a message on oSkin
    Quote from Seraffaf »

    Maybe a bit off topic but how did u make your icons totaly square on your action bar as in this pic?

    thx^^


    That's Mikma's Bartender2. It's in the files section.
    Posted in: General AddOns
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    posted a message on oSkin
    Quote from Nursie »


    Can't download oSkin-r9719.zip off the file site :(




    That's because the files site always holds the latest revision from trunk, which (at the moment), happens to be 9731. So the file would be oSkin-r9731.zip.
    Posted in: General AddOns
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    posted a message on oSkin
    Quote from Helvete »

    I only have menu, ready check and death window with oSkin.
    How can u get oSkin on Character panel ?

    Helvete


    Download the latest revision (9731) from /files/
    Posted in: General AddOns
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    posted a message on oSkin
    Just commited skins for CharacterFrame cluster. Download latest and test.
    Posted in: General AddOns
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    posted a message on oSkin
    Minodon, haste supplied the black magic. I'm just casting it all over blizz's UI. ^^

    Edit: Sorry, just realized your question. That's Tinypad, pick it up at WoWI.
    Posted in: General AddOns
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    posted a message on oSkin
    Quote from Devla »

    I'd give cookies for some "oSkin" textures for Xart.


    Check out oSkin:applySkin() in core.lua

    Here's some teasers.



    Posted in: General AddOns
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    posted a message on Squishy 0.10 [2006/08/22]
    Quote from Samasnier »

    Quote from lytez »

    After switching to the ace2'd Squishy I was missing the ability to 'click through' the main frame. Adding this functionality is easy by changing the values of the EnableMouse calls in UpdateVisibilitySquishyFrame() in frames.lua. Just replace self.frames.main:EnableMouse("true") and self.frames.main:EnableMouse("false") with self.frames.main:EnableMouse(not Squishy.db.profile.FrameLock).

    This way when the frame is locked you can still 'click through'. Thanks for such a wonderful addon. :)


    I wasn't going to ask for it, but seeing Lytez's explanation it sounds like it would be really easy to code in. So I'll have to throw in a "yes please!". I can understand Squishy not being click-through when populated, but when empty and essentially hidden it should be click-through.


    With my change you can still click on the unit frames when populated. It just disables the mouse for the main SquishyFrame (when locked). I prefer this functionality as I keep the main SquishyFrame at 0% transparency.
    Posted in: General AddOns
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    posted a message on Squishy 0.10 [2006/08/22]
    After switching to the ace2'd Squishy I was missing the ability to 'click through' the main frame. Adding this functionality is easy by changing the values of the EnableMouse calls in UpdateVisibilitySquishyFrame() in frames.lua. Just replace self.frames.main:EnableMouse("true") and self.frames.main:EnableMouse("false") with self.frames.main:EnableMouse(not Squishy.db.profile.FrameLock).

    This way when the frame is locked you can still 'click through'. Thanks for such a wonderful addon. :)
    Posted in: General AddOns
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    posted a message on Improved Raid Warning Frame
    Just wanted to say thanks for your work here. Using this mod makes the blizz RaidWarningFrame almost bearable. One thing I was missing was an option to change the default color. So attached is a patch which does just that. FYI, couldn't upload as .patch so just change the extension if you wish to apply it.
    Posted in: General AddOns
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